Player Matchup

Morgan Le Fay
Morgan Le Fay
DirtDobbin
Morgan Le Fay
Level 77
God Stats
4W - 4L
1,512 SR
Queue Stats
21W - 15L
1,440 Elo+
Party 1
Arachne
Arachne
Dylaanciitoo
Arachne
Level 62
God Stats
12W - 16L
1,525 SR
Queue Stats
300W - 330L
1,336 Elo+
Solo
Odin
Odin
watr_meloan
Odin
Level 88
God Stats
4W - 3L
1,602 SR
Queue Stats
49W - 57L
1,520 Elo+
Party 1
Team Averages
Level 76
1,547 SR
1,432 Elo+

VS

Team Averages
Level 66
1,454 SR
1,353 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Jofisshh
Bellona
Level 14
God Stats
19W - 21L
1,297 SR
Queue Stats
19W - 21L
1,135 Elo+
Party 2
Skadi
Skadi
WrathfulHart
Skadi
Level 107
God Stats
1W - 1L
1,566 SR
Queue Stats
156W - 139L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DirtDobbin
Morgan Le Fay
13
3 / 2 / 2
7,364
736
7,604
6,423
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
Dylaanciitoo
Arachne
11
2 / 5 / 1
7,104
710
2,709
7,931
2,772
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 3 / 4
6,243
624
2,950
9,329
5,735
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 1 / 6
8,339
834
6,260
3,173
980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bellona
Jofisshh
Bellona
12
3 / 2 / 5
7,854
785
5,504
8,221
5,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 2 / 5
8,430
843
6,423
6,624
2,176
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
10
10
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
6
6
L
Morgan Le Fay
DirtDobbin
Morgan Le Fay
3
2
2
2
L
Arachne
Dylaanciitoo
Arachne
2
5
1
0.5
W
Bellona
Jofisshh
Bellona
3
2
5
2.75
W
4
2
5
3.25
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,263
Damage
18,187
23,683
Taken
18,018
10,923
Mitigated
8,962
1,737
Healing
3,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,260
2,318
158
143
3,173
980
1,319
636
2,461
29,144
1,148
L
Morgan Le Fay
DirtDobbin
Morgan Le Fay
7,604
1,057
184
301
6,423
2,416
0
1,684
4,622
36,954
193
L
Arachne
Dylaanciitoo
Arachne
2,709
1,597
0
1,252
7,931
2,772
0
2,403
5,283
0
8,572
W
Bellona
Jofisshh
Bellona
5,504
1,775
0
1,037
8,221
5,806
216
3,343
4,387
0
12,070
W
6,423
2,729
0
2,016
6,624
2,176
952
2,863
3,467
0
28,289
L
2,950
161
0
0
9,329
5,735
0
2,074
6,909
0
12,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,711
Gold Earned
24,623
103
Minions Killed
152
0
Camps Cleared
0
524,919
Distance Traveled
563,164
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,339
834
58
6
0
170,871
0
L
Morgan Le Fay
7,364
736
60
6
0
178,242
0
L
Arachne
7,104
710
17
2
0
190,245
2
W
Bellona
7,854
785
34
3
0
201,556
0
W
Skadi
8,430
843
60
6
0
190,737
0
L
Odin
6,243
624
26
3
0
156,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role