Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
BabyPuncher4
Vulcan
Level 48
God Stats
16W - 8L
1,500 SR
Queue Stats
204W - 179L
1,530 Elo+
Solo
Cu Chulainn
Cu Chulainn
GittenFinger
Cu Chulainn
Level 43
God Stats
4W - 2L
1,814 SR
Queue Stats
80W - 79L
1,456 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Norici
Kumbhakarna
Level 63
God Stats
43W - 40L
1,416 SR
Queue Stats
145W - 128L
1,514 Elo+
Party 1
Hun Batz
Hun Batz
TheDarles
Hun Batz
Level 89
God Stats
5W - 4L
1,850 SR
Queue Stats
695W - 668L
1,488 Elo+
Solo
Team Averages
Level 62
1,616 SR
1,498 Elo+

VS

Team Averages
Level 68
1,521 SR
1,530 Elo+
Lancelot
Lancelot
Centtii
Lancelot
Level 67
God Stats
11W - 26L
1,347 SR
Queue Stats
187W - 189L
1,537 Elo+
Solo
Janus
Janus
CravenMorhed731
Janus
Level 40
God Stats
1W - 2L
1,299 SR
Queue Stats
29W - 36L
1,464 Elo+
Solo
Sylvanus
Sylvanus
FinePilot12687
Sylvanus
Level 83
God Stats
19W - 16L
1,582 SR
Queue Stats
33W - 38L
1,542 Elo+
Solo
Hou Yi
Hou Yi
SuperRug
Hou Yi
Level 65
God Stats
24W - 21L
1,595 SR
Queue Stats
66W - 43L
1,570 Elo+
Solo
Bellona
Bellona
saskerinegan45
Bellona
Level 83
God Stats
7W - 7L
1,785 SR
Queue Stats
230W - 204L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
2 / 0 / 2
5,145
468
7,474
5,698
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
11
0 / 4 / 0
5,845
531
1,360
5,317
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cu Chulainn
GittenFinger
Cu Chulainn
10
2 / 6 / 0
6,141
558
4,955
11,432
4,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
Norici
Kumbhakarna
9
1 / 2 / 3
5,883
535
2,132
7,421
4,683
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
TheDarles
Hun Batz
11
1 / 5 / 1
5,592
508
3,925
10,782
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Centtii
Lancelot
12
6 / 1 / 1
6,695
609
4,594
7,651
3,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
4 / 0 / 0
7,505
682
4,413
2,463
763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
11
0 / 1 / 4
6,104
555
3,570
9,090
5,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hou Yi
SuperRug
Hou Yi
11
2 / 2 / 1
5,811
528
4,304
7,290
2,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 2 / 3
6,941
631
6,927
9,615
9,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
6
Kills
15
17
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
0
2
3
L
Vulcan
0
4
0
0
W
Lancelot
Centtii
Lancelot
6
1
1
6.5
W
4
0
0
4
W
Sylvanus
0
1
4
2
L
Cu Chulainn
GittenFinger
Cu Chulainn
2
6
0
0.33
L
Kumbhakarna
Norici
Kumbhakarna
1
2
3
1.25
W
Hou Yi
SuperRug
Hou Yi
2
2
1
1.25
L
Hun Batz
TheDarles
Hun Batz
1
5
1
0.3
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,846
Damage
23,808
40,650
Taken
36,109
15,302
Mitigated
21,010
11,860
Healing
15,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,474
3,678
0
2,939
5,698
1,797
0
1,727
3,971
0
37,280
L
Vulcan
1,360
0
0
1,125
5,317
1,323
39
3,996
904
32,054
1,188
W
Lancelot
Centtii
Lancelot
4,594
1,229
0
3,554
7,651
3,246
0
108
7,543
0
48,929
W
4,413
56
0
0
2,463
763
664
1,360
1,103
56,528
0
W
Sylvanus
3,570
811
2,167
3,571
9,090
5,223
0
1,309
7,781
20,892
0
L
Cu Chulainn
GittenFinger
Cu Chulainn
4,955
965
0
864
11,432
4,339
0
0
10,816
0
39,820
L
Kumbhakarna
Norici
Kumbhakarna
2,132
641
223
1,874
7,421
4,683
0
1,810
5,611
13,050
383
W
Hou Yi
SuperRug
Hou Yi
4,304
2,511
0
2,125
7,290
2,493
0
558
6,732
0
41,804
L
Hun Batz
TheDarles
Hun Batz
3,925
963
0
4,835
10,782
3,160
0
33
10,701
0
40,790
W
6,927
2,058
0
4,216
9,615
9,285
0
0
9,615
0
39,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,606
Gold Earned
33,056
291
Minions Killed
358
0
Camps Cleared
0
1,098,740
Distance Traveled
1,143,676
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,145
468
63
6
0
222,499
0
L
Vulcan
5,845
531
68
6
0
205,115
4
W
Lancelot
6,695
609
79
7
0
280,766
3
W
Janus
7,505
682
113
10
0
227,547
0
W
Sylvanus
6,104
555
35
3
0
211,400
6
L
Cu Chulainn
6,141
558
65
6
0
192,758
1
L
Kumbhakarna
5,883
535
21
2
0
250,509
0
W
Hou Yi
5,811
528
63
6
0
196,281
0
L
Hun Batz
5,592
508
74
7
0
227,859
0
W
Bellona
6,941
631
68
6
0
227,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role