Player Matchup

Anhur
Anhur
Blackxflashlight
Anhur
Level 162
God Stats
3W - 6L
1,519 SR
Queue Stats
346W - 320L
1,529 Elo+
Solo
Erlang Shen
Erlang Shen
Centtii
Erlang Shen
Level 67
God Stats
4W - 5L
1,377 SR
Queue Stats
190W - 196L
1,553 Elo+
Solo
Mercury
Mercury
Go Toucann
Mercury
Level 125
God Stats
7W - 10L
1,365 SR
Queue Stats
111W - 112L
1,429 Elo+
Solo
Ix Chel
Ix Chel
Ragani
Ix Chel
Level 143
God Stats
11W - 17L
1,531 SR
Queue Stats
233W - 192L
1,635 Elo+
Solo
Ares
Ares
Yátsko
Ares
Level 149
God Stats
5W - 4L
1,625 SR
Queue Stats
117W - 159L
1,452 Elo+
Solo
Team Averages
Level 129
1,483 SR
1,520 Elo+

VS

Team Averages
Level 135
1,589 SR
1,541 Elo+
Vulcan
Vulcan
RandomDrips
Vulcan
Level 120
God Stats
114W - 102L
1,538 SR
Queue Stats
134W - 132L
1,492 Elo+
Solo
Ra
Ra
RetroSenpaii
Ra
Level 167
God Stats
22W - 14L
1,733 SR
Queue Stats
211W - 207L
1,598 Elo+
Party 1
Rama
Rama
Shiro195
Rama
Level 56
God Stats
5W - 2L
1,623 SR
Queue Stats
166W - 146L
1,479 Elo+
Solo
Apollo
Apollo
YKJG3
Apollo
Level 154
God Stats
4W - 1L
1,500 SR
Queue Stats
103W - 105L
1,547 Elo+
Party 1
Arachne
Arachne
crzyace118
Arachne
Level 179
God Stats
5W - 3L
1,550 SR
Queue Stats
98W - 95L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 2
5,171
646
3,805
7,520
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Centtii
Erlang Shen
9
1 / 4 / 0
4,677
585
2,645
9,827
4,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Go Toucann
Mercury
8
0 / 1 / 2
4,450
556
878
5,184
1,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
Ragani
Ix Chel
1
0 / 0 / 0
3,214
402
0
0
0
Ares
Yátsko
Ares
7
4 / 5 / 0
4,960
620
3,795
10,832
4,757
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
2 / 2 / 0
6,097
762
3,406
3,152
930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
4 / 1 / 0
6,821
853
7,608
4,826
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
9
3 / 3 / 4
5,480
685
4,529
5,575
1,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
YKJG3
Apollo
8
2 / 2 / 3
5,033
629
2,875
4,036
2,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Arachne
crzyace118
Arachne
11
4 / 0 / 1
6,080
760
2,138
4,925
1,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
8
Kills
15
15
Deaths
8
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
Erlang Shen
Centtii
Erlang Shen
1
4
0
0.25
L
Mercury
Go Toucann
Mercury
0
1
2
1
L
Ix Chel
Ragani
Ix Chel
0
0
0
0
W
Vulcan
2
2
0
1
W
4
1
0
4
W
Rama
3
3
4
1.67
W
Apollo
YKJG3
Apollo
2
2
3
1.75
L
Ares
Yátsko
Ares
4
5
0
0.8
W
Arachne
crzyace118
Arachne
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,123
Damage
20,556
33,363
Taken
22,514
12,305
Mitigated
7,356
6,114
Healing
7,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,805
1,803
0
2,127
7,520
1,717
0
0
7,263
0
23,522
L
Erlang Shen
Centtii
Erlang Shen
2,645
1,234
0
2,093
9,827
4,348
0
6,341
2,976
0
24,974
L
Mercury
Go Toucann
Mercury
878
480
0
430
5,184
1,483
0
2,012
3,071
0
16,722
L
Ix Chel
Ragani
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
3,406
47
0
250
3,152
930
822
894
2,258
42,304
310
W
7,608
1,197
0
2,591
4,826
1,615
150
0
4,826
42,106
435
W
Rama
4,529
3,981
0
1,508
5,575
1,123
400
865
4,710
0
25,114
W
Apollo
YKJG3
Apollo
2,875
838
0
601
4,036
2,002
0
1,188
2,848
62
15,400
L
Ares
Yátsko
Ares
3,795
826
0
1,464
10,832
4,757
0
1,993
8,627
16,501
0
W
Arachne
crzyace118
Arachne
2,138
1,073
0
2,470
4,925
1,686
409
848
4,077
0
34,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,472
Gold Earned
29,511
130
Minions Killed
292
0
Camps Cleared
0
671,849
Distance Traveled
870,980
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,171
646
40
5
0
166,236
0
L
Erlang Shen
4,677
585
34
4
0
167,528
0
L
Mercury
4,450
556
30
4
0
163,167
0
L
Ix Chel
3,214
402
0
0
0
0
0
W
Vulcan
6,097
762
76
10
0
166,085
0
W
Ra
6,821
853
86
11
0
167,626
0
W
Rama
5,480
685
36
5
0
171,752
0
W
Apollo
5,033
629
28
4
0
162,139
1
L
Ares
4,960
620
26
3
0
174,918
0
W
Arachne
6,080
760
66
8
0
203,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role