Player Matchup

Odin
Odin
CliffDarkace
Odin
Level 125
God Stats
1W - 0L
1,708 SR
Queue Stats
10W - 9L
1,528 Elo+
Party 1
Tiamat
Tiamat
FoxxyFr0st
Tiamat
Level 46
God Stats
17W - 20L
1,414 SR
Queue Stats
46W - 42L
1,550 Elo+
Solo
Arachne
Arachne
Nixia
Arachne
Level 158
God Stats
14W - 6L
1,500 SR
Queue Stats
111W - 76L
1,652 Elo+
Solo
Hou Yi
Hou Yi
SupurSalad
Hou Yi
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,370 Elo+
Party 1
Geb
Geb
ubledavid
Geb
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 62L
1,406 Elo+
Solo
Team Averages
Level 102
1,524 SR
1,501 Elo+

VS

Team Averages
Level 81
1,484 SR
1,491 Elo+
Achilles
Achilles
 
Achilles
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Ex Love Lee
Poseidon
Level 37
God Stats
72W - 78L
1,403 SR
Queue Stats
72W - 78L
1,411 Elo+
Solo
Ra
Ra
PC NuTz
Ra
Level 116
God Stats
7W - 7L
1,535 SR
Queue Stats
249W - 271L
1,511 Elo+
Solo
Janus
Janus
hilddt
Janus
Level 47
God Stats
35W - 42L
1,482 SR
Queue Stats
135W - 126L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 11
6,569
1,314
3,606
4,638
3,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
FoxxyFr0st
Tiamat
11
2 / 0 / 9
6,569
1,314
3,068
2,985
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Nixia
Arachne
12
6 / 0 / 6
7,471
1,494
4,897
4,703
1,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
SupurSalad
Hou Yi
11
2 / 2 / 8
6,640
1,328
3,828
4,183
1,180
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
1 / 0 / 9
6,299
1,260
3,367
1,681
1,208
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

390

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 5 / 2
6,107
1,221
3,172
7,142
7,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
 
Anubis
10
1 / 2 / 2
6,077
1,215
3,321
2,904
1,325
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Poseidon
Ex Love Lee
Poseidon
11
0 / 1 / 2
6,071
1,214
4,421
4,397
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 0
5,254
1,051
501
668
203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
hilddt
Janus
11
1 / 3 / 1
6,584
1,317
3,742
5,112
2,037
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
12
Kills
3
3
Deaths
12
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
5
2
0.4
L
Anubis
 
Anubis
1
2
2
1
W
1
1
11
6.5
L
Poseidon
Ex Love Lee
Poseidon
0
1
2
1
W
Tiamat
FoxxyFr0st
Tiamat
2
0
9
6.5
W
Arachne
Nixia
Arachne
6
0
6
9
L
0
1
0
0
W
Hou Yi
SupurSalad
Hou Yi
2
2
8
3
L
Janus
hilddt
Janus
1
3
1
0.5
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,766
Damage
15,157
18,190
Taken
20,223
9,841
Mitigated
12,268
2,374
Healing
1,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,172
460
0
641
7,142
7,397
0
2,391
4,666
0
5,246
L
Anubis
 
Anubis
3,321
243
0
645
2,904
1,325
0
592
2,312
9,969
272
W
3,606
565
0
225
4,638
3,641
0
2,614
1,866
0
9,795
L
Poseidon
Ex Love Lee
Poseidon
4,421
317
0
0
4,397
1,306
0
1,861
2,491
23,993
391
W
Tiamat
FoxxyFr0st
Tiamat
3,068
172
0
340
2,985
2,167
0
1,975
968
18,451
0
W
Arachne
Nixia
Arachne
4,897
2,925
0
1,314
4,703
1,645
0
2,796
1,727
0
14,736
L
501
0
12
12
668
203
0
270
362
521
0
W
Hou Yi
SupurSalad
Hou Yi
3,828
1,660
0
495
4,183
1,180
0
3,407
653
0
10,133
L
Janus
hilddt
Janus
3,742
431
0
517
5,112
2,037
0
1,321
3,705
13,695
0
W
3,367
184
0
0
1,681
1,208
0
789
892
8,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,548
Gold Earned
30,093
109
Minions Killed
98
6
Camps Cleared
5
571,307
Distance Traveled
394,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,107
1,221
6
1
1
100,071
0
L
Anubis
6,077
1,215
17
3
1
70,035
0
W
Odin
6,569
1,314
10
2
0
112,442
0
L
Poseidon
6,071
1,214
38
8
0
115,275
0
W
Tiamat
6,569
1,314
35
7
0
114,416
0
W
Arachne
7,471
1,494
26
5
5
120,817
0
L
Ra
5,254
1,051
2
0
0
9,594
0
W
Hou Yi
6,640
1,328
24
5
1
108,629
0
L
Janus
6,584
1,317
35
7
3
99,495
0
W
Geb
6,299
1,260
14
3
0
115,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role