Player Matchup

Cthulhu
Cthulhu
OpTeaMystic
Cthulhu
Level 119
God Stats
2W - 4L
1,088 SR
Queue Stats
85W - 101L
1,503 Elo+
Party 2
Janus
Janus
elerocks1515
Janus
Level 188
God Stats
2W - 2L
1,882 SR
Queue Stats
11W - 6L
1,592 Elo+
Solo
Tsukuyomi
Tsukuyomi
soeffintired
Tsukuyomi
Level 156
God Stats
5W - 5L
1,426 SR
Queue Stats
94W - 110L
1,503 Elo+
Party 2
Team Averages
Level 154
1,466 SR
1,533 Elo+

VS

Team Averages
Level 114
1,579 SR
1,534 Elo+
Gilgamesh
Gilgamesh
Paran01a
Gilgamesh
Level 98
God Stats
1W - 1L
1,557 SR
Queue Stats
255W - 251L
1,525 Elo+
Party 1
Xbalanque
Xbalanque
TheOneTrueLokii
Xbalanque
Level 109
God Stats
2W - 1L
1,866 SR
Queue Stats
292W - 291L
1,530 Elo+
Party 1
Kukulkan
Kukulkan
Viola Mentes 7
Kukulkan
Level 135
God Stats
1W - 0L
1,314 SR
Queue Stats
33W - 23L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OpTeaMystic
Cthulhu
13
2 / 3 / 6
8,237
749
4,929
12,202
7,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
3 / 3 / 2
8,375
761
8,364
6,348
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
soeffintired
Tsukuyomi
12
4 / 7 / 3
8,371
761
8,758
10,440
3,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Paran01a
Gilgamesh
14
6 / 1 / 7
9,143
831
11,064
12,400
9,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
TheOneTrueLokii
Xbalanque
14
2 / 4 / 7
8,753
796
6,955
8,776
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
14
5 / 5 / 5
9,365
851
8,615
6,819
2,210
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
9
Kills
13
13
Deaths
10
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
OpTeaMystic
Cthulhu
2
3
6
1.67
W
Gilgamesh
Paran01a
Gilgamesh
6
1
7
9.5
W
Xbalanque
TheOneTrueLokii
Xbalanque
2
4
7
1.38
W
Kukulkan
5
5
5
1.5
L
3
3
2
1.33
L
Tsukuyomi
soeffintired
Tsukuyomi
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,051
Damage
26,634
28,990
Taken
27,995
12,864
Mitigated
14,631
4,038
Healing
5,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
OpTeaMystic
Cthulhu
4,929
364
146
2,800
12,202
7,088
0
5,601
6,412
14,795
879
W
Gilgamesh
Paran01a
Gilgamesh
11,064
3,131
0
1,575
12,400
9,679
0
6,015
5,897
0
28,655
W
Xbalanque
TheOneTrueLokii
Xbalanque
6,955
4,123
0
2,787
8,776
2,742
118
3,620
4,974
0
30,113
W
Kukulkan
8,615
581
232
795
6,819
2,210
0
2,532
4,170
40,289
41
L
8,364
401
145
737
6,348
2,069
0
1,080
4,988
36,736
0
L
Tsukuyomi
soeffintired
Tsukuyomi
8,758
2,019
0
210
10,440
3,707
0
1,954
8,022
0
26,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,983
Gold Earned
27,261
125
Minions Killed
163
0
Camps Cleared
0
605,440
Distance Traveled
601,843
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,237
749
23
2
0
206,049
0
W
Gilgamesh
9,143
831
37
3
0
231,920
2
W
Xbalanque
8,753
796
53
5
0
187,764
0
W
Kukulkan
9,365
851
73
7
0
182,159
0
L
Janus
8,375
761
79
7
0
196,449
2
L
Tsukuyomi
8,371
761
23
2
0
202,942
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role