Player Matchup

Cu Chulainn
Cu Chulainn
Judah117
Cu Chulainn
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 85L
1,582 Elo+
Party 2
Nut
Nut
MadKingFury
Nut
Level 155
God Stats
1W - 0L
1,327 SR
Queue Stats
3W - 1L
1,596 Elo+
Party 2
Persephone
Persephone
ThronedOne0754
Persephone
Level 123
God Stats
1W - 3L
1,188 SR
Queue Stats
62W - 57L
1,545 Elo+
Party 2
Bake Kujira
Bake Kujira
nickolllas1311
Bake Kujira
Level 137
God Stats
14W - 9L
1,498 SR
Queue Stats
128W - 108L
1,458 Elo+
Solo
Da Ji
Da Ji
βimbo
Da Ji
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,566 Elo+
Party 2
Team Averages
Level 137
1,403 SR
1,550 Elo+

VS

Team Averages
Level 124
1,648 SR
1,520 Elo+
Ne Zha
Ne Zha
FiscoYT
Ne Zha
Level 104
God Stats
0W - 3L
1,193 SR
Queue Stats
101W - 114L
1,450 Elo+
Solo
Cupid
Cupid
FortniteRules123
Cupid
Level 108
God Stats
3W - 3L
1,765 SR
Queue Stats
59W - 67L
1,508 Elo+
Party 1
Ra
Ra
Supernaru64
Ra
Level 157
God Stats
1W - 4L
1,616 SR
Queue Stats
101W - 91L
1,658 Elo+
Solo
Jormungandr
Jormungandr
xYamaArashi
Jormungandr
Level 105
God Stats
13W - 8L
1,893 SR
Queue Stats
56W - 69L
1,460 Elo+
Party 1
Mulan
Mulan
xxakronhammerxx
Mulan
Level 144
God Stats
2W - 7L
1,774 SR
Queue Stats
109W - 118L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Judah117
Cu Chulainn
16
10 / 2 / 11
10,330
1,033
11,345
12,596
11,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
4 / 2 / 11
9,566
957
7,897
7,967
2,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
ThronedOne0754
Persephone
15
1 / 2 / 16
8,991
899
12,534
6,869
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bake Kujira
nickolllas1311
Bake Kujira
16
3 / 2 / 15
9,425
943
7,911
11,271
13,113
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
βimbo
Da Ji
16
9 / 4 / 6
10,002
1,000
8,517
9,046
5,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FiscoYT
Ne Zha
14
4 / 5 / 4
8,672
867
6,169
10,680
5,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 6 / 3
8,584
858
5,063
11,258
4,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 7 / 3
8,996
900
8,842
9,762
3,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
xYamaArashi
Jormungandr
13
1 / 4 / 3
8,222
822
8,204
12,044
12,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 5 / 5
8,631
863
7,551
13,197
8,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
30
27
Kills
12
12
Deaths
27
59
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
FiscoYT
Ne Zha
4
5
4
1.2
L
2
6
3
0.58
W
Cu Chulainn
Judah117
Cu Chulainn
10
2
11
7.75
W
4
2
11
4.75
L
3
7
3
0.64
W
Persephone
ThronedOne0754
Persephone
1
2
16
4.5
W
Bake Kujira
nickolllas1311
Bake Kujira
3
2
15
5.25
L
Jormungandr
xYamaArashi
Jormungandr
1
4
3
0.63
L
2
5
5
0.9
W
Da Ji
βimbo
Da Ji
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,204
Damage
35,829
47,749
Taken
56,941
35,002
Mitigated
34,254
9,810
Healing
9,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
FiscoYT
Ne Zha
6,169
1,040
0
2,085
10,680
5,650
0
3,165
7,424
0
15,245
L
5,063
2,760
209
1,973
11,258
4,325
0
3,410
7,756
0
18,916
W
Cu Chulainn
Judah117
Cu Chulainn
11,345
993
0
3,527
12,596
11,848
0
3,040
8,918
123
24,970
W
7,897
5,320
0
2,844
7,967
2,790
0
3,067
4,459
0
25,944
L
8,842
329
988
2,132
9,762
3,548
0
3,884
5,580
27,527
0
W
Persephone
ThronedOne0754
Persephone
12,534
304
0
1,427
6,869
2,203
116
2,679
3,870
29,851
0
W
Bake Kujira
nickolllas1311
Bake Kujira
7,911
3,959
0
987
11,271
13,113
254
3,004
7,594
23,872
706
L
Jormungandr
xYamaArashi
Jormungandr
8,204
1,082
0
498
12,044
12,002
0
4,551
7,249
16,312
1,209
L
7,551
1,129
0
1,265
13,197
8,729
0
5,389
7,680
0
21,769
W
Da Ji
βimbo
Da Ji
8,517
1,941
0
1,025
9,046
5,048
506
2,287
6,312
0
18,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,314
Gold Earned
43,105
200
Minions Killed
162
0
Camps Cleared
0
991,707
Distance Traveled
909,875
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,672
867
13
1
0
178,116
0
L
Cupid
8,584
858
32
3
0
179,433
4
W
Cu Chulainn
10,330
1,033
37
4
0
222,543
0
W
Nut
9,566
957
49
5
0
183,993
0
L
Ra
8,996
900
60
6
0
188,073
0
W
Persephone
8,991
899
43
4
0
197,377
0
W
Bake Kujira
9,425
943
46
5
0
193,255
0
L
Jormungandr
8,222
822
25
3
0
178,739
3
L
Mulan
8,631
863
32
3
0
185,514
0
W
Da Ji
10,002
1,000
25
3
0
194,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role