Player Matchup

Fenrir
Fenrir
Avery182657
Fenrir
Level 70
God Stats
16W - 18L
1,405 SR
Queue Stats
336W - 370L
1,330 Elo+
Solo
Mulan
Mulan
followrafiki23
Mulan
Level 49
God Stats
30W - 41L
1,419 SR
Queue Stats
145W - 212L
1,311 Elo+
Party 1
Baron Samedi
Baron Samedi
jigglepuff92
Baron Samedi
Level 43
God Stats
7W - 16L
1,112 SR
Queue Stats
62W - 135L
1,206 Elo+
Party 1
Team Averages
Level 54
1,312 SR
1,282 Elo+

VS

Team Averages
Level 52
1,483 SR
1,331 Elo+
Baron Samedi
Baron Samedi
BCDiesel420
Baron Samedi
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
239W - 245L
1,375 Elo+
Solo
Ares
Ares
MrSmith1176329
Ares
Level 38
God Stats
38W - 46L
1,450 SR
Queue Stats
58W - 80L
1,290 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
loggerguy426
Ah Muzen Cab
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
8 / 6 / 3
14,800
822
13,246
18,000
6,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
1 / 5 / 7
12,637
702
6,934
15,771
13,847
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
jigglepuff92
Baron Samedi
20
3 / 3 / 4
14,300
794
7,529
10,267
4,421
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BCDiesel420
Baron Samedi
18
3 / 6 / 6
12,130
674
9,062
15,630
7,509
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 1 / 2
8,885
494
378
994
307
Ah Muzen Cab
loggerguy426
Ah Muzen Cab
20
9 / 5 / 1
14,049
781
13,705
16,433
6,147
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
12
Kills
12
14
Deaths
12
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
6
3
1.58
L
Baron Samedi
BCDiesel420
Baron Samedi
3
6
6
1
L
0
1
2
1
W
1
5
7
0.9
W
Baron Samedi
jigglepuff92
Baron Samedi
3
3
4
1.67
L
Ah Muzen Cab
loggerguy426
Ah Muzen Cab
9
5
1
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,709
Damage
23,145
44,038
Taken
33,057
24,692
Mitigated
13,963
7,318
Healing
3,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
13,246
2,029
0
1,401
18,000
6,424
66
3,849
14,151
0
73,211
L
Baron Samedi
BCDiesel420
Baron Samedi
9,062
1,110
190
1,365
15,630
7,509
0
3,474
12,083
49,199
0
L
378
0
46
67
994
307
0
0
994
1,672
0
W
6,934
227
260
3,767
15,771
13,847
1,072
2,326
13,445
0
55,210
W
Baron Samedi
jigglepuff92
Baron Samedi
7,529
533
169
1,721
10,267
4,421
885
4,374
5,893
46,727
879
L
Ah Muzen Cab
loggerguy426
Ah Muzen Cab
13,705
6,053
0
1,603
16,433
6,147
0
4,082
12,299
0
53,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,737
Gold Earned
35,064
233
Minions Killed
164
0
Camps Cleared
0
841,904
Distance Traveled
544,716
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,800
822
95
5
0
266,975
0
L
Baron Samedi
12,130
674
61
3
0
243,820
0
L
Ares
8,885
494
3
0
0
20,738
0
W
Mulan
12,637
702
57
3
0
312,878
0
W
Baron Samedi
14,300
794
81
5
0
262,051
0
L
Ah Muzen Cab
14,049
781
100
6
0
280,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role