Player Matchup

Mulan
Mulan
A Bolivian Hobo
Mulan
Level 124
God Stats
14W - 8L
1,704 SR
Queue Stats
134W - 139L
1,499 Elo+
Party 2
Ao Kuang
Ao Kuang
DelliriumPR
Ao Kuang
Level 37
God Stats
24W - 23L
1,560 SR
Queue Stats
121W - 135L
1,431 Elo+
Solo
Ix Chel
Ix Chel
PapiCisco5538
Ix Chel
Level 87
God Stats
13W - 15L
1,314 SR
Queue Stats
57W - 79L
1,450 Elo+
Party 2
Horus
Horus
izzy was here
Horus
Level 106
God Stats
22W - 18L
1,687 SR
Queue Stats
146W - 161L
1,522 Elo+
Party 2
Izanami
Izanami
xPr1m3KiLlAx
Izanami
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
63W - 64L
1,493 Elo+
Party 2
Team Averages
Level 76
1,553 SR
1,479 Elo+

VS

Team Averages
Level 40
1,594 SR
1,511 Elo+
Anhur
Anhur
 
Anhur
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FerpyMerpy
Morgan Le Fay
Level 63
God Stats
2W - 5L
1,445 SR
Queue Stats
107W - 109L
1,453 Elo+
Party 1
Chang'e
Chang'e
IzzyReturns
Chang'e
Level 45
God Stats
36W - 28L
1,819 SR
Queue Stats
416W - 403L
1,523 Elo+
Solo
Cu Chulainn
Cu Chulainn
Scost3722
Cu Chulainn
Level 8
God Stats
3W - 9L
1,708 SR
Queue Stats
68W - 71L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 1
10,367
691
11,650
13,290
9,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
DelliriumPR
Ao Kuang
15
8 / 3 / 4
8,946
596
10,773
15,438
6,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ix Chel
15
2 / 1 / 2
8,814
588
4,196
8,463
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 8
7,492
499
7,752
11,575
8,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
xPr1m3KiLlAx
Izanami
14
2 / 1 / 7
8,511
567
8,552
7,295
2,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
2 / 4 / 2
7,397
493
4,562
8,954
2,391
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
 
Kuzenbo
12
3 / 4 / 3
7,038
469
7,229
13,735
17,234
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
FerpyMerpy
Morgan Le Fay
13
0 / 4 / 1
7,639
509
5,762
8,901
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
IzzyReturns
Chang'e
15
3 / 1 / 4
8,215
548
6,623
12,623
3,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
Scost3722
Cu Chulainn
13
0 / 5 / 1
7,225
482
7,600
15,257
14,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
18
Kills
8
8
Deaths
18
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
4
2
0.75
L
Kuzenbo
 
Kuzenbo
3
4
3
1.13
W
4
1
1
4.5
W
Ao Kuang
DelliriumPR
Ao Kuang
8
3
4
3.33
L
Morgan Le Fay
FerpyMerpy
Morgan Le Fay
0
4
1
0.13
L
Chang'e
IzzyReturns
Chang'e
3
1
4
5
W
Ix Chel
2
1
2
3
L
Cu Chulainn
Scost3722
Cu Chulainn
0
5
1
0.1
W
2
2
8
3
W
Izanami
xPr1m3KiLlAx
Izanami
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,923
Damage
31,776
56,061
Taken
59,470
28,676
Mitigated
40,679
22,880
Healing
17,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,562
2,285
0
1,302
8,954
2,391
762
2,548
6,406
0
45,683
L
Kuzenbo
 
Kuzenbo
7,229
1,945
0
3,192
13,735
17,234
243
2,915
10,820
28,165
0
W
11,650
1,711
0
6,514
13,290
9,163
390
804
11,395
0
81,273
W
Ao Kuang
DelliriumPR
Ao Kuang
10,773
3,085
0
5,620
15,438
6,141
0
4,294
11,144
50,421
4,292
L
Morgan Le Fay
FerpyMerpy
Morgan Le Fay
5,762
0
0
2,905
8,901
2,639
168
5,464
3,437
54,089
0
L
Chang'e
IzzyReturns
Chang'e
6,623
637
1,236
7,114
12,623
3,779
0
2,640
9,983
70,514
0
W
Ix Chel
4,196
430
255
3,092
8,463
2,867
0
6,650
1,813
57,726
1,149
L
Cu Chulainn
Scost3722
Cu Chulainn
7,600
487
0
2,230
15,257
14,636
0
1,334
13,923
746
47,562
W
7,752
2,584
614
3,409
11,575
8,262
0
4,708
6,867
0
30,219
W
Izanami
xPr1m3KiLlAx
Izanami
8,552
5,486
0
3,376
7,295
2,243
400
3,424
3,871
0
63,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,130
Gold Earned
37,514
498
Minions Killed
409
0
Camps Cleared
0
1,495,347
Distance Traveled
1,513,245
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,397
493
77
5
0
284,968
0
L
Kuzenbo
7,038
469
31
2
0
311,793
6
W
Mulan
10,367
691
151
10
0
273,941
0
W
Ao Kuang
8,946
596
78
5
0
319,763
7
L
Morgan Le Fay
7,639
509
102
7
0
280,466
0
L
Chang'e
8,215
548
105
7
0
343,331
2
W
Ix Chel
8,814
588
118
8
0
306,384
2
L
Cu Chulainn
7,225
482
94
6
0
292,687
1
W
Horus
7,492
499
28
2
0
312,313
6
W
Izanami
8,511
567
123
8
0
282,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role