Player Matchup

Medusa
Medusa
DERSistheWORD
Medusa
Level 128
God Stats
2W - 5L
1,852 SR
Queue Stats
391W - 365L
1,455 Elo+
Party 3
Danzaburou
Danzaburou
KarepkgeKarl
Danzaburou
Level 149
God Stats
8W - 11L
1,274 SR
Queue Stats
821W - 865L
1,512 Elo+
Party 1
Fafnir
Fafnir
Schmidt623
Fafnir
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 48L
1,593 Elo+
Party 3
Nut
Nut
Smash3dd_U
Nut
Level 199
God Stats
6W - 13L
1,069 SR
Queue Stats
477W - 544L
1,511 Elo+
Solo
Sol
Sol
TwinSmoxAlot7
Sol
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 38L
1,493 Elo+
Party 1
Team Averages
Level 152
1,439 SR
1,513 Elo+

VS

Team Averages
Level 127
1,512 SR
1,411 Elo+
Ravana
Ravana
DumpingSauce
Ravana
Level 117
God Stats
0W - 2L
1,304 SR
Queue Stats
18W - 23L
1,355 Elo+
Party 2
Ullr
Ullr
EjecttingSauce
Ullr
Level 127
God Stats
2W - 4L
1,529 SR
Queue Stats
26W - 34L
1,403 Elo+
Party 2
Ymir
Ymir
FanaticsFREDz
Ymir
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 84L
1,301 Elo+
Solo
Cernunnos
Cernunnos
mikeybyce7
Cernunnos
Level 144
God Stats
1W - 1L
1,725 SR
Queue Stats
51W - 53L
1,494 Elo+
Party 2
King Arthur
King Arthur
wizard lizzerd
King Arthur
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 10
10,250
854
10,992
9,111
4,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
KarepkgeKarl
Danzaburou
15
3 / 5 / 15
10,210
851
11,692
9,608
4,136
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Schmidt623
Fafnir
19
7 / 3 / 14
12,584
1,049
12,212
15,028
21,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 4 / 10
9,326
777
9,717
6,952
3,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 3 / 10
9,510
793
8,344
10,364
3,889
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
3 / 4 / 9
8,443
704
5,030
7,930
4,368
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
7 / 2 / 8
9,659
805
9,523
8,970
4,119
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

13
2 / 6 / 11
8,221
685
4,624
15,919
16,789
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
mikeybyce7
Cernunnos
15
4 / 5 / 10
8,968
747
11,958
11,445
5,235
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
wizard lizzerd
King Arthur
15
2 / 5 / 12
9,004
750
10,572
17,446
19,521
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
68
22
Kills
18
19
Deaths
22
59
Assists
50
Player
Kills
Deaths
Assists
KDA
W
7
4
10
3
L
Ravana
3
4
9
1.88
L
7
2
8
5.5
L
2
6
11
1.25
W
Danzaburou
KarepkgeKarl
Danzaburou
3
5
15
2.1
W
Fafnir
Schmidt623
Fafnir
7
3
14
4.67
W
3
4
10
2
W
2
3
10
2.33
L
Cernunnos
mikeybyce7
Cernunnos
4
5
10
1.8
L
King Arthur
wizard lizzerd
King Arthur
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,957
Damage
41,707
51,063
Taken
61,710
37,134
Mitigated
50,032
14,076
Healing
12,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,992
4,295
366
773
9,111
4,294
2,737
802
8,309
0
27,787
L
Ravana
5,030
889
814
1,095
7,930
4,368
0
2,085
5,845
0
12,556
L
9,523
2,066
1,165
2,010
8,970
4,119
440
4,825
4,145
0
23,123
L
4,624
634
590
1,152
15,919
16,789
0
4,503
11,416
8,499
0
W
Danzaburou
KarepkgeKarl
Danzaburou
11,692
4,736
1,040
2,287
9,608
4,136
961
635
8,973
0
27,059
W
Fafnir
Schmidt623
Fafnir
12,212
4,358
623
4,182
15,028
21,769
1,222
1,731
11,957
23,092
1,112
W
9,717
5,311
0
600
6,952
3,046
2,309
474
6,478
0
19,230
W
8,344
698
403
3,802
10,364
3,889
997
982
9,382
18,440
0
L
Cernunnos
mikeybyce7
Cernunnos
11,958
5,616
382
1,408
11,445
5,235
251
4,534
6,911
0
28,147
L
King Arthur
wizard lizzerd
King Arthur
10,572
342
883
3,286
17,446
19,521
0
3,727
13,719
0
21,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,880
Gold Earned
44,295
129
Minions Killed
109
0
Camps Cleared
0
999,742
Distance Traveled
1,090,696
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,250
854
39
3
0
202,359
0
L
Ravana
8,443
704
20
2
0
254,929
4
L
Ullr
9,659
805
24
2
0
232,399
0
L
Ymir
8,221
685
6
1
0
205,968
0
W
Danzaburou
10,210
851
22
2
0
209,748
0
W
Fafnir
12,584
1,049
31
3
0
201,182
0
W
Nut
9,326
777
16
1
0
170,682
0
W
Sol
9,510
793
21
2
0
215,771
0
L
Cernunnos
8,968
747
42
4
0
172,760
0
L
King Arthur
9,004
750
17
1
0
224,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role