Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
joesamabinlaben
Cthulhu
Level 22
God Stats
19W - 3L
1,763 SR
Queue Stats
56W - 35L
1,589 Elo+
Party 1
Amaterasu
Amaterasu
xghostlysuicide
Amaterasu
Level 61
God Stats
6W - 4L
1,664 SR
Queue Stats
95W - 73L
1,573 Elo+
Party 1
Team Averages
Level 64
1,642 SR
1,554 Elo+

VS

Team Averages
Level 109
1,697 SR
1,492 Elo+
Bacchus
Bacchus
SilentGinger317
Bacchus
Level 127
God Stats
1W - 2L
1,849 SR
Queue Stats
7W - 7L
1,501 Elo+
Party 2
Susano
Susano
VanShipeldorf
Susano
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,501 Elo+
Party 2
Anubis
Anubis
iWaxenxT
Anubis
Level 96
God Stats
11W - 5L
1,742 SR
Queue Stats
25W - 31L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
6 / 1 / 6
9,078
825
11,058
4,470
1,581
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 0 / 8
8,363
760
6,737
7,220
5,919
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Amaterasu
xghostlysuicide
Amaterasu
14
5 / 1 / 8
9,242
840
9,401
10,895
6,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,566
597
3,292
13,078
11,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
0 / 6 / 1
6,434
585
3,707
8,626
3,176
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
iWaxenxT
Anubis
12
2 / 5 / 0
7,805
710
8,533
8,602
3,816
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
14
Kills
2
2
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
1
6
9
L
0
3
1
0.17
L
0
6
1
0.08
L
Anubis
iWaxenxT
Anubis
2
5
0
0.4
W
3
0
8
7
W
Amaterasu
xghostlysuicide
Amaterasu
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,196
Damage
15,532
22,585
Taken
30,306
13,621
Mitigated
18,811
7,298
Healing
6,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,058
195
0
360
4,470
1,581
808
2,151
2,296
38,834
0
L
3,292
503
0
3,930
13,078
11,819
0
7,274
5,450
14,909
0
L
3,707
52
0
250
8,626
3,176
0
5,048
3,341
0
10,626
L
Anubis
iWaxenxT
Anubis
8,533
268
145
2,306
8,602
3,816
0
4,728
3,740
40,352
0
W
6,737
1,098
0
1,399
7,220
5,919
387
4,740
2,431
19,077
760
W
Amaterasu
xghostlysuicide
Amaterasu
9,401
3,405
0
5,539
10,895
6,121
278
5,193
5,656
0
38,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,683
Gold Earned
20,805
144
Minions Killed
114
0
Camps Cleared
0
701,751
Distance Traveled
608,945
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,078
825
74
7
0
230,196
9
L
Bacchus
6,566
597
24
2
0
206,524
0
L
Susano
6,434
585
29
3
0
214,114
0
L
Anubis
7,805
710
61
6
0
188,307
2
W
Cthulhu
8,363
760
22
2
0
225,016
4
W
Amaterasu
9,242
840
48
4
0
246,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role