Player Matchup

Guan Yu
Guan Yu
Tollcap
Guan Yu
Level 37
God Stats
6W - 5L
1,102 SR
Queue Stats
70W - 67L
1,436 Elo+
Party 1
Ix Chel
Ix Chel
bros5516
Ix Chel
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,732 Elo+
Party 1
Bakasura
Bakasura
kingbowser324
Bakasura
Level 123
God Stats
7W - 1L
1,547 SR
Queue Stats
70W - 65L
1,436 Elo+
Party 1
Team Averages
Level 94
1,383 SR
1,534 Elo+

VS

Team Averages
Level 114
1,599 SR
1,533 Elo+
Ra
Ra
Bamboozler1111
Ra
Level 87
God Stats
0W - 2L
1,626 SR
Queue Stats
2W - 2L
1,720 Elo+
Solo
Artemis
Artemis
Bossman3
Artemis
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 66L
1,405 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SaTxSjayyy
Morgan Le Fay
Level 144
God Stats
38W - 25L
1,671 SR
Queue Stats
161W - 167L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Tollcap
Guan Yu
18
1 / 2 / 8
11,497
676
4,526
16,578
14,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ix Chel
bros5516
Ix Chel
19
8 / 0 / 3
12,798
753
15,531
13,641
4,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
kingbowser324
Bakasura
17
2 / 3 / 7
11,651
685
4,895
15,876
7,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 2
10,800
635
5,796
9,053
2,788
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Bossman3
Artemis
16
1 / 5 / 4
10,645
626
8,132
10,550
2,640
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
SaTxSjayyy
Morgan Le Fay
15
2 / 3 / 2
10,288
605
17,936
10,835
2,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
11
Kills
5
5
Deaths
11
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Artemis
Bossman3
Artemis
1
5
4
0.6
L
Morgan Le Fay
SaTxSjayyy
Morgan Le Fay
2
3
2
1
W
Guan Yu
Tollcap
Guan Yu
1
2
8
2.5
W
Ix Chel
bros5516
Ix Chel
8
0
3
9.5
W
Bakasura
kingbowser324
Bakasura
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,952
Damage
31,864
46,095
Taken
30,438
26,644
Mitigated
7,987
23,656
Healing
6,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,796
583
1,962
2,992
9,053
2,788
0
5,058
3,833
38,921
0
L
Artemis
Bossman3
Artemis
8,132
3,858
0
500
10,550
2,640
0
4,236
5,829
0
37,693
L
Morgan Le Fay
SaTxSjayyy
Morgan Le Fay
17,936
1,286
0
752
10,835
2,559
0
6,236
4,305
50,060
0
W
Guan Yu
Tollcap
Guan Yu
4,526
384
664
8,479
16,578
14,415
776
9,613
6,839
0
24,904
W
Ix Chel
bros5516
Ix Chel
15,531
1,125
1,857
5,799
13,641
4,906
359
9,064
4,577
69,259
0
W
Bakasura
kingbowser324
Bakasura
4,895
3,212
0
6,857
15,876
7,323
135
5,641
10,121
0
53,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,946
Gold Earned
31,733
242
Minions Killed
181
0
Camps Cleared
0
1,007,364
Distance Traveled
880,634
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,800
635
75
4
0
337,420
8
L
Artemis
10,645
626
49
3
0
287,684
1
L
Morgan Le Fay
10,288
605
57
3
0
255,530
0
W
Guan Yu
11,497
676
50
3
0
331,275
0
W
Ix Chel
12,798
753
105
6
0
338,008
0
W
Bakasura
11,651
685
87
5
0
338,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role