Player Matchup

Atlas
Atlas
Clokprus
Atlas
Level 46
God Stats
6W - 14L
1,336 SR
Queue Stats
20W - 32L
1,351 Elo+
Party 4
Chang'e
Chang'e
CrackersNToast
Chang'e
Level 47
God Stats
0W - 3L
1,146 SR
Queue Stats
65W - 75L
1,310 Elo+
Party 1
Medusa
Medusa
JBN07
Medusa
Level 49
God Stats
27W - 35L
1,455 SR
Queue Stats
57W - 67L
1,424 Elo+
Party 4
Nox
Nox
chavarock1719
Nox
Level 33
God Stats
0W - 4L
1,083 SR
Queue Stats
76W - 81L
1,463 Elo+
Solo
Loki
Loki
shroudedghost
Loki
Level 22
God Stats
0W - 6L
1,175 SR
Queue Stats
38W - 42L
1,353 Elo+
Party 1
Team Averages
Level 39
1,239 SR
1,380 Elo+

VS

Team Averages
Level 54
1,586 SR
1,407 Elo+
Medusa
Medusa
ASTROLEAN_
Medusa
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,319 Elo+
Party 2
Kali
Kali
Broz4Life829
Kali
Level 57
God Stats
4W - 1L
1,652 SR
Queue Stats
98W - 92L
1,512 Elo+
Party 3
Sobek
Sobek
GetTripled123
Sobek
Level 88
God Stats
2W - 0L
1,556 SR
Queue Stats
4W - 5L
1,319 Elo+
Party 2
Discordia
Discordia
SanGashi
Discordia
Level 49
God Stats
14W - 7L
1,606 SR
Queue Stats
84W - 93L
1,414 Elo+
Solo
Mulan
Mulan
bootylicker699
Mulan
Level 33
God Stats
6W - 2L
1,618 SR
Queue Stats
63W - 62L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Clokprus
Atlas
11
1 / 2 / 6
7,203
450
7,495
14,244
14,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 7 / 2
6,917
432
7,430
12,116
6,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
JBN07
Medusa
12
5 / 4 / 1
7,608
476
7,843
10,067
3,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

12
0 / 0 / 0
7,371
461
1,445
4,642
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

14
5 / 4 / 0
7,863
491
6,147
12,736
4,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ASTROLEAN_
Medusa
13
1 / 5 / 4
7,163
448
4,034
7,984
2,420
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

16
5 / 4 / 3
9,436
590
9,616
15,369
5,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
2 / 1 / 5
8,414
526
5,830
10,422
9,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
SanGashi
Discordia
15
0 / 0 / 4
8,584
537
5,836
4,626
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
8 / 2 / 3
10,249
641
12,218
15,400
9,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
11
Kills
16
17
Deaths
12
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
ASTROLEAN_
Medusa
1
5
4
0.6
W
5
4
3
1.63
L
Atlas
Clokprus
Atlas
1
2
6
2
L
0
7
2
0.14
W
2
1
5
4.5
L
Medusa
JBN07
Medusa
5
4
1
1.38
W
Discordia
SanGashi
Discordia
0
0
4
2
W
8
2
3
4.75
L
0
0
0
0
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,360
Damage
37,534
53,805
Taken
53,801
30,929
Mitigated
28,967
14,637
Healing
17,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ASTROLEAN_
Medusa
4,034
1,366
41
324
7,984
2,420
997
561
7,423
0
34,603
W
9,616
3,170
0
7,689
15,369
5,758
1,355
4,029
11,340
0
79,201
L
Atlas
Clokprus
Atlas
7,495
2,879
0
2,478
14,244
14,469
0
3,755
10,489
21,958
654
L
7,430
902
193
3,133
12,116
6,416
0
999
11,117
32,298
340
W
5,830
204
0
4,045
10,422
9,329
377
2,674
7,748
30,036
4,226
L
Medusa
JBN07
Medusa
7,843
2,352
0
2,141
10,067
3,737
0
2,601
7,466
0
51,202
W
Discordia
SanGashi
Discordia
5,836
446
227
1,763
4,626
1,543
617
2,552
2,074
61,225
937
W
12,218
762
0
2,956
15,400
9,917
508
6,453
8,947
0
67,097
L
1,445
0
0
2,787
4,642
1,725
0
2,188
2,454
47,644
1,359
L
6,147
1,627
0
3,905
12,736
4,582
0
1,835
10,901
0
52,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,962
Gold Earned
43,846
384
Minions Killed
433
0
Camps Cleared
0
1,521,026
Distance Traveled
1,508,784
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,163
448
50
3
0
316,018
3
W
Kali
9,436
590
105
7
0
305,963
0
L
Atlas
7,203
450
30
2
0
333,747
0
L
Chang'e
6,917
432
62
4
0
280,673
0
W
Sobek
8,414
526
51
3
0
305,190
0
L
Medusa
7,608
476
90
6
0
317,775
0
W
Discordia
8,584
537
121
8
0
281,585
0
W
Mulan
10,249
641
106
7
0
300,028
0
L
Nox
7,371
461
107
7
0
242,890
3
L
Loki
7,863
491
95
6
0
345,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role