Player Matchup

Cabrakan
Cabrakan
METALJAM
Cabrakan
Level 128
God Stats
1W - 3L
1,269 SR
Queue Stats
91W - 101L
1,482 Elo+
Solo
Merlin
Merlin
N9NETYME
Merlin
Level 221
God Stats
3W - 5L
1,348 SR
Queue Stats
532W - 524L
1,491 Elo+
Solo
Raijin
Raijin
Th34LCh3MI5T
Raijin
Level 270
God Stats
2W - 6L
1,515 SR
Queue Stats
534W - 535L
1,499 Elo+
Solo
Mulan
Mulan
ThRiFTyRaVeN427
Mulan
Level 146
God Stats
2W - 2L
1,495 SR
Queue Stats
139W - 138L
1,450 Elo+
Solo
Kumbhakarna
Kumbhakarna
hyperbugler
Kumbhakarna
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,412 Elo+
Solo
Team Averages
Level 182
1,425 SR
1,467 Elo+

VS

Team Averages
Level 113
1,480 SR
1,496 Elo+
Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Bluntz1z
Baba Yaga
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
59W - 68L
1,451 Elo+
Party 1
Danzaburou
Danzaburou
Bw Hazard
Danzaburou
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 34L
1,477 Elo+
Party 1
Medusa
Medusa
Pentacreme
Medusa
Level 136
God Stats
3W - 3L
1,398 SR
Queue Stats
136W - 156L
1,461 Elo+
Solo
Bacchus
Bacchus
Zemothe
Bacchus
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 56L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
METALJAM
Cabrakan
15
3 / 4 / 10
8,981
748
7,518
20,040
21,030
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
N9NETYME
Merlin
18
2 / 3 / 11
9,610
801
9,245
8,061
3,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
18
3 / 2 / 8
9,999
833
11,221
10,741
6,085
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 9 / 6
8,924
744
9,358
15,944
13,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
hyperbugler
Kumbhakarna
16
3 / 5 / 8
9,155
763
4,181
15,863
14,863
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
10 / 2 / 9
11,585
965
22,099
9,199
3,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baba Yaga
Bluntz1z
Baba Yaga
17
4 / 2 / 14
10,139
845
11,148
8,837
3,581
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Bw Hazard
Danzaburou
14
3 / 6 / 10
9,395
783
7,978
11,261
4,268
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Pentacreme
Medusa
16
4 / 3 / 15
9,942
829
14,689
11,317
4,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Zemothe
Bacchus
16
2 / 2 / 17
10,278
857
7,620
12,381
18,477
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
88
15
Kills
23
23
Deaths
15
43
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
2
9
7.25
W
Baba Yaga
Bluntz1z
Baba Yaga
4
2
14
5.5
W
Danzaburou
Bw Hazard
Danzaburou
3
6
10
1.33
L
Cabrakan
METALJAM
Cabrakan
3
4
10
2
L
Merlin
N9NETYME
Merlin
2
3
11
2.5
W
Medusa
Pentacreme
Medusa
4
3
15
3.83
L
Raijin
3
2
8
3.5
L
4
9
6
0.78
W
Bacchus
Zemothe
Bacchus
2
2
17
5.25
L
Kumbhakarna
hyperbugler
Kumbhakarna
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,523
Damage
63,534
70,649
Taken
52,995
58,404
Mitigated
34,397
18,629
Healing
19,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
22,099
13,045
518
3,409
9,199
3,681
2,435
4,734
4,465
0
46,916
W
Baba Yaga
Bluntz1z
Baba Yaga
11,148
665
774
3,023
8,837
3,581
325
5,707
3,130
26,333
0
W
Danzaburou
Bw Hazard
Danzaburou
7,978
2,273
439
1,659
11,261
4,268
147
7,032
4,229
0
16,805
L
Cabrakan
METALJAM
Cabrakan
7,518
881
420
5,846
20,040
21,030
0
3,737
16,303
12,241
0
L
Merlin
N9NETYME
Merlin
9,245
153
782
1,754
8,061
3,115
0
3,491
4,570
28,389
191
W
Medusa
Pentacreme
Medusa
14,689
4,537
1,579
3,047
11,317
4,390
1,021
7,674
3,643
0
32,830
L
Raijin
11,221
632
1,580
2,446
10,741
6,085
0
2,999
7,742
31,787
499
L
9,358
702
300
1,203
15,944
13,311
0
3,532
12,412
0
13,665
W
Bacchus
Zemothe
Bacchus
7,620
364
866
4,354
12,381
18,477
255
6,774
5,607
8,620
1,203
L
Kumbhakarna
hyperbugler
Kumbhakarna
4,181
76
1,097
3,201
15,863
14,863
0
4,377
11,486
13,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,669
Gold Earned
51,339
138
Minions Killed
156
0
Camps Cleared
0
1,040,060
Distance Traveled
1,211,386
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,585
965
53
4
0
218,924
0
W
Baba Yaga
10,139
845
40
3
0
262,499
0
W
Danzaburou
9,395
783
14
1
0
229,840
0
L
Cabrakan
8,981
748
10
1
0
189,633
0
L
Merlin
9,610
801
36
3
0
230,732
0
W
Medusa
9,942
829
42
4
0
280,109
0
L
Raijin
9,999
833
47
4
0
223,427
0
L
Mulan
8,924
744
6
1
0
164,777
0
W
Bacchus
10,278
857
7
1
0
220,014
0
L
Kumbhakarna
9,155
763
39
3
0
231,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role