Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
S1lenc3d_BlAd3
Amaterasu
Level 58
God Stats
1W - 2L
1,228 SR
Queue Stats
149W - 136L
1,354 Elo+
Party 2
Zeus
Zeus
Wetwilly346
Zeus
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,566 Elo+
Party 2
Medusa
Medusa
bigpapa_K
Medusa
Level 208
God Stats
10W - 9L
1,287 SR
Queue Stats
217W - 214L
1,501 Elo+
Solo
Atlas
Atlas
mojotyson
Atlas
Level 103
God Stats
7W - 3L
1,365 SR
Queue Stats
47W - 51L
1,362 Elo+
Party 2
Team Averages
Level 114
1,376 SR
1,456 Elo+

VS

Team Averages
Level 124
1,509 SR
1,499 Elo+
Hercules
Hercules
BWDepre
Hercules
Level 156
God Stats
0W - 4L
1,136 SR
Queue Stats
199W - 171L
1,532 Elo+
Party 1
Nox
Nox
Big8008Becky
Nox
Level 123
God Stats
3W - 5L
1,752 SR
Queue Stats
81W - 85L
1,432 Elo+
Party 3
Pele
Pele
Bummybun
Pele
Level 134
God Stats
25W - 15L
1,652 SR
Queue Stats
133W - 132L
1,531 Elo+
Solo
Olorun
Olorun
Manyfacedgod287
Olorun
Level 122
God Stats
1W - 2L
1,441 SR
Queue Stats
49W - 45L
1,455 Elo+
Party 3
Cabrakan
Cabrakan
SL HFB7448
Cabrakan
Level 83
God Stats
4W - 3L
1,565 SR
Queue Stats
169W - 151L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
5 / 0 / 2
6,396
640
4,301
3,442
985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
S1lenc3d_BlAd3
Amaterasu
10
0 / 3 / 1
5,455
546
2,708
9,589
6,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

9
0 / 3 / 2
5,195
520
3,185
3,680
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
bigpapa_K
Medusa
10
2 / 3 / 2
6,203
620
5,691
6,155
1,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
mojotyson
Atlas
9
3 / 2 / 0
5,544
554
1,805
7,138
3,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BWDepre
Hercules
12
3 / 1 / 0
6,900
690
6,364
6,421
4,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 3 / 2
6,054
605
530
4,894
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
10
2 / 1 / 1
5,353
535
4,359
7,845
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 3 / 1
6,790
679
4,787
6,832
2,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cabrakan
SL HFB7448
Cabrakan
5
1 / 2 / 2
4,622
462
728
4,337
2,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
10
Kills
11
11
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
0
2
6
L
Hercules
BWDepre
Hercules
3
1
0
3
L
1
3
2
0.67
L
Pele
2
1
1
2.5
L
4
3
1
1.5
W
Amaterasu
S1lenc3d_BlAd3
Amaterasu
0
3
1
0.17
L
Cabrakan
SL HFB7448
Cabrakan
1
2
2
1
W
0
3
2
0.33
W
Medusa
bigpapa_K
Medusa
2
3
2
1
W
Atlas
mojotyson
Atlas
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,690
Damage
16,768
30,004
Taken
30,329
13,736
Mitigated
13,010
7,605
Healing
10,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,301
514
0
1,852
3,442
985
0
0
3,442
41,169
0
L
Hercules
BWDepre
Hercules
6,364
2,809
0
3,374
6,421
4,470
0
173
6,248
0
49,888
L
530
97
0
828
4,894
1,615
0
4,212
682
29,862
209
L
Pele
4,359
1,162
0
3,413
7,845
2,176
0
3,063
4,782
0
41,272
L
4,787
3,123
60
2,179
6,832
2,393
922
1,362
5,470
39,445
5,734
W
Amaterasu
S1lenc3d_BlAd3
Amaterasu
2,708
1,645
0
2,965
9,589
6,545
0
0
8,945
0
32,320
L
Cabrakan
SL HFB7448
Cabrakan
728
292
0
1,083
4,337
2,356
0
420
3,917
3,264
0
W
3,185
579
0
536
3,680
869
0
374
3,306
31,750
536
W
Medusa
bigpapa_K
Medusa
5,691
2,280
0
1,332
6,155
1,879
183
3,362
2,793
0
42,973
W
Atlas
mojotyson
Atlas
1,805
754
0
920
7,138
3,458
0
1,793
5,345
12,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,793
Gold Earned
29,719
312
Minions Killed
325
0
Camps Cleared
0
984,960
Distance Traveled
858,933
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,396
640
78
8
0
220,720
2
L
Hercules
6,900
690
98
10
0
201,567
0
L
Nox
6,054
605
72
7
0
183,877
4
L
Pele
5,353
535
67
7
0
217,567
0
L
Olorun
6,790
679
80
8
0
177,578
0
W
Amaterasu
5,455
546
65
7
0
192,916
0
L
Cabrakan
4,622
462
8
1
0
78,344
0
W
Zeus
5,195
520
71
7
0
159,799
0
W
Medusa
6,203
620
76
8
0
190,046
0
W
Atlas
5,544
554
22
2
0
221,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role