Player Matchup

Sol
Sol
Annalise-Bg
Sol
Level 29
God Stats
11W - 8L
1,350 SR
Queue Stats
55W - 56L
1,437 Elo+
Party 1
Awilix
Awilix
Campicity
Awilix
Level 86
God Stats
5W - 2L
1,503 SR
Queue Stats
37W - 34L
1,495 Elo+
Party 3
Ares
Ares
Im Slurpin
Ares
Level 30
God Stats
5W - 5L
1,496 SR
Queue Stats
25W - 15L
1,587 Elo+
Party 3
Neith
Neith
Rimsuq
Neith
Level 64
God Stats
1W - 2L
1,156 SR
Queue Stats
270W - 299L
1,450 Elo+
Party 1
Medusa
Medusa
uzjl
Medusa
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,472 Elo+
Party 3
Team Averages
Level 54
1,401 SR
1,488 Elo+

VS

Team Averages
Level 46
1,443 SR
1,479 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Combsl3ryson
Agni
Level 127
God Stats
1W - 1L
1,732 SR
Queue Stats
27W - 17L
1,487 Elo+
Party 2
Geb
Geb
FgsFox
Geb
Level 35
God Stats
0W - 3L
1,187 SR
Queue Stats
9W - 11L
1,447 Elo+
Solo
Loki
Loki
MEECHIE122
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 14L
1,487 Elo+
Party 2
Ravana
Ravana
Ranqom1232
Ravana
Level 16
God Stats
1W - 2L
1,295 SR
Queue Stats
25W - 14L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,780
678
3,904
6,668
1,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Awilix
Campicity
Awilix
13
7 / 0 / 0
7,175
718
3,209
5,727
1,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

9
1 / 1 / 5
5,945
595
1,563
5,786
2,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Rimsuq
Neith
12
2 / 0 / 4
7,075
708
4,207
4,373
1,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
uzjl
Medusa
10
6 / 1 / 2
6,669
667
3,736
4,657
1,373
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
7
0 / 7 / 1
4,228
423
2,417
6,952
1,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 4 / 0
5,267
527
3,442
5,332
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
FgsFox
Geb
7
1 / 1 / 0
4,411
441
1,391
3,125
1,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 1 / 2
4,730
473
1,645
5,850
1,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ravana
Ranqom1232
Ravana
8
2 / 5 / 0
5,004
500
4,312
8,524
3,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
18
Kills
4
4
Deaths
18
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
7
1
0.07
W
2
2
2
1.5
W
Awilix
Campicity
Awilix
7
0
0
7
L
1
4
0
0.25
L
Geb
FgsFox
Geb
1
1
0
1
W
1
1
5
3.5
L
0
1
2
1
L
Ravana
Ranqom1232
Ravana
2
5
0
0.4
W
Neith
Rimsuq
Neith
2
0
4
4
W
Medusa
uzjl
Medusa
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,619
Damage
13,207
27,211
Taken
29,783
8,766
Mitigated
9,944
12,654
Healing
5,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
2,417
1,409
0
537
6,952
1,662
0
186
6,766
0
19,433
W
3,904
1,876
0
4,326
6,668
1,596
1,074
0
6,668
31,855
9,279
W
Awilix
Campicity
Awilix
3,209
1,313
0
3,700
5,727
1,705
0
480
5,187
0
49,666
L
3,442
171
0
250
5,332
1,187
0
148
5,184
28,138
978
L
Geb
FgsFox
Geb
1,391
160
0
1,044
3,125
1,637
0
348
2,777
7,453
2,271
W
1,563
72
0
1,141
5,786
2,775
670
1,149
4,581
14,817
0
L
1,645
411
0
2,652
5,850
1,488
0
1,006
4,844
0
23,681
L
Ravana
Ranqom1232
Ravana
4,312
908
0
1,106
8,524
3,970
0
3,270
5,254
0
26,260
W
Neith
Rimsuq
Neith
4,207
454
0
2,033
4,373
1,317
0
1,596
2,539
0
54,547
W
Medusa
uzjl
Medusa
3,736
1,655
0
1,454
4,657
1,373
2,051
870
3,735
0
38,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,644
Gold Earned
23,640
359
Minions Killed
213
0
Camps Cleared
0
1,009,779
Distance Traveled
859,344
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,228
423
31
3
0
163,187
0
W
Sol
6,780
678
78
8
0
185,088
0
W
Awilix
7,175
718
92
9
0
242,054
2
L
Agni
5,267
527
70
7
0
170,152
0
L
Geb
4,411
441
18
2
0
129,933
2
W
Ares
5,945
595
32
3
0
206,821
2
L
Loki
4,730
473
46
5
0
222,906
0
L
Ravana
5,004
500
48
5
0
173,166
0
W
Neith
7,075
708
92
9
0
183,797
2
W
Medusa
6,669
667
65
7
0
192,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role