Player Matchup

Chang'e
Chang'e
Platinum II
 
Chang'e
Platinum II
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold II
Byskitz
Medusa
Gold II
Level 64
God Stats
36W - 30L
1,571 SR
Queue Stats
465W - 459L
1,718 MMR
Solo
Thoth
Thoth
Platinum IV
ChickFaLaSucks
Thoth
Platinum IV
Level 159
God Stats
3W - 0L
1,949 SR
Queue Stats
151W - 135L
1,816 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
Doodlebob4732
Cu Chulainn
Platinum IV
Level 148
God Stats
38W - 31L
1,513 SR
Queue Stats
400W - 393L
1,786 MMR
Solo
Ymir
Ymir
Platinum IV
TacuChi
Ymir
Platinum IV
Level 157
God Stats
4W - 2L
1,792 SR
Queue Stats
109W - 98L
1,764 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,665 SR
1,717 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,532 SR
1,770 MMR
Anhur
Anhur
Platinum IV
BosniaN_Magister
Anhur
Platinum IV
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 117L
1,792 MMR
Solo
Vulcan
Vulcan
Platinum II
Newtogame9580
Vulcan
Platinum II
Level 123
God Stats
17W - 22L
1,590 SR
Queue Stats
134W - 132L
1,795 MMR
Solo
Achilles
Achilles
Platinum III
ObsidianSpectre
Achilles
Platinum III
Level 159
God Stats
2W - 5L
1,573 SR
Queue Stats
79W - 59L
1,959 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
TFGPhantomVII
Kuzenbo
Gold III
Level 105
God Stats
5W - 12L
1,324 SR
Queue Stats
32W - 31L
1,587 MMR
Party 1
Arachne
Arachne
Platinum V
Varania95
Arachne
Platinum V
Level 197
God Stats
14W - 7L
1,672 SR
Queue Stats
179W - 172L
1,717 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
3 / 1 / 2
5,471
608
4,032
5,861
1,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Byskitz
Medusa
10
1 / 1 / 0
5,411
601
3,395
4,937
1,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 0 / 5
5,795
644
3,787
3,743
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Doodlebob4732
Cu Chulainn
10
1 / 0 / 0
5,489
610
3,331
7,767
4,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ymir
TacuChi
Ymir
9
3 / 1 / 1
5,508
612
2,262
5,607
2,803
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
OdinThanatosMulanSusano

VS

Bans
BastetGaneshaHorusThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,008
556
2,443
5,174
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
4,922
547
3,055
3,513
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Achilles
9
0 / 1 / 0
5,197
577
5,597
9,004
5,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kuzenbo
7
1 / 2 / 0
4,862
540
1,216
6,408
5,478
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Varania95
Arachne
5
1 / 1 / 1
4,049
450
1,075
2,667
616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
8
Kills
2
3
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
1
2
4
L
0
1
2
1
W
Medusa
Byskitz
Medusa
1
1
0
1
W
0
0
5
2.5
W
Cu Chulainn
Doodlebob4732
Cu Chulainn
1
0
0
1
L
0
3
0
0
L
Achilles
0
1
0
0
L
Kuzenbo
1
2
0
0.5
W
Ymir
TacuChi
Ymir
3
1
1
3.5
L
Arachne
Varania95
Arachne
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,807
Damage
13,386
27,915
Taken
26,766
10,965
Mitigated
14,032
9,872
Healing
9,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,032
204
393
3,511
5,861
1,522
0
877
4,941
40,693
992
L
2,443
1,645
0
2,353
5,174
1,283
0
1,344
3,830
0
30,076
W
Medusa
Byskitz
Medusa
3,395
1,591
0
813
4,937
1,386
0
313
4,624
0
44,238
W
3,787
276
0
1,238
3,743
954
0
1,380
2,331
44,842
0
W
Cu Chulainn
Doodlebob4732
Cu Chulainn
3,331
348
0
2,468
7,767
4,300
0
0
7,037
4,046
35,356
L
3,055
43
0
500
3,513
869
0
2,779
734
30,318
0
L
Achilles
5,597
1,108
0
3,950
9,004
5,786
0
2,379
6,625
0
36,030
L
Kuzenbo
1,216
582
0
1,385
6,408
5,478
0
2,544
3,864
13,292
0
W
Ymir
TacuChi
Ymir
2,262
584
0
1,449
5,607
2,803
0
1,631
3,904
15,623
1,854
L
Arachne
Varania95
Arachne
1,075
617
0
948
2,667
616
0
1,284
1,383
0
9,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,674
Gold Earned
24,038
362
Minions Killed
219
0
Camps Cleared
0
974,768
Distance Traveled
833,856
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,471
608
74
8
0
221,256
0
L
Anhur
5,008
556
63
7
0
165,907
2
W
Medusa
5,411
601
83
9
0
189,125
0
W
Thoth
5,795
644
109
12
0
190,307
0
W
Cu Chulainn
5,489
610
76
8
0
189,834
4
L
Vulcan
4,922
547
59
7
0
182,381
4
L
Achilles
5,197
577
60
7
0
185,570
0
L
Kuzenbo
4,862
540
19
2
0
194,565
0
W
Ymir
5,508
612
20
2
0
184,246
2
L
Arachne
4,049
450
18
2
0
105,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role