Player Matchup

Apollo
Apollo
Silver I
BlaCkXRipper
Apollo
Silver I
Level 142
God Stats
19W - 12L
1,655 SR
Queue Stats
135W - 151L
1,378 MMR
Party 2
Nu Wa
Nu Wa
Silver II
Darik_21
Nu Wa
Silver II
Level 142
God Stats
0W - 3L
1,581 SR
Queue Stats
21W - 24L
1,507 MMR
Party 2
Nemesis
Nemesis
Gold V
Kanye on OF
Nemesis
Gold V
Level 144
God Stats
1W - 4L
1,164 SR
Queue Stats
250W - 273L
1,395 MMR
Party 1
Ganesha
Ganesha
Gold V
SacralDragon
Ganesha
Gold V
Level 154
God Stats
0W - 3L
1,196 SR
Queue Stats
103W - 116L
1,457 MMR
Solo
Horus
Horus
Gold III
Trashwrld999
Horus
Gold III
Level 109
God Stats
0W - 3L
1,232 SR
Queue Stats
70W - 79L
1,618 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,366 SR
1,471 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,587 SR
1,478 MMR
Ravana
Ravana
Gold III
 
Ravana
Gold III
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold IV
 
Ah Puch
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Platinum V
AppleProfessor0
Atlas
Platinum V
Level 66
God Stats
7W - 3L
1,655 SR
Queue Stats
83W - 71L
1,467 MMR
Solo
Charybdis
Charybdis
Gold III
MC LOVIN W CHEZ
Charybdis
Gold III
Level 159
God Stats
4W - 6L
1,742 SR
Queue Stats
11W - 12L
1,484 MMR
Solo
Thor
Thor
Gold II
Plus175
Thor
Gold II
Level 74
God Stats
7W - 11L
1,538 SR
Queue Stats
69W - 70L
1,437 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
2 / 0 / 2
8,731
546
4,749
8,912
2,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Darik_21
Nu Wa
13
2 / 4 / 3
8,217
514
6,155
6,817
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Kanye on OF
Nemesis
13
2 / 6 / 3
7,522
470
8,162
13,694
5,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
SacralDragon
Ganesha
11
0 / 5 / 1
6,929
433
3,511
11,942
7,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 2 / 0
7,021
439
3,570
12,412
11,729
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
ThanatosCu ChulainnMartichorasAgni

VS

Bans
LokiAwilixSusanoVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
6 / 1 / 4
9,452
591
8,784
6,823
2,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
 
Ah Puch
14
2 / 3 / 4
8,772
548
5,873
7,389
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
4 / 0 / 5
9,022
564
7,049
10,848
8,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
MC LOVIN W CHEZ
Charybdis
15
3 / 2 / 2
9,428
589
8,559
9,492
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
Plus175
Thor
16
2 / 0 / 3
9,489
593
7,888
11,993
7,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
6
Kills
17
17
Deaths
6
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
1
4
8
W
Ah Puch
 
Ah Puch
2
3
4
1.33
W
4
0
5
6.5
L
Apollo
2
0
2
3
L
Nu Wa
Darik_21
Nu Wa
2
4
3
0.88
L
Nemesis
Kanye on OF
Nemesis
2
6
3
0.58
W
Charybdis
MC LOVIN W CHEZ
Charybdis
3
2
2
2
W
Thor
Plus175
Thor
2
0
3
3.5
L
Ganesha
SacralDragon
Ganesha
0
5
1
0.1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,147
Damage
38,153
53,777
Taken
46,545
29,866
Mitigated
23,561
13,804
Healing
13,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,784
3,014
0
1,565
6,823
2,984
825
1,811
5,012
0
85,768
W
Ah Puch
 
Ah Puch
5,873
294
0
1,941
7,389
2,234
180
3,645
3,744
67,537
1,319
W
7,049
2,744
0
2,663
10,848
8,229
0
2,306
8,542
27,922
0
L
Apollo
4,749
3,453
0
2,988
8,912
2,893
192
1,319
7,593
0
69,483
L
Nu Wa
Darik_21
Nu Wa
6,155
1,104
0
524
6,817
1,959
0
3,219
3,553
50,949
0
L
Nemesis
Kanye on OF
Nemesis
8,162
3,948
0
1,781
13,694
5,479
0
1,470
12,096
0
56,204
W
Charybdis
MC LOVIN W CHEZ
Charybdis
8,559
4,725
0
4,301
9,492
3,020
1,177
997
8,495
0
76,496
W
Thor
Plus175
Thor
7,888
1,730
0
2,819
11,993
7,094
210
1,182
10,811
0
61,165
L
Ganesha
SacralDragon
Ganesha
3,511
230
0
3,592
11,942
7,806
0
4,846
7,096
20,550
1,407
L
3,570
1,467
100
4,819
12,412
11,729
0
2,068
9,632
0
40,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,420
Gold Earned
46,163
417
Minions Killed
558
0
Camps Cleared
0
1,471,748
Distance Traveled
1,599,504
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,452
591
125
8
0
370,246
2
W
Ah Puch
8,772
548
136
9
0
302,256
0
W
Atlas
9,022
564
30
2
0
338,642
7
L
Apollo
8,731
546
138
9
0
329,291
0
L
Nu Wa
8,217
514
126
8
0
297,770
0
L
Nemesis
7,522
470
84
5
0
323,891
0
W
Charybdis
9,428
589
148
9
0
284,739
1
W
Thor
9,489
593
119
7
0
303,621
4
L
Ganesha
6,929
433
17
1
0
263,348
0
L
Horus
7,021
439
52
3
0
257,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role