Player Matchup

Hercules
Hercules
 
Hercules
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
EddHard
Cupid
Level 158
God Stats
6W - 4L
1,628 SR
Queue Stats
133W - 126L
1,489 Elo+
Party 1
Thanatos
Thanatos
Murderer000
Thanatos
Level 159
God Stats
6W - 5L
1,963 SR
Queue Stats
271W - 253L
1,529 Elo+
Party 1
Ix Chel
Ix Chel
bac0ndetb
Ix Chel
Level 46
God Stats
6W - 2L
1,654 SR
Queue Stats
54W - 63L
1,478 Elo+
Party 3
Cthulhu
Cthulhu
mateus28
Cthulhu
Level 28
God Stats
21W - 21L
1,554 SR
Queue Stats
27W - 41L
1,431 Elo+
Party 3
Team Averages
Level 96
1,660 SR
1,485 Elo+

VS

Team Averages
Level 135
1,580 SR
1,496 Elo+
Medusa
Medusa
 
Medusa
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
AlookAp
Cthulhu
Level 125
God Stats
2W - 1L
1,719 SR
Queue Stats
154W - 172L
1,542 Elo+
Solo
Arachne
Arachne
anmadu
Arachne
Level 119
God Stats
13W - 12L
1,825 SR
Queue Stats
91W - 90L
1,506 Elo+
Solo
Maui
Maui
vi3ja
Maui
Level 192
God Stats
42W - 44L
1,419 SR
Queue Stats
252W - 257L
1,444 Elo+
Solo
Scylla
Scylla
ŽrtJoαco
Scylla
Level 124
God Stats
21W - 32L
1,435 SR
Queue Stats
79W - 89L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 5 / 2
7,282
455
5,285
15,047
9,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
EddHard
Cupid
14
1 / 1 / 2
8,106
507
3,948
7,916
2,519
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Thanatos
Murderer000
Thanatos
17
6 / 1 / 3
9,465
592
11,030
15,298
6,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ix Chel
bac0ndetb
Ix Chel
16
5 / 1 / 2
9,734
608
7,009
5,993
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
mateus28
Cthulhu
13
1 / 2 / 3
8,083
505
5,037
12,625
6,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 3 / 0
7,517
470
11,044
9,708
2,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
AlookAp
Cthulhu
14
3 / 2 / 2
8,526
533
13,251
11,651
10,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
anmadu
Arachne
13
3 / 2 / 1
7,328
458
3,835
11,529
4,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Maui
vi3ja
Maui
6
0 / 1 / 4
5,847
365
763
2,922
1,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
ŽrtJoαco
Scylla
12
0 / 5 / 2
6,851
428
4,452
7,931
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
13
Kills
10
10
Deaths
13
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
5
2
0.2
L
Medusa
 
Medusa
4
3
0
1.33
L
Cthulhu
AlookAp
Cthulhu
3
2
2
2
W
Cupid
EddHard
Cupid
1
1
2
2
W
Thanatos
Murderer000
Thanatos
6
1
3
7.5
L
Arachne
anmadu
Arachne
3
2
1
1.75
W
Ix Chel
bac0ndetb
Ix Chel
5
1
2
6
W
Cthulhu
mateus28
Cthulhu
1
2
3
1.25
L
Maui
vi3ja
Maui
0
1
4
2
L
Scylla
ŽrtJoαco
Scylla
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,309
Damage
33,345
56,879
Taken
43,741
27,258
Mitigated
20,869
32,127
Healing
9,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,285
1,301
0
6,676
15,047
9,083
0
7,656
6,261
0
32,766
L
Medusa
 
Medusa
11,044
3,669
0
1,427
9,708
2,718
0
2,600
7,108
0
51,458
L
Cthulhu
AlookAp
Cthulhu
13,251
1,504
0
2,110
11,651
10,642
0
2,794
8,187
48,996
3,389
W
Cupid
EddHard
Cupid
3,948
2,266
782
3,060
7,916
2,519
1,419
1,357
6,519
0
61,445
W
Thanatos
Murderer000
Thanatos
11,030
2,714
0
13,887
15,298
6,847
0
2,673
12,495
0
97,850
L
Arachne
anmadu
Arachne
3,835
3,020
0
3,221
11,529
4,193
0
1,436
10,055
0
49,837
W
Ix Chel
bac0ndetb
Ix Chel
7,009
841
149
2,581
5,993
2,273
188
1,482
4,511
64,577
1,834
W
Cthulhu
mateus28
Cthulhu
5,037
362
1,755
3,237
12,625
6,536
27
3,146
9,267
31,430
0
L
Maui
vi3ja
Maui
763
83
0
1,497
2,922
1,533
0
712
2,210
7,223
0
L
Scylla
ŽrtJoαco
Scylla
4,452
38
0
1,555
7,931
1,783
0
4,486
3,397
43,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,670
Gold Earned
36,069
480
Minions Killed
333
0
Camps Cleared
0
1,636,670
Distance Traveled
1,451,694
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,282
455
63
4
0
318,252
3
L
Medusa
7,517
470
88
6
0
328,577
0
L
Cthulhu
8,526
533
97
6
0
315,527
6
W
Cupid
8,106
507
118
7
0
304,195
2
W
Thanatos
9,465
592
135
8
0
387,460
0
L
Arachne
7,328
458
74
5
0
375,860
6
W
Ix Chel
9,734
608
133
8
0
304,870
0
W
Cthulhu
8,083
505
31
2
0
321,893
5
L
Maui
5,847
365
7
0
0
155,301
1
L
Scylla
6,851
428
67
4
0
276,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role