Player Matchup

Zhong Kui
Zhong Kui
Gold III
DarkVoidJP
Zhong Kui
Gold III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 55L
1,523 MMR
Party 1
Rama
Rama
Bronze III
KeImic
Rama
Bronze III
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,546 MMR
Party 3
Hercules
Hercules
Silver I
Tempest J2
Hercules
Silver I
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 121L
1,528 MMR
Solo
Ares
Ares
Gold III
TheOnlyRealCO
Ares
Gold III
Level 129
God Stats
3W - 3L
1,451 SR
Queue Stats
55W - 55L
1,523 MMR
Party 1
Susano
Susano
Bronze III
Tracial
Susano
Bronze III
Level 148
God Stats
14W - 2L
1,503 SR
Queue Stats
27W - 8L
1,500 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 130
1,491 SR
1,524 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 166
1,440 SR
1,523 MMR
Medusa
Medusa
Gold III
Aquaregia4350
Medusa
Gold III
Level 118
God Stats
5W - 7L
1,649 SR
Queue Stats
228W - 238L
1,536 MMR
Party 2
Danzaburou
Danzaburou
Gold II
OneShadyPigeon
Danzaburou
Gold II
Level 181
God Stats
9W - 11L
1,442 SR
Queue Stats
311W - 319L
1,532 MMR
Solo
Bellona
Bellona
Gold IV
PancrialUpercut
Bellona
Gold IV
Level 209
God Stats
2W - 2L
1,468 SR
Queue Stats
120W - 120L
1,530 MMR
Solo
Artio
Artio
Gold II
justinbustin705
Artio
Gold II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 134L
1,519 MMR
Solo
Ix Chel
Ix Chel
Gold IV
xOutlaw Envyx
Ix Chel
Gold IV
Level 197
God Stats
0W - 4L
1,141 SR
Queue Stats
341W - 359L
1,499 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DarkVoidJP
Zhong Kui
9
1 / 2 / 2
5,129
641
2,213
4,012
2,700
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rama
KeImic
Rama
11
3 / 0 / 2
5,926
741
5,277
3,598
1,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Tempest J2
Hercules
9
0 / 2 / 1
4,900
613
2,241
5,315
3,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
2 / 0 / 3
5,611
701
2,568
6,744
4,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Susano
Tracial
Susano
10
4 / 0 / 0
5,625
703
4,036
6,028
1,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
AgniArachneLancelotDa Ji

VS

Bans
ThothThanatosThorCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
4,727
591
2,499
4,089
1,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
OneShadyPigeon
Danzaburou
7
1 / 2 / 0
4,521
565
2,210
5,267
1,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 1 / 0
6,030
754
4,444
7,578
4,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 0
4,386
548
1,068
7,981
3,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
7
0 / 1 / 1
4,220
528
1,140
4,625
1,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
10
Kills
4
4
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Zhong Kui
DarkVoidJP
Zhong Kui
1
2
2
1
W
Rama
KeImic
Rama
3
0
2
4
L
Danzaburou
OneShadyPigeon
Danzaburou
1
2
0
0.5
L
2
1
0
2
W
Hercules
Tempest J2
Hercules
0
2
1
0.25
W
2
0
3
3.5
W
Susano
Tracial
Susano
4
0
0
4
L
0
3
0
0
L
Ix Chel
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,335
Damage
11,361
25,697
Taken
29,540
14,395
Mitigated
11,767
12,860
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,499
1,055
0
210
4,089
1,097
0
1,088
3,001
0
26,013
W
Zhong Kui
DarkVoidJP
Zhong Kui
2,213
0
0
1,449
4,012
2,700
162
116
3,896
24,217
0
W
Rama
KeImic
Rama
5,277
4,492
0
2,757
3,598
1,096
629
840
2,758
0
45,627
L
Danzaburou
OneShadyPigeon
Danzaburou
2,210
673
0
1,927
5,267
1,569
0
1,444
3,823
0
23,473
L
4,444
1,397
0
3,338
7,578
4,392
0
972
6,142
0
41,839
W
Hercules
Tempest J2
Hercules
2,241
396
0
2,243
5,315
3,983
0
0
5,315
0
25,058
W
2,568
661
0
2,251
6,744
4,746
243
985
5,759
13,480
1,972
W
Susano
Tracial
Susano
4,036
1,177
0
4,160
6,028
1,870
0
267
5,761
0
43,106
L
1,068
58
153
1,974
7,981
3,667
0
861
7,120
13,847
0
L
Ix Chel
1,140
246
228
2,345
4,625
1,042
0
340
4,285
18,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,191
Gold Earned
23,884
282
Minions Killed
227
0
Camps Cleared
0
956,979
Distance Traveled
844,557
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,727
591
42
5
0
145,488
2
W
Zhong Kui
5,129
641
48
6
0
189,311
3
W
Rama
5,926
741
90
11
0
192,175
0
L
Danzaburou
4,521
565
42
5
0
146,299
0
L
Bellona
6,030
754
92
12
0
186,910
2
W
Hercules
4,900
613
54
7
0
167,664
0
W
Ares
5,611
701
19
2
0
191,729
4
W
Susano
5,625
703
71
9
0
216,100
1
L
Artio
4,386
548
17
2
0
180,328
2
L
Ix Chel
4,220
528
34
4
0
185,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role