Player Matchup

Serqet
Serqet
OhMyLaird
Serqet
Level 69
God Stats
1W - 3L
1,351 SR
Queue Stats
50W - 56L
1,460 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SuperRug
Morgan Le Fay
Level 65
God Stats
11W - 15L
1,597 SR
Queue Stats
91W - 83L
1,504 Elo+
Party 1
Mercury
Mercury
XDeath JrsX
Mercury
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,462 Elo+
Solo
Team Averages
Level 76
1,483 SR
1,475 Elo+

VS

Team Averages
Level 50
1,489 SR
1,478 Elo+
Gilgamesh
Gilgamesh
CaptainSwine
Gilgamesh
Level 49
God Stats
6W - 5L
1,515 SR
Queue Stats
134W - 143L
1,439 Elo+
Party 2
Charybdis
Charybdis
Gnomemeat
Charybdis
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Discordia
Discordia
MarkPopeEnjoyer
Discordia
Level 38
God Stats
6W - 5L
1,451 SR
Queue Stats
120W - 117L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
OhMyLaird
Serqet
12
2 / 7 / 5
8,084
735
9,563
10,893
3,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Morgan Le Fay
SuperRug
Morgan Le Fay
10
5 / 4 / 2
7,957
723
4,604
5,858
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
XDeath JrsX
Mercury
10
0 / 8 / 6
7,420
675
2,295
9,518
2,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CaptainSwine
Gilgamesh
15
4 / 2 / 11
9,609
874
6,093
10,083
7,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Gnomemeat
Charybdis
13
6 / 4 / 7
9,873
898
5,859
10,154
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
MarkPopeEnjoyer
Discordia
16
9 / 1 / 9
10,474
952
8,808
5,229
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
7
Kills
19
19
Deaths
7
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CaptainSwine
Gilgamesh
4
2
11
4.75
W
Charybdis
Gnomemeat
Charybdis
6
4
7
2.38
W
Discordia
MarkPopeEnjoyer
Discordia
9
1
9
13.5
L
Serqet
OhMyLaird
Serqet
2
7
5
0.64
L
Morgan Le Fay
SuperRug
Morgan Le Fay
5
4
2
1.5
L
Mercury
XDeath JrsX
Mercury
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,462
Damage
20,760
26,269
Taken
25,466
7,969
Mitigated
11,987
1,531
Healing
5,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CaptainSwine
Gilgamesh
6,093
797
0
1,304
10,083
7,139
84
1,765
7,618
0
19,187
W
Charybdis
Gnomemeat
Charybdis
5,859
2,996
0
2,442
10,154
3,140
2,085
1,417
8,521
0
40,283
W
Discordia
MarkPopeEnjoyer
Discordia
8,808
361
0
1,698
5,229
1,708
772
838
4,026
36,109
213
L
Serqet
OhMyLaird
Serqet
9,563
562
0
200
10,893
3,881
0
3,474
6,677
0
26,606
L
Morgan Le Fay
SuperRug
Morgan Le Fay
4,604
177
0
954
5,858
1,785
0
1,219
4,241
15,899
0
L
Mercury
XDeath JrsX
Mercury
2,295
973
0
377
9,518
2,303
0
3,070
5,761
0
14,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,461
Gold Earned
29,956
89
Minions Killed
161
0
Camps Cleared
0
535,685
Distance Traveled
661,795
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,609
874
26
2
0
247,599
0
W
Charybdis
9,873
898
63
6
0
170,551
0
W
Discordia
10,474
952
72
7
0
243,645
0
L
Serqet
8,084
735
34
3
0
216,040
0
L
Morgan Le Fay
7,957
723
32
3
0
125,642
0
L
Mercury
7,420
675
23
2
0
194,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role