Player Matchup

Ratatoskr
Ratatoskr
CHAOTICFIEND113
Ratatoskr
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,507 Elo+
Party 1
Bacchus
Bacchus
GokuPUI
Bacchus
Level 54
God Stats
8W - 3L
1,656 SR
Queue Stats
70W - 89L
1,412 Elo+
Party 1
Cu Chulainn
Cu Chulainn
OG Tote One
Cu Chulainn
Level 117
God Stats
10W - 7L
1,577 SR
Queue Stats
128W - 117L
1,532 Elo+
Solo
Raijin
Raijin
TheMegalodon619
Raijin
Level 35
God Stats
3W - 2L
1,541 SR
Queue Stats
55W - 78L
1,360 Elo+
Party 1
Medusa
Medusa
luiso136
Medusa
Level 84
God Stats
7W - 6L
1,431 SR
Queue Stats
56W - 79L
1,349 Elo+
Party 1
Team Averages
Level 82
1,541 SR
1,432 Elo+

VS

Team Averages
Level 104
1,551 SR
1,494 Elo+
Surtr
Surtr
ASoggyZekrom
Surtr
Level 123
God Stats
22W - 14L
1,744 SR
Queue Stats
258W - 227L
1,462 Elo+
Party 3
Ix Chel
Ix Chel
King Kako1060
Ix Chel
Level 140
God Stats
2W - 4L
1,350 SR
Queue Stats
228W - 202L
1,502 Elo+
Party 2
Ravana
Ravana
WarmOdin64
Ravana
Level 63
God Stats
0W - 2L
1,149 SR
Queue Stats
146W - 150L
1,480 Elo+
Party 2
Sobek
Sobek
Yob Nacirema
Sobek
Level 86
God Stats
30W - 21L
1,609 SR
Queue Stats
155W - 149L
1,551 Elo+
Solo
Heimdallr
Heimdallr
babynomoney
Heimdallr
Level 106
God Stats
4W - 1L
1,904 SR
Queue Stats
224W - 200L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CHAOTICFIEND113
Ratatoskr
12
1 / 2 / 5
6,400
533
5,251
9,960
3,073
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
GokuPUI
Bacchus
9
1 / 1 / 7
6,300
525
5,226
9,848
6,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
OG Tote One
Cu Chulainn
13
4 / 1 / 0
8,084
674
6,146
6,636
4,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 2 / 1
6,295
525
4,219
5,822
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
luiso136
Medusa
11
6 / 1 / 1
6,685
557
7,990
6,244
2,016
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,065
505
2,145
8,129
3,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
12
3 / 2 / 1
6,849
571
5,855
10,138
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
WarmOdin64
Ravana
9
1 / 2 / 1
5,631
469
2,783
4,266
1,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 0
5,934
495
3,273
10,469
8,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
babynomoney
Heimdallr
11
1 / 5 / 0
5,831
486
4,516
7,842
2,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
13
Kills
7
7
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Ratatoskr
CHAOTICFIEND113
Ratatoskr
1
2
5
1.75
W
Bacchus
GokuPUI
Bacchus
1
1
7
4.5
L
Ix Chel
3
2
1
1.75
W
Cu Chulainn
OG Tote One
Cu Chulainn
4
1
0
4
W
1
2
1
0.75
L
Ravana
WarmOdin64
Ravana
1
2
1
0.75
L
1
1
0
1
L
Heimdallr
babynomoney
Heimdallr
1
5
0
0.2
W
Medusa
luiso136
Medusa
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,832
Damage
18,572
38,510
Taken
40,844
18,493
Mitigated
19,596
13,377
Healing
13,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,145
864
0
1,645
8,129
3,137
0
648
7,481
885
33,223
W
Ratatoskr
CHAOTICFIEND113
Ratatoskr
5,251
1,795
0
4,054
9,960
3,073
199
2,040
7,819
0
43,531
W
Bacchus
GokuPUI
Bacchus
5,226
830
0
4,001
9,848
6,710
0
1,752
8,074
15,526
2,013
L
Ix Chel
5,855
825
50
4,874
10,138
3,537
0
3,436
6,702
49,481
1,640
W
Cu Chulainn
OG Tote One
Cu Chulainn
6,146
1,047
0
1,169
6,636
4,976
0
583
6,024
9,758
56,783
W
4,219
226
0
1,120
5,822
1,718
0
3,854
1,778
37,821
766
L
Ravana
WarmOdin64
Ravana
2,783
526
0
778
4,266
1,802
0
814
3,452
0
32,221
L
3,273
166
0
4,349
10,469
8,266
0
2,907
7,562
14,625
1,441
L
Heimdallr
babynomoney
Heimdallr
4,516
1,629
0
1,385
7,842
2,854
0
2,063
5,779
0
41,225
W
Medusa
luiso136
Medusa
7,990
3,587
0
3,033
6,244
2,016
0
275
5,969
0
39,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,764
Gold Earned
30,310
359
Minions Killed
279
0
Camps Cleared
0
1,228,969
Distance Traveled
1,132,726
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,065
505
72
6
0
197,687
0
W
Ratatoskr
6,400
533
83
7
0
291,539
2
W
Bacchus
6,300
525
27
2
0
264,099
5
L
Ix Chel
6,849
571
73
6
0
218,516
0
W
Cu Chulainn
8,084
674
127
11
0
224,960
4
W
Raijin
6,295
525
58
5
0
219,193
0
L
Ravana
5,631
469
66
6
0
277,188
0
L
Sobek
5,934
495
8
1
0
247,792
1
L
Heimdallr
5,831
486
60
5
0
191,543
2
W
Medusa
6,685
557
64
5
0
229,178
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role