Player Matchup

Bacchus
Bacchus
Gold II
AnonymoGamer
Bacchus
Gold II
Level 137
God Stats
13W - 12L
1,779 SR
Queue Stats
213W - 210L
1,584 MMR
Solo
Chiron
Chiron
Platinum V
Drαx
Chiron
Platinum V
Level 197
God Stats
4W - 1L
1,819 SR
Queue Stats
216W - 211L
1,594 MMR
Solo
Janus
Janus
Gold IV
MySpaghette
Janus
Gold IV
Level 89
God Stats
1W - 1L
1,405 SR
Queue Stats
21W - 20L
1,606 MMR
Solo
Arachne
Arachne
Gold IV
Sytoki
Arachne
Gold IV
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 68L
1,593 MMR
Solo
Jormungandr
Jormungandr
Gold II
YT_3raM_Fake
Jormungandr
Gold II
Level 149
God Stats
7W - 1L
1,738 SR
Queue Stats
304W - 303L
1,573 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,648 SR
1,590 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 160
1,626 SR
1,579 MMR
Ares
Ares
Platinum V
 
Ares
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold III
Gucci Cody
Ix Chel
Gold III
Level 129
God Stats
2W - 1L
1,782 SR
Queue Stats
39W - 37L
1,614 MMR
Solo
Artemis
Artemis
Gold IV
MrBonyPantsGuy
Artemis
Gold IV
Level 155
God Stats
6W - 5L
1,729 SR
Queue Stats
27W - 19L
1,689 MMR
Party 1
Bastet
Bastet
Bronze III
YourGigaChad
Bastet
Bronze III
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
skunk90
Sun Wukong
Gold III
Level 216
God Stats
226W - 197L
1,619 SR
Queue Stats
412W - 424L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AnonymoGamer
Bacchus
6
1 / 1 / 0
3,679
736
1,987
3,275
2,279
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
Drαx
Chiron
6
0 / 0 / 1
3,219
644
1,354
1,970
455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
3,433
687
1,375
1,736
443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Arachne
Sytoki
Arachne
6
0 / 1 / 1
3,186
637
385
3,157
976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
YT_3raM_Fake
Jormungandr
3
0 / 1 / 0
2,695
539
655
1,869
534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ThanatosBellonaYmirCthulhu

VS

Bans
MedusaSerqetAgniEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
0 / 0 / 1
3,598
720
1,422
3,303
1,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
Gucci Cody
Ix Chel
7
2 / 0 / 0
3,911
782
1,090
1,471
323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 0 / 0
3,443
689
1,712
2,443
709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
6
0 / 1 / 2
3,180
636
954
3,564
974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
skunk90
Sun Wukong
7
1 / 0 / 1
3,777
755
1,286
2,160
639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
1
Kills
4
4
Deaths
1
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
0
1
0.5
L
Bacchus
AnonymoGamer
Bacchus
1
1
0
1
L
Chiron
Drαx
Chiron
0
0
1
0.5
W
Ix Chel
Gucci Cody
Ix Chel
2
0
0
2
W
1
0
0
1
L
0
1
0
0
L
Arachne
Sytoki
Arachne
0
1
1
0.5
L
Jormungandr
YT_3raM_Fake
Jormungandr
0
1
0
0
W
Bastet
0
1
2
1
W
Sun Wukong
skunk90
Sun Wukong
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,756
Damage
6,464
12,007
Taken
12,941
4,687
Mitigated
4,545
3,918
Healing
6,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
1,422
130
0
1,519
3,303
1,900
0
610
2,693
8,510
950
L
Bacchus
AnonymoGamer
Bacchus
1,987
275
0
1,270
3,275
2,279
0
801
2,474
9,778
0
L
Chiron
Drαx
Chiron
1,354
801
239
705
1,970
455
0
556
1,414
0
17,357
W
Ix Chel
Gucci Cody
Ix Chel
1,090
171
301
1,232
1,471
323
0
570
811
17,780
0
W
1,712
838
0
1,512
2,443
709
0
1,224
1,219
0
16,344
L
1,375
235
0
365
1,736
443
0
528
1,208
16,259
0
L
Arachne
Sytoki
Arachne
385
339
0
589
3,157
976
0
562
2,595
0
11,691
L
Jormungandr
YT_3raM_Fake
Jormungandr
655
219
0
750
1,869
534
0
0
1,869
5,674
0
W
Bastet
954
66
0
1,147
3,564
974
0
814
2,696
0
13,999
W
Sun Wukong
skunk90
Sun Wukong
1,286
317
0
1,162
2,160
639
0
547
1,505
0
17,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,212
Gold Earned
17,909
134
Minions Killed
165
0
Camps Cleared
0
463,470
Distance Traveled
540,272
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
3,598
720
16
3
0
100,087
0
L
Bacchus
3,679
736
19
4
0
116,434
1
L
Chiron
3,219
644
36
7
0
85,017
0
W
Ix Chel
3,911
782
42
8
0
108,785
0
W
Artemis
3,443
689
34
7
0
92,023
0
L
Janus
3,433
687
40
8
0
118,640
2
L
Arachne
3,186
637
29
6
0
108,933
2
L
Jormungandr
2,695
539
10
2
0
34,446
0
W
Bastet
3,180
636
35
7
0
137,727
0
W
Sun Wukong
3,777
755
38
8
0
101,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role