Player Matchup

Medusa
Medusa
Adrii1059
Medusa
Level 62
God Stats
5W - 1L
1,627 SR
Queue Stats
68W - 77L
1,352 Elo+
Party 1
Ares
Ares
BrudasDad
Ares
Level 81
God Stats
28W - 34L
1,401 SR
Queue Stats
440W - 432L
1,328 Elo+
Solo
Maman Brigitte
Maman Brigitte
Sasuke son17
Maman Brigitte
Level 101
God Stats
32W - 32L
1,430 SR
Queue Stats
314W - 296L
1,495 Elo+
Solo
Vulcan
Vulcan
Willis1059
Vulcan
Level 48
God Stats
7W - 3L
1,841 SR
Queue Stats
99W - 122L
1,358 Elo+
Party 1
Zhong Kui
Zhong Kui
Zenitsu_Shock22
Zhong Kui
Level 79
God Stats
3W - 3L
1,458 SR
Queue Stats
158W - 139L
1,422 Elo+
Solo
Team Averages
Level 74
1,552 SR
1,391 Elo+

VS

Team Averages
Level 73
1,499 SR
1,415 Elo+
Gilgamesh
Gilgamesh
BarryMcOknr1834
Gilgamesh
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,318 Elo+
Party 2
Sun Wukong
Sun Wukong
D3m0nCUPID1993
Sun Wukong
Level 67
God Stats
0W - 1L
1,401 SR
Queue Stats
4W - 9L
1,318 Elo+
Party 2
Ix Chel
Ix Chel
Dullahan6888
Ix Chel
Level 97
God Stats
1W - 2L
1,718 SR
Queue Stats
150W - 137L
1,425 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JokerXP420
Ah Muzen Cab
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 35L
1,482 Elo+
Party 3
Charon
Charon
temp-921478
Charon
Level 67
God Stats
4W - 7L
1,378 SR
Queue Stats
43W - 49L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Adrii1059
Medusa
17
5 / 4 / 1
9,932
523
11,077
14,636
6,425
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
16
0 / 7 / 7
9,665
509
8,151
23,625
23,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Maman Brigitte
Sasuke son17
Maman Brigitte
16
3 / 4 / 9
9,806
516
11,957
14,513
5,378
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vulcan
Willis1059
Vulcan
17
9 / 6 / 4
11,604
611
11,983
8,274
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
Zenitsu_Shock22
Zhong Kui
18
4 / 2 / 5
11,278
594
11,400
11,489
7,409
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BarryMcOknr1834
Gilgamesh
13
6 / 4 / 2
9,043
476
7,856
17,308
5,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sun Wukong
D3m0nCUPID1993
Sun Wukong
14
1 / 2 / 4
7,993
421
2,115
9,541
9,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Dullahan6888
Ix Chel
16
4 / 6 / 3
10,365
546
8,187
14,611
4,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
JokerXP420
Ah Muzen Cab
17
10 / 4 / 1
10,538
555
17,866
15,082
6,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Charon
14
2 / 6 / 8
8,214
432
11,710
20,040
11,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
41
21
Kills
23
23
Deaths
22
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
Adrii1059
Medusa
5
4
1
1.38
L
Gilgamesh
BarryMcOknr1834
Gilgamesh
6
4
2
1.75
W
Ares
0
7
7
0.5
L
Sun Wukong
D3m0nCUPID1993
Sun Wukong
1
2
4
1.5
L
Ix Chel
Dullahan6888
Ix Chel
4
6
3
0.92
L
Ah Muzen Cab
JokerXP420
Ah Muzen Cab
10
4
1
2.63
W
Maman Brigitte
Sasuke son17
Maman Brigitte
3
4
9
1.88
W
Vulcan
Willis1059
Vulcan
9
6
4
1.83
W
Zhong Kui
Zenitsu_Shock22
Zhong Kui
4
2
5
3.25
L
Charon
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,568
Damage
47,734
72,537
Taken
76,582
44,684
Mitigated
36,796
19,050
Healing
13,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Adrii1059
Medusa
11,077
3,013
269
971
14,636
6,425
871
5,501
8,413
0
83,704
L
Gilgamesh
BarryMcOknr1834
Gilgamesh
7,856
2,462
0
4,025
17,308
5,355
0
10,085
7,223
0
52,178
W
Ares
8,151
954
0
4,444
23,625
23,260
0
4,233
18,531
37,857
1,047
L
Sun Wukong
D3m0nCUPID1993
Sun Wukong
2,115
532
0
1,450
9,541
9,252
0
5,093
4,448
0
31,968
L
Ix Chel
Dullahan6888
Ix Chel
8,187
365
460
1,516
14,611
4,176
588
12,391
2,220
64,184
792
L
Ah Muzen Cab
JokerXP420
Ah Muzen Cab
17,866
7,460
516
2,204
15,082
6,060
467
6,400
8,682
0
79,818
W
Maman Brigitte
Sasuke son17
Maman Brigitte
11,957
1,047
0
6,010
14,513
5,378
0
1,236
13,060
65,741
0
W
Vulcan
Willis1059
Vulcan
11,983
774
0
664
8,274
2,212
670
4,772
2,998
75,784
933
W
Zhong Kui
Zenitsu_Shock22
Zhong Kui
11,400
2,332
103
6,589
11,489
7,409
2,075
1,487
9,583
74,316
1,269
L
Charon
11,710
1,619
175
2,661
20,040
11,953
252
9,013
11,027
32,138
1,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,285
Gold Earned
46,153
543
Minions Killed
408
0
Camps Cleared
0
1,870,767
Distance Traveled
1,776,539
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,932
523
175
9
0
394,435
7
L
Gilgamesh
9,043
476
76
4
0
335,907
0
W
Ares
9,665
509
42
2
0
354,175
4
L
Sun Wukong
7,993
421
49
3
0
392,715
0
L
Ix Chel
10,365
546
137
7
0
345,317
0
L
Ah Muzen Cab
10,538
555
105
6
0
355,184
0
W
Maman Brigitte
9,806
516
93
5
0
404,153
0
W
Vulcan
11,604
611
123
6
0
367,686
0
W
Zhong Kui
11,278
594
110
6
0
350,318
5
L
Charon
8,214
432
41
2
0
347,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role