Player Matchup

Janus
Janus
MrBonyPantsGuy
Janus
Level 155
God Stats
18W - 6L
1,678 SR
Queue Stats
313W - 270L
1,569 Elo+
Party 2
Medusa
Medusa
SICKzNASTY
Medusa
Level 116
God Stats
30W - 11L
1,731 SR
Queue Stats
133W - 137L
1,567 Elo+
Party 1
Thor
Thor
XxS1NFULxX
Thor
Level 106
God Stats
10W - 11L
1,497 SR
Queue Stats
574W - 552L
1,581 Elo+
Party 1
Sun Wukong
Sun Wukong
YourGigaChad
Sun Wukong
Level 141
God Stats
10W - 4L
1,653 SR
Queue Stats
334W - 312L
1,536 Elo+
Party 2
Aphrodite
Aphrodite
shorterboy_jr
Aphrodite
Level 103
God Stats
35W - 33L
1,572 SR
Queue Stats
364W - 346L
1,477 Elo+
Solo
Team Averages
Level 124
1,626 SR
1,546 Elo+

VS

Team Averages
Level 137
1,544 SR
1,527 Elo+
Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
APJAY
Danzaburou
Level 144
God Stats
7W - 6L
1,641 SR
Queue Stats
268W - 258L
1,518 Elo+
Solo
Hercules
Hercules
BustedNyoDaD
Hercules
Level 147
God Stats
9W - 11L
1,520 SR
Queue Stats
210W - 199L
1,522 Elo+
Party 3
Janus
Janus
OsamaBinLackinn
Janus
Level 158
God Stats
11W - 12L
1,535 SR
Queue Stats
254W - 206L
1,591 Elo+
Party 3
Zeus
Zeus
Trevs392
Zeus
Level 105
God Stats
12W - 16L
1,525 SR
Queue Stats
34W - 45L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 0
6,772
616
3,336
3,584
1,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
SICKzNASTY
Medusa
11
3 / 0 / 0
6,467
588
6,015
5,162
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 3 / 0
5,476
498
4,711
10,002
4,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sun Wukong
YourGigaChad
Sun Wukong
10
0 / 1 / 4
5,505
500
3,170
8,063
2,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
shorterboy_jr
Aphrodite
10
1 / 0 / 3
6,144
559
2,565
6,116
2,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 2 / 2
6,528
593
4,911
8,480
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
APJAY
Danzaburou
5
0 / 2 / 0
4,120
375
3,338
4,083
1,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
BustedNyoDaD
Hercules
8
0 / 1 / 1
5,190
472
1,815
7,650
3,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 1
5,596
509
4,564
3,988
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zeus
11
3 / 1 / 0
5,953
541
2,389
6,244
1,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
8
Kills
4
4
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
2
2
1
L
Danzaburou
APJAY
Danzaburou
0
2
0
0
L
Hercules
BustedNyoDaD
Hercules
0
1
1
0.5
W
2
0
0
2
L
0
2
1
0.25
W
Medusa
SICKzNASTY
Medusa
3
0
0
3
L
Zeus
3
1
0
3
W
2
3
0
0.67
W
Sun Wukong
YourGigaChad
Sun Wukong
0
1
4
2
W
Aphrodite
shorterboy_jr
Aphrodite
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,797
Damage
17,017
32,927
Taken
30,445
12,839
Mitigated
9,556
16,753
Healing
12,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,911
348
376
5,034
8,480
2,194
0
498
7,373
39,337
12
L
Danzaburou
APJAY
Danzaburou
3,338
1,469
0
2,021
4,083
1,056
0
447
3,636
0
21,870
L
Hercules
BustedNyoDaD
Hercules
1,815
483
0
1,878
7,650
3,612
0
1,081
6,569
0
12,723
W
3,336
219
0
1,250
3,584
1,005
93
1,571
1,759
55,743
1,534
L
4,564
318
0
160
3,988
1,054
0
1,984
1,886
34,208
0
W
Medusa
SICKzNASTY
Medusa
6,015
2,321
0
2,741
5,162
1,467
689
0
5,162
0
51,336
L
Zeus
2,389
255
0
2,944
6,244
1,640
116
1,651
4,456
38,713
0
W
4,711
479
0
3,101
10,002
4,900
0
5,713
4,289
0
29,012
W
Sun Wukong
YourGigaChad
Sun Wukong
3,170
903
0
3,337
8,063
2,943
260
2,610
5,259
0
34,646
W
Aphrodite
shorterboy_jr
Aphrodite
2,565
374
2,377
3,947
6,116
2,524
64
1,390
4,606
22,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,364
Gold Earned
27,387
345
Minions Killed
274
0
Camps Cleared
0
1,150,296
Distance Traveled
956,537
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,528
593
81
7
0
198,004
0
L
Danzaburou
4,120
375
26
2
0
79,480
0
L
Hercules
5,190
472
22
2
0
238,845
0
W
Janus
6,772
616
131
12
0
228,305
0
L
Janus
5,596
509
80
7
0
230,027
0
W
Medusa
6,467
588
78
7
0
234,205
0
L
Zeus
5,953
541
65
6
0
210,181
0
W
Thor
5,476
498
44
4
0
213,281
0
W
Sun Wukong
5,505
500
49
4
0
260,681
0
W
Aphrodite
6,144
559
43
4
0
213,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role