Player Matchup

Cernunnos
Cernunnos
Adorabbier
Cernunnos
Level 106
God Stats
7W - 4L
1,339 SR
Queue Stats
120W - 139L
1,436 Elo+
Party 2
Medusa
Medusa
FlusteredBro
Medusa
Level 57
God Stats
4W - 1L
1,500 SR
Queue Stats
96W - 86L
1,458 Elo+
Party 3
Charon
Charon
KremlinKreeper
Charon
Level 128
God Stats
3W - 0L
1,782 SR
Queue Stats
68W - 77L
1,432 Elo+
Party 3
Cliodhna
Cliodhna
TheFamousJam888
Cliodhna
Level 83
God Stats
1W - 1L
1,543 SR
Queue Stats
54W - 74L
1,390 Elo+
Party 2
Cthulhu
Cthulhu
solidkiller5000
Cthulhu
Level 50
God Stats
8W - 2L
1,664 SR
Queue Stats
136W - 166L
1,439 Elo+
Party 2
Team Averages
Level 85
1,566 SR
1,431 Elo+

VS

Team Averages
Level 97
1,411 SR
1,413 Elo+
Kukulkan
Kukulkan
ArcATech14
Kukulkan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,379 Elo+
Party 1
Scylla
Scylla
StrikerOfDeath0
Scylla
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,667 Elo+
Solo
Mercury
Mercury
TSK Tryhard
Mercury
Level 64
God Stats
0W - 2L
1,274 SR
Queue Stats
59W - 43L
1,549 Elo+
Solo
Ymir
Ymir
Zongus
Ymir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,114 Elo+
Party 1
Sol
Sol
yormita
Sol
Level 128
God Stats
0W - 1L
1,279 SR
Queue Stats
22W - 35L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Adorabbier
Cernunnos
18
4 / 2 / 12
10,359
863
9,481
10,470
4,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
16
8 / 2 / 7
10,385
865
13,862
8,326
3,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 2 / 17
10,412
868
8,474
18,658
15,226
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
14
2 / 6 / 9
8,808
734
3,178
9,014
3,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

17
6 / 5 / 10
10,385
865
14,437
15,932
10,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArcATech14
Kukulkan
15
6 / 4 / 8
8,857
738
12,461
8,655
3,595
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
2 / 6 / 10
8,771
731
7,441
12,667
4,484
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
TSK Tryhard
Mercury
12
0 / 4 / 5
7,496
625
6,614
7,124
2,401
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ymir
Zongus
Ymir
15
4 / 5 / 13
9,025
752
10,330
14,276
15,178
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sol
17
5 / 3 / 7
9,120
760
13,270
9,819
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
60
22
Kills
17
17
Deaths
22
55
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Adorabbier
Cernunnos
4
2
12
5
L
Kukulkan
ArcATech14
Kukulkan
6
4
8
2.5
W
Medusa
8
2
7
5.75
W
2
2
17
5.25
L
2
6
10
1.17
L
Mercury
TSK Tryhard
Mercury
0
4
5
0.63
W
Cliodhna
2
6
9
1.08
L
Ymir
Zongus
Ymir
4
5
13
2.1
W
6
5
10
2.2
L
Sol
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,432
Damage
50,116
62,400
Taken
52,541
36,426
Mitigated
29,245
18,344
Healing
15,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Adorabbier
Cernunnos
9,481
3,831
732
3,122
10,470
4,168
1,906
6,684
3,786
0
32,370
L
Kukulkan
ArcATech14
Kukulkan
12,461
1,374
1,330
753
8,655
3,595
0
3,139
5,375
23,266
0
W
Medusa
13,862
5,014
892
534
8,326
3,228
1,196
5,582
2,744
0
21,474
W
8,474
385
1,405
7,292
18,658
15,226
236
12,636
6,022
17,182
808
L
7,441
1,385
507
4,084
12,667
4,484
0
4,428
7,979
21,065
250
L
Mercury
TSK Tryhard
Mercury
6,614
1,390
1,377
1,220
7,124
2,401
0
2,033
4,851
0
14,097
W
Cliodhna
3,178
358
559
519
9,014
3,373
329
5,916
3,098
0
8,736
L
Ymir
Zongus
Ymir
10,330
1,913
756
1,135
14,276
15,178
0
5,262
8,732
12,664
532
W
14,437
201
1,194
2,095
15,932
10,431
73
11,984
3,948
23,562
1,485
L
Sol
13,270
2,498
831
3,122
9,819
3,587
26
5,042
4,437
28,559
858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,349
Gold Earned
43,269
124
Minions Killed
115
0
Camps Cleared
0
1,192,475
Distance Traveled
1,078,240
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,359
863
52
4
0
217,010
0
L
Kukulkan
8,857
738
26
2
0
210,475
0
W
Medusa
10,385
865
25
2
0
267,963
0
W
Charon
10,412
868
15
1
0
229,055
0
L
Scylla
8,771
731
39
3
0
208,519
0
L
Mercury
7,496
625
16
1
0
260,834
0
W
Cliodhna
8,808
734
7
1
0
237,605
0
L
Ymir
9,025
752
3
0
0
193,924
0
W
Cthulhu
10,385
865
25
2
0
240,842
0
L
Sol
9,120
760
31
3
0
204,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role