Player Matchup

Surtr
Surtr
 
Surtr
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Supremacy
Scylla
Level 146
God Stats
10W - 8L
1,475 SR
Queue Stats
428W - 374L
1,636 Elo+
Solo
Serqet
Serqet
Tempο
Serqet
Level 109
God Stats
1W - 0L
1,754 SR
Queue Stats
32W - 24L
1,624 Elo+
Party 1
Da Ji
Da Ji
ThrobbyMcBobby
Da Ji
Level 89
God Stats
5W - 1L
1,588 SR
Queue Stats
234W - 221L
1,543 Elo+
Solo
Danzaburou
Danzaburou
Wecci
Danzaburou
Level 241
God Stats
2W - 0L
1,347 SR
Queue Stats
18W - 8L
1,666 Elo+
Party 1
Team Averages
Level 158
1,533 SR
1,594 Elo+

VS

Team Averages
Level 159
1,647 SR
1,618 Elo+
Horus
Horus
DrewPossibly
Horus
Level 158
God Stats
7W - 2L
1,654 SR
Queue Stats
101W - 95L
1,619 Elo+
Party 2
Nike
Nike
Goallova
Nike
Level 148
God Stats
325W - 227L
1,735 SR
Queue Stats
380W - 318L
1,667 Elo+
Solo
Rama
Rama
LightRoast
Rama
Level 163
God Stats
5W - 2L
1,666 SR
Queue Stats
107W - 110L
1,678 Elo+
Party 2
Vulcan
Vulcan
appachoppa
Vulcan
Level 148
God Stats
0W - 1L
1,698 SR
Queue Stats
32W - 36L
1,568 Elo+
Party 2
Ao Kuang
Ao Kuang
diegoepn
Ao Kuang
Level 180
God Stats
6W - 4L
1,484 SR
Queue Stats
270W - 267L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
2 / 3 / 2
7,916
565
8,832
17,512
11,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Scylla
Supremacy
Scylla
15
6 / 0 / 3
8,897
636
6,235
4,319
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Tempο
Serqet
13
3 / 1 / 7
7,986
570
5,175
10,560
6,004
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 2 / 6
7,913
565
8,826
10,481
2,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
Wecci
Danzaburou
15
4 / 1 / 5
9,191
657
13,270
9,797
3,423
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
6,157
440
4,036
12,650
9,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nike
15
2 / 1 / 1
8,417
601
11,866
12,575
6,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 3 / 2
7,039
503
6,019
11,484
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
appachoppa
Vulcan
12
4 / 4 / 0
7,083
506
7,484
7,213
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
diegoepn
Ao Kuang
11
0 / 8 / 1
6,086
435
5,373
14,072
3,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
19
Kills
7
7
Deaths
19
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
3
2
1
L
1
3
1
0.5
L
Nike
2
1
1
2.5
L
0
3
2
0.33
W
Scylla
Supremacy
Scylla
6
0
3
7.5
W
Serqet
Tempο
Serqet
3
1
7
6.5
W
4
2
6
3.5
W
Danzaburou
Wecci
Danzaburou
4
1
5
6.5
L
Vulcan
appachoppa
Vulcan
4
4
0
1
L
Ao Kuang
diegoepn
Ao Kuang
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,338
Damage
34,778
52,669
Taken
57,994
24,736
Mitigated
25,320
18,378
Healing
17,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
8,832
3,673
0
5,469
17,512
11,204
0
1,865
15,582
2,159
57,230
L
4,036
1,453
540
3,621
12,650
9,155
0
852
11,379
0
16,027
L
Nike
11,866
1,513
0
2,918
12,575
6,704
0
442
11,311
407
79,469
L
6,019
3,955
0
4,705
11,484
3,570
236
717
10,587
0
57,158
W
Scylla
Supremacy
Scylla
6,235
987
0
1,072
4,319
1,122
19
2,659
1,528
63,201
0
W
Serqet
Tempο
Serqet
5,175
1,204
0
1,940
10,560
6,004
0
1,752
8,702
0
17,096
W
8,826
1,985
0
4,436
10,481
2,983
0
5,188
5,131
0
50,040
W
Danzaburou
Wecci
Danzaburou
13,270
6,280
0
5,461
9,797
3,423
833
1,134
8,593
0
90,258
L
Vulcan
appachoppa
Vulcan
7,484
422
0
1,316
7,213
2,025
0
2,335
4,541
43,648
0
L
Ao Kuang
diegoepn
Ao Kuang
5,373
838
0
4,404
14,072
3,866
0
2,059
11,832
46,327
1,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,903
Gold Earned
34,782
477
Minions Killed
463
0
Camps Cleared
0
1,524,608
Distance Traveled
1,390,627
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,916
565
100
7
0
279,303
0
L
Horus
6,157
440
15
1
0
290,737
1
L
Nike
8,417
601
155
11
0
261,481
6
L
Rama
7,039
503
118
8
0
243,622
0
W
Scylla
8,897
636
132
9
0
302,581
1
W
Serqet
7,986
570
16
1
0
342,549
3
W
Da Ji
7,913
565
82
6
0
337,564
0
W
Danzaburou
9,191
657
147
11
0
262,611
2
L
Vulcan
7,083
506
100
7
0
311,487
1
L
Ao Kuang
6,086
435
75
5
0
283,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role