Player Matchup

Kali
Kali
 
Kali
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BilliardTheKid
Artio
Level 158
God Stats
0W - 2L
1,256 SR
Queue Stats
197W - 216L
1,512 Elo+
Solo
Anhur
Anhur
DazZdiLLusION
Anhur
Level 126
God Stats
10W - 14L
1,762 SR
Queue Stats
416W - 416L
1,566 Elo+
Solo
Nox
Nox
TeKToNiiKS
Nox
Level 149
God Stats
2W - 6L
1,279 SR
Queue Stats
202W - 233L
1,537 Elo+
Solo
Merlin
Merlin
fluffly371
Merlin
Level 138
God Stats
1W - 1L
1,697 SR
Queue Stats
116W - 125L
1,528 Elo+
Solo
Team Averages
Level 138
1,499 SR
1,529 Elo+

VS

Team Averages
Level 143
1,570 SR
1,553 Elo+
Cabrakan
Cabrakan
C4VEM4N318
Cabrakan
Level 155
God Stats
1W - 0L
1,757 SR
Queue Stats
53W - 50L
1,600 Elo+
Solo
Gilgamesh
Gilgamesh
Dynr
Gilgamesh
Level 198
God Stats
4W - 4L
1,472 SR
Queue Stats
216W - 215L
1,572 Elo+
Party 1
Artio
Artio
Slumpert
Artio
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 56L
1,565 Elo+
Party 1
Janus
Janus
Valkiria13
Janus
Level 164
God Stats
5W - 2L
1,624 SR
Queue Stats
303W - 314L
1,550 Elo+
Solo
Jing Wei
Jing Wei
iStickyy
Jing Wei
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 86L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
1
0 / 0 / 0
1,224
245
0
0
0
9
1 / 3 / 1
5,188
1,038
1,606
7,143
4,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
0 / 1 / 1
4,774
955
1,834
2,360
710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
0 / 0 / 2
5,069
1,014
3,330
2,226
811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
fluffly371
Merlin
10
1 / 0 / 1
5,025
1,005
2,297
1,011
326
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
C4VEM4N318
Cabrakan
9
1 / 1 / 3
5,632
1,126
1,520
5,646
5,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gilgamesh
Dynr
Gilgamesh
8
0 / 0 / 2
4,877
975
521
1,096
499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
Slumpert
Artio
9
0 / 1 / 4
5,428
1,086
1,146
5,334
3,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
11
2 / 0 / 2
6,151
1,230
6,094
2,637
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
iStickyy
Jing Wei
10
1 / 0 / 2
5,393
1,079
1,535
396
127
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
2
Kills
4
4
Deaths
2
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
0
0
0
L
1
3
1
0.5
W
Cabrakan
C4VEM4N318
Cabrakan
1
1
3
2.5
L
0
1
1
0.5
W
Gilgamesh
Dynr
Gilgamesh
0
0
2
1
W
Artio
Slumpert
Artio
0
1
4
2
L
0
0
2
1
W
Janus
2
0
2
3
L
Merlin
fluffly371
Merlin
1
0
1
1.5
W
Jing Wei
iStickyy
Jing Wei
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,067
Damage
10,816
12,740
Taken
15,109
6,437
Mitigated
10,999
4,033
Healing
7,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
0
0
0
0
0
0
0
0
0
0
0
L
1,606
0
831
1,790
7,143
4,590
0
4,267
2,600
5,127
0
W
Cabrakan
C4VEM4N318
Cabrakan
1,520
262
1,077
1,525
5,646
5,336
0
3,147
2,499
2,195
0
L
1,834
1,439
0
210
2,360
710
0
1,547
614
0
6,577
W
Gilgamesh
Dynr
Gilgamesh
521
0
0
350
1,096
499
0
460
636
0
1,488
W
Artio
Slumpert
Artio
1,146
30
2,103
1,794
5,334
3,866
0
2,078
3,256
2,483
0
L
3,330
175
194
722
2,226
811
0
1,366
680
8,818
0
W
Janus
6,094
422
0
389
2,637
1,171
228
1,387
1,250
24,136
410
L
Merlin
fluffly371
Merlin
2,297
63
0
286
1,011
326
0
855
60
8,751
271
W
Jing Wei
iStickyy
Jing Wei
1,535
831
18
13
396
127
370
90
306
0
5,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,280
Gold Earned
27,481
45
Minions Killed
67
0
Camps Cleared
0
363,521
Distance Traveled
463,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
1,224
245
0
0
0
0
0
L
Artio
5,188
1,038
3
1
0
109,836
0
W
Cabrakan
5,632
1,126
5
1
0
97,887
0
L
Anhur
4,774
955
10
2
0
86,621
0
W
Gilgamesh
4,877
975
2
0
0
78,965
0
W
Artio
5,428
1,086
2
0
0
85,899
0
L
Nox
5,069
1,014
17
3
0
109,761
0
W
Janus
6,151
1,230
48
10
0
102,367
0
L
Merlin
5,025
1,005
15
3
0
57,303
0
W
Jing Wei
5,393
1,079
10
2
0
98,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role