Player Matchup

Chiron
Chiron
Stetnasty
Chiron
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 50L
1,650 Elo+
Party 1
Jormungandr
Jormungandr
Tebe4
Jormungandr
Level 125
God Stats
2W - 0L
2,013 SR
Queue Stats
76W - 57L
1,633 Elo+
Party 1
Eset
Eset
Xsiliysoft
Eset
Level 156
God Stats
60W - 16L
1,727 SR
Queue Stats
127W - 85L
1,636 Elo+
Party 1
Team Averages
Level 135
1,747 SR
1,640 Elo+

VS

Team Averages
Level 107
1,541 SR
1,526 Elo+
Zhong Kui
Zhong Kui
Kryptonathan
Zhong Kui
Level 117
God Stats
1W - 2L
1,481 SR
Queue Stats
37W - 29L
1,575 Elo+
Party 2
Bacchus
Bacchus
SkinCricket
Bacchus
Level 71
God Stats
3W - 3L
1,660 SR
Queue Stats
10W - 7L
1,594 Elo+
Party 2
Chaac
Chaac
aclTERROR27
Chaac
Level 132
God Stats
1W - 1L
1,483 SR
Queue Stats
16W - 26L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Stetnasty
Chiron
15
4 / 0 / 5
9,233
769
7,584
8,690
3,129
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Tebe4
Jormungandr
14
3 / 1 / 7
9,059
755
8,956
10,354
9,992
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
3 / 0 / 7
9,195
766
10,348
5,724
3,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kryptonathan
Zhong Kui
12
1 / 4 / 0
7,702
642
6,572
9,326
6,026
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
SkinCricket
Bacchus
12
0 / 3 / 1
7,190
599
3,819
12,514
11,093
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 0
7,044
587
5,508
12,727
8,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
10
Kills
1
1
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Kryptonathan
Zhong Kui
1
4
0
0.25
L
Bacchus
SkinCricket
Bacchus
0
3
1
0.17
W
Chiron
Stetnasty
Chiron
4
0
5
6.5
W
Jormungandr
Tebe4
Jormungandr
3
1
7
6.5
W
3
0
7
6.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,888
Damage
15,899
24,768
Taken
34,567
16,147
Mitigated
25,324
8,029
Healing
8,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Kryptonathan
Zhong Kui
6,572
138
0
2,943
9,326
6,026
0
4,198
5,074
34,276
1,877
L
Bacchus
SkinCricket
Bacchus
3,819
233
0
2,118
12,514
11,093
0
6,863
5,588
11,706
1,194
W
Chiron
Stetnasty
Chiron
7,584
4,173
250
2,990
8,690
3,129
784
3,233
5,158
0
31,918
W
Jormungandr
Tebe4
Jormungandr
8,956
2,790
0
2,389
10,354
9,992
727
3,288
6,692
31,444
412
W
10,348
978
505
1,895
5,724
3,026
1,062
3,255
2,330
41,182
0
L
5,508
366
0
3,705
12,727
8,205
0
7,987
4,647
0
23,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,487
Gold Earned
21,936
147
Minions Killed
110
0
Camps Cleared
0
692,958
Distance Traveled
615,714
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,702
642
59
5
0
190,609
0
L
Bacchus
7,190
599
11
1
0
210,436
0
W
Chiron
9,233
769
41
3
0
231,486
0
W
Jormungandr
9,059
755
45
4
0
231,559
0
W
Eset
9,195
766
61
5
0
229,913
3
L
Chaac
7,044
587
40
3
0
214,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role