Player Matchup

Ah Puch
Ah Puch
Aka1Ursus
Ah Puch
Level 147
God Stats
1W - 2L
1,261 SR
Queue Stats
203W - 168L
1,578 Elo+
Solo
Medusa
Medusa
KlondiekBar303
Medusa
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
204W - 221L
1,498 Elo+
Party 2
Cthulhu
Cthulhu
MHW Fatalis
Cthulhu
Level 105
God Stats
23W - 20L
1,658 SR
Queue Stats
265W - 239L
1,578 Elo+
Party 2
Set
Set
VOLTRIXXX
Set
Level 128
God Stats
11W - 12L
1,511 SR
Queue Stats
521W - 469L
1,584 Elo+
Party 2
Cu Chulainn
Cu Chulainn
saint767887
Cu Chulainn
Level 108
God Stats
14W - 10L
1,688 SR
Queue Stats
161W - 126L
1,535 Elo+
Solo
Team Averages
Level 126
1,524 SR
1,554 Elo+

VS

Team Averages
Level 158
1,650 SR
1,575 Elo+
Vulcan
Vulcan
Brign
Vulcan
Level 153
God Stats
2W - 2L
1,587 SR
Queue Stats
52W - 32L
1,625 Elo+
Party 1
Ao Kuang
Ao Kuang
Jiblomee
Ao Kuang
Level 171
God Stats
4W - 2L
1,741 SR
Queue Stats
147W - 121L
1,602 Elo+
Party 1
Cernunnos
Cernunnos
WilliamFiappin
Cernunnos
Level 137
God Stats
30W - 26L
1,722 SR
Queue Stats
869W - 847L
1,510 Elo+
Solo
Tyr
Tyr
pdpffxv
Tyr
Level 145
God Stats
3W - 2L
1,620 SR
Queue Stats
73W - 50L
1,623 Elo+
Party 1
Ne Zha
Ne Zha
popcornAlex
Ne Zha
Level 185
God Stats
34W - 19L
1,579 SR
Queue Stats
439W - 411L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Aka1Ursus
Ah Puch
10
1 / 3 / 0
5,365
596
2,801
5,696
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 2 / 4
5,264
585
5,131
5,933
1,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
MHW Fatalis
Cthulhu
9
4 / 2 / 2
5,765
641
5,957
8,732
4,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 3 / 3
4,655
517
1,675
6,526
2,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cu Chulainn
saint767887
Cu Chulainn
4
0 / 3 / 0
3,805
423
862
3,426
1,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Brign
Vulcan
11
4 / 1 / 3
6,408
712
5,217
3,560
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
Jiblomee
Ao Kuang
11
4 / 1 / 5
6,043
671
5,161
8,631
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
WilliamFiappin
Cernunnos
9
2 / 3 / 2
5,264
585
4,281
5,238
1,485
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tyr
12
3 / 0 / 2
7,196
800
2,760
5,967
3,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ne Zha
9
0 / 2 / 5
5,190
577
3,527
6,926
4,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
7
Kills
13
13
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Aka1Ursus
Ah Puch
1
3
0
0.33
W
Vulcan
Brign
Vulcan
4
1
3
5.5
W
Ao Kuang
Jiblomee
Ao Kuang
4
1
5
6.5
L
2
2
4
2
L
Cthulhu
MHW Fatalis
Cthulhu
4
2
2
2.5
L
0
3
3
0.5
W
Cernunnos
WilliamFiappin
Cernunnos
2
3
2
1
W
Tyr
3
0
2
4
W
Ne Zha
0
2
5
1.25
L
Cu Chulainn
saint767887
Cu Chulainn
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,426
Damage
20,946
30,313
Taken
30,322
11,593
Mitigated
13,151
6,444
Healing
11,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Aka1Ursus
Ah Puch
2,801
44
0
1,558
5,696
1,516
0
3,671
1,812
37,060
342
W
Vulcan
Brign
Vulcan
5,217
86
0
545
3,560
1,167
300
1,441
2,119
40,443
895
W
Ao Kuang
Jiblomee
Ao Kuang
5,161
1,432
0
5,309
8,631
2,675
0
2,766
5,865
35,735
0
L
5,131
1,905
0
1,307
5,933
1,611
0
1,662
4,231
0
38,796
L
Cthulhu
MHW Fatalis
Cthulhu
5,957
198
136
2,107
8,732
4,844
0
1,690
6,955
20,963
1,886
L
1,675
464
0
1,006
6,526
2,116
0
2,906
3,550
0
24,523
W
Cernunnos
WilliamFiappin
Cernunnos
4,281
2,421
0
1,006
5,238
1,485
0
1,512
3,726
0
29,726
W
Tyr
2,760
858
0
2,451
5,967
3,714
0
258
5,709
0
44,269
W
Ne Zha
3,527
1,136
0
2,459
6,926
4,110
0
2,639
4,287
0
17,136
L
Cu Chulainn
saint767887
Cu Chulainn
862
229
0
330
3,426
1,506
0
39
3,387
0
10,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,854
Gold Earned
30,101
245
Minions Killed
319
0
Camps Cleared
0
823,777
Distance Traveled
1,008,089
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,365
596
72
8
0
179,796
0
W
Vulcan
6,408
712
79
9
0
203,663
0
W
Ao Kuang
6,043
671
69
8
0
222,475
0
L
Medusa
5,264
585
52
6
0
174,870
0
L
Cthulhu
5,765
641
47
5
0
196,618
0
L
Set
4,655
517
55
6
0
211,627
1
W
Cernunnos
5,264
585
58
6
0
183,398
0
W
Tyr
7,196
800
93
10
0
192,345
0
W
Ne Zha
5,190
577
20
2
0
206,208
2
L
Cu Chulainn
3,805
423
19
2
0
60,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role