Player Matchup

Jing Wei
Jing Wei
G-dogg92
Jing Wei
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 57L
1,458 Elo+
Party 1
Tiamat
Tiamat
temp-825849
Tiamat
Level 59
God Stats
1W - 2L
1,440 SR
Queue Stats
54W - 47L
1,466 Elo+
Party 1
Kuzenbo
Kuzenbo
theShnops11
Kuzenbo
Level 26
God Stats
7W - 3L
1,616 SR
Queue Stats
20W - 19L
1,424 Elo+
Party 1
Team Averages
Level 50
1,518 SR
1,449 Elo+

VS

Team Averages
Level 50
1,564 SR
1,482 Elo+
Zeus
Zeus
Chiasmus1
Zeus
Level 59
God Stats
3W - 1L
1,475 SR
Queue Stats
93W - 75L
1,502 Elo+
Solo
Chaac
Chaac
Cybree
Chaac
Level 56
God Stats
8W - 0L
1,891 SR
Queue Stats
69W - 16L
1,670 Elo+
Solo
Skadi
Skadi
Deezmo
Skadi
Level 36
God Stats
33W - 35L
1,325 SR
Queue Stats
42W - 53L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
G-dogg92
Jing Wei
15
2 / 2 / 2
10,157
597
7,096
17,211
6,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
17
3 / 3 / 2
11,399
671
13,531
12,534
10,192
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kuzenbo
theShnops11
Kuzenbo
14
0 / 4 / 3
9,610
565
8,540
20,897
34,550
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
1 / 0 / 6
11,006
647
9,060
5,810
2,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
Cybree
Chaac
18
4 / 1 / 5
11,956
703
18,805
21,009
19,748
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Deezmo
Skadi
17
4 / 4 / 4
11,594
682
16,984
11,265
4,101
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
5
Kills
9
9
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zeus
1
0
6
4
W
Chaac
Cybree
Chaac
4
1
5
6.5
W
Skadi
Deezmo
Skadi
4
4
4
1.5
L
Jing Wei
G-dogg92
Jing Wei
2
2
2
1.5
L
Tiamat
3
3
2
1.33
L
Kuzenbo
theShnops11
Kuzenbo
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,167
Damage
44,849
50,642
Taken
38,084
51,542
Mitigated
26,036
5,222
Healing
16,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
9,060
1,176
0
2,557
5,810
2,187
731
3,862
1,856
41,372
0
W
Chaac
Cybree
Chaac
18,805
2,613
184
11,182
21,009
19,748
228
8,702
11,268
0
72,057
W
Skadi
Deezmo
Skadi
16,984
9,754
0
2,631
11,265
4,101
1,405
7,679
3,146
0
57,412
L
Jing Wei
G-dogg92
Jing Wei
7,096
5,146
0
2,998
17,211
6,800
0
2,278
14,310
0
44,018
L
Tiamat
13,531
854
95
1,879
12,534
10,192
0
2,136
10,131
46,192
436
L
Kuzenbo
theShnops11
Kuzenbo
8,540
3,827
0
250
20,897
34,550
0
4,715
15,751
19,904
1,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,166
Gold Earned
34,556
176
Minions Killed
222
0
Camps Cleared
0
936,243
Distance Traveled
913,393
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,006
647
51
3
0
294,480
0
W
Chaac
11,956
703
90
5
0
353,538
0
W
Skadi
11,594
682
81
5
0
265,375
0
L
Jing Wei
10,157
597
74
4
0
329,293
0
L
Tiamat
11,399
671
86
5
0
302,793
0
L
Kuzenbo
9,610
565
16
1
0
304,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role