Player Matchup

Cthulhu
Cthulhu
KINGBRAVOXJ
Cthulhu
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,138 Elo+
Party 1
Arachne
Arachne
YRN X DANGER
Arachne
Level 102
God Stats
38W - 25L
1,665 SR
Queue Stats
62W - 56L
1,520 Elo+
Party 1
Neith
Neith
x808JAY
Neith
Level 29
God Stats
5W - 1L
1,819 SR
Queue Stats
22W - 14L
1,598 Elo+
Party 1
Team Averages
Level 65
1,661 SR
1,419 Elo+

VS

Team Averages
Level 140
1,670 SR
1,475 Elo+
Anubis
Anubis
 
Anubis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BloatedDolphins
Danzaburou
Level 126
God Stats
7W - 3L
1,716 SR
Queue Stats
115W - 127L
1,469 Elo+
Solo
Nu Wa
Nu Wa
Over4chi3ver
Nu Wa
Level 157
God Stats
1W - 2L
1,793 SR
Queue Stats
192W - 190L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KINGBRAVOXJ
Cthulhu
15
5 / 2 / 7
10,007
770
5,484
9,190
7,526
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
YRN X DANGER
Arachne
17
10 / 1 / 5
12,357
951
13,926
13,256
4,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Neith
x808JAY
Neith
15
1 / 3 / 7
9,441
726
2,656
7,362
2,213
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 5 / 2
9,307
716
7,376
9,460
4,401
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
BloatedDolphins
Danzaburou
16
2 / 2 / 4
10,073
775
8,403
10,379
4,644
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 9 / 2
7,794
600
3,804
8,665
2,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
16
Kills
6
6
Deaths
16
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
5
2
1
L
Danzaburou
BloatedDolphins
Danzaburou
2
2
4
2
W
Cthulhu
KINGBRAVOXJ
Cthulhu
5
2
7
4.25
L
0
9
2
0.11
W
Arachne
YRN X DANGER
Arachne
10
1
5
12.5
W
Neith
x808JAY
Neith
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,066
Damage
19,583
29,808
Taken
28,504
14,382
Mitigated
11,354
11,953
Healing
5,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,376
316
0
2,138
9,460
4,401
0
926
8,514
29,566
0
L
Danzaburou
BloatedDolphins
Danzaburou
8,403
1,958
0
3,318
10,379
4,644
0
2,371
7,989
0
47,317
W
Cthulhu
KINGBRAVOXJ
Cthulhu
5,484
320
586
2,970
9,190
7,526
198
3,636
5,486
33,753
320
L
3,804
702
0
0
8,665
2,309
0
2,364
6,280
28,016
730
W
Arachne
YRN X DANGER
Arachne
13,926
9,522
0
7,385
13,256
4,643
830
5,714
7,523
0
53,297
W
Neith
x808JAY
Neith
2,656
298
0
1,012
7,362
2,213
2,287
1,774
5,569
0
31,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,805
Gold Earned
27,174
172
Minions Killed
197
0
Camps Cleared
0
759,742
Distance Traveled
551,046
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,307
716
52
4
0
171,627
4
L
Danzaburou
10,073
775
104
8
0
223,585
0
W
Cthulhu
10,007
770
53
4
0
257,497
0
L
Nu Wa
7,794
600
41
3
0
155,834
4
W
Arachne
12,357
951
57
4
0
284,874
0
W
Neith
9,441
726
62
5
0
217,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role