Player Matchup

Izanami
Izanami
CREEPyCamo
Izanami
Level 125
God Stats
1W - 1L
1,597 SR
Queue Stats
52W - 34L
1,613 Elo+
Party 1
Baron Samedi
Baron Samedi
DalenNoah
Baron Samedi
Level 100
God Stats
7W - 3L
1,602 SR
Queue Stats
101W - 51L
1,604 Elo+
Party 1
Fafnir
Fafnir
RednVoidTTV
Fafnir
Level 124
God Stats
301W - 332L
1,588 SR
Queue Stats
399W - 414L
1,562 Elo+
Solo
Bastet
Bastet
Sp3cOpToxic
Bastet
Level 154
God Stats
3W - 2L
1,781 SR
Queue Stats
219W - 143L
1,544 Elo+
Party 1
Surtr
Surtr
jamtg
Surtr
Level 120
God Stats
1W - 1L
1,695 SR
Queue Stats
84W - 53L
1,622 Elo+
Party 1
Team Averages
Level 125
1,652 SR
1,589 Elo+

VS

Team Averages
Level 136
1,516 SR
1,515 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Amoistcasserole
Chiron
Level 108
God Stats
3W - 2L
1,464 SR
Queue Stats
92W - 90L
1,555 Elo+
Party 2
Athena
Athena
Nightmarfiction
Athena
Level 149
God Stats
6W - 4L
1,601 SR
Queue Stats
174W - 182L
1,518 Elo+
Solo
Ravana
Ravana
ToxicGuerrilla7
Ravana
Level 123
God Stats
75W - 74L
1,579 SR
Queue Stats
632W - 697L
1,505 Elo+
Party 2
Nu Wa
Nu Wa
jhmq
Nu Wa
Level 144
God Stats
35W - 38L
1,437 SR
Queue Stats
714W - 744L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CREEPyCamo
Izanami
11
0 / 1 / 6
6,384
1,277
2,853
5,617
1,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
DalenNoah
Baron Samedi
11
2 / 3 / 4
6,754
1,351
6,460
6,330
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
11
1 / 0 / 4
6,556
1,311
871
3,203
2,210
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bastet
12
3 / 3 / 2
7,108
1,422
5,118
7,866
2,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Surtr
jamtg
Surtr
11
0 / 3 / 2
6,070
1,214
3,591
8,512
5,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Team 1 Tickets

346

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
2 / 2 / 7
7,017
1,403
5,291
3,943
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 4
7,398
1,480
5,892
2,080
716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 1 / 5
7,525
1,505
4,649
7,572
7,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 2 / 7
6,277
1,255
5,618
6,030
4,836
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
jhmq
Nu Wa
12
0 / 1 / 9
6,429
1,286
6,430
1,446
433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
6
Kills
9
10
Deaths
6
18
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
2
2
7
2.75
W
4
0
4
6
L
Izanami
CREEPyCamo
Izanami
0
1
6
3
L
Baron Samedi
DalenNoah
Baron Samedi
2
3
4
1.33
W
3
1
5
5.5
L
Fafnir
1
0
4
3
L
Bastet
3
3
2
1.33
W
0
2
7
1.75
L
Surtr
jamtg
Surtr
0
3
2
0.33
W
Nu Wa
jhmq
Nu Wa
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,893
Damage
27,880
31,528
Taken
21,071
14,838
Mitigated
15,108
6,224
Healing
2,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
5,291
269
0
0
3,943
1,344
0
1,583
2,360
16,917
485
W
5,892
974
282
402
2,080
716
0
570
1,510
0
20,146
L
Izanami
CREEPyCamo
Izanami
2,853
1,909
0
136
5,617
1,690
0
3,419
2,153
0
24,577
L
Baron Samedi
DalenNoah
Baron Samedi
6,460
508
1,034
1,580
6,330
2,853
0
2,723
3,592
17,524
0
W
4,649
1,272
0
720
7,572
7,779
0
3,429
4,143
8,264
0
L
Fafnir
871
6
0
1,381
3,203
2,210
0
1,814
1,352
2,009
0
L
Bastet
5,118
1,196
0
1,387
7,866
2,677
0
4,039
3,783
0
15,682
W
5,618
1,168
0
659
6,030
4,836
0
1,525
4,505
410
15,341
L
Surtr
jamtg
Surtr
3,591
939
0
706
8,512
5,408
0
4,269
4,198
705
12,009
W
Nu Wa
jhmq
Nu Wa
6,430
1,453
0
0
1,446
433
0
460
986
14,652
553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,872
Gold Earned
34,646
123
Minions Killed
137
5
Camps Cleared
6
495,331
Distance Traveled
572,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,017
1,403
35
7
3
112,624
0
W
Chiron
7,398
1,480
50
10
0
106,771
0
L
Izanami
6,384
1,277
55
11
2
98,703
0
L
Baron Samedi
6,754
1,351
20
4
0
100,297
0
W
Athena
7,525
1,505
12
2
0
111,893
0
L
Fafnir
6,556
1,311
2
0
0
55,271
0
L
Bastet
7,108
1,422
21
4
3
128,135
0
W
Ravana
6,277
1,255
23
5
1
123,388
0
L
Surtr
6,070
1,214
25
5
0
112,925
0
W
Nu Wa
6,429
1,286
17
3
2
118,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role