Player Matchup

Cerberus
Cerberus
NotDubs
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 43L
1,415 Elo+
Party 3
Mulan
Mulan
iTyrano
Mulan
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,224 Elo+
Party 3
Skadi
Skadi
kxlled-you
Skadi
Level 70
God Stats
3W - 8L
1,464 SR
Queue Stats
341W - 359L
1,428 Elo+
Party 3
Hera
Hera
sabitoV2
Hera
Level 88
God Stats
3W - 1L
1,719 SR
Queue Stats
361W - 413L
1,469 Elo+
Party 3
Anhur
Anhur
superXXDragon68
Anhur
Level 135
God Stats
0W - 1L
1,285 SR
Queue Stats
35W - 43L
1,446 Elo+
Party 3
Team Averages
Level 65
1,494 SR
1,396 Elo+

VS

Team Averages
Level 91
1,569 SR
1,497 Elo+
Cthulhu
Cthulhu
AriLeadHand
Cthulhu
Level 109
God Stats
10W - 10L
1,521 SR
Queue Stats
147W - 164L
1,395 Elo+
Solo
Heimdallr
Heimdallr
H0NS60
Heimdallr
Level 88
God Stats
23W - 14L
1,636 SR
Queue Stats
205W - 192L
1,455 Elo+
Party 2
Achilles
Achilles
HittingLizardKc
Achilles
Level 81
God Stats
11W - 13L
1,536 SR
Queue Stats
567W - 504L
1,606 Elo+
Party 1
Scylla
Scylla
LowIQboi859
Scylla
Level 78
God Stats
4W - 0L
1,833 SR
Queue Stats
278W - 243L
1,568 Elo+
Party 1
Da Ji
Da Ji
joj44
Da Ji
Level 99
God Stats
3W - 10L
1,317 SR
Queue Stats
183W - 164L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NotDubs
Cerberus
7
1 / 3 / 2
5,177
518
2,657
9,736
4,645
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
iTyrano
Mulan
9
0 / 2 / 0
5,143
514
2,082
7,549
4,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Skadi
9
2 / 3 / 2
5,319
532
6,036
6,638
1,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
9
0 / 5 / 0
5,084
508
3,140
6,202
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 5 / 0
4,687
469
3,255
8,814
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AriLeadHand
Cthulhu
11
0 / 0 / 2
5,996
600
3,160
5,500
3,411
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
H0NS60
Heimdallr
10
0 / 4 / 2
4,780
478
3,657
5,823
1,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
9
0 / 0 / 8
5,698
570
3,864
6,786
4,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
12
7 / 0 / 4
6,675
668
7,366
3,215
854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
joj44
Da Ji
12
11 / 0 / 3
6,926
693
7,728
8,211
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
18
18
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AriLeadHand
Cthulhu
0
0
2
1
W
Heimdallr
H0NS60
Heimdallr
0
4
2
0.25
W
Achilles
0
0
8
4
W
Scylla
7
0
4
9
L
Cerberus
NotDubs
Cerberus
1
3
2
0.67
L
Mulan
iTyrano
Mulan
0
2
0
0
W
Da Ji
joj44
Da Ji
11
0
3
12.5
L
Skadi
2
3
2
1
L
Hera
0
5
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,170
Damage
25,775
38,939
Taken
29,535
14,588
Mitigated
13,011
8,101
Healing
10,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AriLeadHand
Cthulhu
3,160
193
0
1,853
5,500
3,411
0
0
5,500
39,873
1,518
W
Heimdallr
H0NS60
Heimdallr
3,657
1,382
0
982
5,823
1,830
0
606
5,217
0
31,234
W
Achilles
3,864
736
0
2,721
6,786
4,469
0
2,038
4,640
0
16,011
W
Scylla
7,366
867
0
596
3,215
854
27
1,145
1,960
35,814
912
L
Cerberus
NotDubs
Cerberus
2,657
200
0
2,778
9,736
4,645
0
1,282
8,454
15,490
0
L
Mulan
iTyrano
Mulan
2,082
315
0
1,593
7,549
4,189
0
3,880
3,669
0
26,014
W
Da Ji
joj44
Da Ji
7,728
2,259
0
4,282
8,211
2,447
0
1,581
6,557
0
43,398
L
Skadi
6,036
1,329
0
500
6,638
1,496
48
0
6,638
0
31,736
L
Hera
3,140
572
0
361
6,202
2,039
0
3,132
3,070
27,958
1,050
L
3,255
1,318
0
2,869
8,814
2,219
0
1,883
6,931
0
25,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,410
Gold Earned
30,075
248
Minions Killed
283
0
Camps Cleared
0
1,047,516
Distance Traveled
1,013,916
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,996
600
80
8
0
191,796
0
W
Heimdallr
4,780
478
44
4
0
181,351
2
W
Achilles
5,698
570
27
3
0
210,139
2
W
Scylla
6,675
668
61
6
0
206,581
0
L
Cerberus
5,177
518
29
3
0
231,000
0
L
Mulan
5,143
514
50
5
0
201,966
0
W
Da Ji
6,926
693
71
7
0
224,049
0
L
Skadi
5,319
532
54
5
0
235,244
0
L
Hera
5,084
508
68
7
0
177,801
0
L
Anhur
4,687
469
47
5
0
201,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role