Player Matchup

Hercules
Hercules
Chaotic123
Hercules
Level 118
God Stats
3W - 5L
1,456 SR
Queue Stats
124W - 124L
1,497 Elo+
Party 2
Nu Wa
Nu Wa
Jack0nRig
Nu Wa
Level 107
God Stats
3W - 2L
1,657 SR
Queue Stats
33W - 36L
1,518 Elo+
Solo
Jormungandr
Jormungandr
Karichelyn
Jormungandr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 48L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
crryanmagician21
Zhong Kui
Level 98
God Stats
6W - 6L
1,564 SR
Queue Stats
109W - 108L
1,506 Elo+
Party 2
Chang'e
Chang'e
phantom mic234
Chang'e
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 68L
1,503 Elo+
Solo
Team Averages
Level 101
1,536 SR
1,506 Elo+

VS

Team Averages
Level 104
1,631 SR
1,506 Elo+
Ra
Ra
CallMeHemp
Ra
Level 109
God Stats
3W - 3L
1,636 SR
Queue Stats
163W - 137L
1,529 Elo+
Party 1
Osiris
Osiris
Ryan_Heissler
Osiris
Level 126
God Stats
7W - 5L
1,558 SR
Queue Stats
131W - 130L
1,502 Elo+
Solo
Mulan
Mulan
XxStepbroTTV
Mulan
Level 86
God Stats
15W - 8L
1,722 SR
Queue Stats
106W - 97L
1,512 Elo+
Solo
Nemesis
Nemesis
iDxKrypton
Nemesis
Level 127
God Stats
5W - 6L
1,593 SR
Queue Stats
96W - 91L
1,458 Elo+
Solo
Freya
Freya
ttvmikebadluck
Freya
Level 72
God Stats
7W - 6L
1,648 SR
Queue Stats
164W - 161L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chaotic123
Hercules
12
5 / 1 / 2
7,056
641
6,902
8,853
3,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Jack0nRig
Nu Wa
12
2 / 1 / 1
6,852
623
3,658
3,879
779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Karichelyn
Jormungandr
12
2 / 1 / 3
7,142
649
5,608
13,116
6,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
11
3 / 2 / 4
6,589
599
8,447
6,218
4,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
5 / 4 / 0
6,436
585
3,391
8,925
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
6,583
598
3,271
6,360
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 4 / 1
5,795
527
5,723
8,372
4,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 3
5,630
512
4,451
10,919
5,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
iDxKrypton
Nemesis
11
1 / 1 / 3
6,023
548
2,857
6,603
2,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

11
4 / 3 / 0
6,236
567
7,323
9,423
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
17
Kills
8
9
Deaths
17
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Hercules
Chaotic123
Hercules
5
1
2
6
W
Nu Wa
Jack0nRig
Nu Wa
2
1
1
2.5
W
Jormungandr
Karichelyn
Jormungandr
2
1
3
3.5
L
0
4
1
0.13
L
0
5
3
0.3
W
Zhong Kui
3
2
4
2.5
L
Nemesis
iDxKrypton
Nemesis
1
1
3
2.5
W
5
4
0
1.25
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,006
Damage
23,625
40,991
Taken
41,677
16,713
Mitigated
17,467
15,500
Healing
11,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,271
584
36
687
6,360
1,784
0
4,398
1,962
50,790
0
W
Hercules
Chaotic123
Hercules
6,902
2,643
0
1,684
8,853
3,468
721
3,134
5,719
0
34,220
W
Nu Wa
Jack0nRig
Nu Wa
3,658
422
0
1,500
3,879
779
668
1,130
2,525
40,154
1,834
W
Jormungandr
Karichelyn
Jormungandr
5,608
1,946
0
5,585
13,116
6,221
0
1,186
11,088
48,100
0
L
5,723
1,304
0
3,370
8,372
4,789
0
4,891
3,481
0
38,062
L
4,451
497
0
1,937
10,919
5,840
0
4,661
6,258
0
20,545
W
Zhong Kui
8,447
2,599
0
2,303
6,218
4,287
0
3,389
2,829
32,930
5,131
L
Nemesis
iDxKrypton
Nemesis
2,857
970
0
1,586
6,603
2,064
0
3,002
3,601
0
44,252
W
3,391
270
320
4,108
8,925
1,958
0
1,594
7,203
31,201
0
L
7,323
2,308
0
3,983
9,423
2,990
0
3,301
6,122
38,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,075
Gold Earned
30,267
339
Minions Killed
327
0
Camps Cleared
0
1,095,943
Distance Traveled
1,122,509
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,583
598
91
8
0
229,481
0
W
Hercules
7,056
641
62
6
0
248,915
0
W
Nu Wa
6,852
623
81
7
0
216,703
0
W
Jormungandr
7,142
649
79
7
0
190,742
0
L
Osiris
5,795
527
64
6
0
216,185
2
L
Mulan
5,630
512
36
3
0
220,230
0
W
Zhong Kui
6,589
599
60
5
0
205,847
0
L
Nemesis
6,023
548
76
7
0
250,990
0
W
Chang'e
6,436
585
57
5
0
233,736
0
L
Freya
6,236
567
60
5
0
205,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role