Player Matchup

Neith
Neith
 
Neith
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
AWWUBISS
Eset
Level 182
God Stats
6W - 0L
1,328 SR
Queue Stats
141W - 36L
1,884 Elo+
Party 1
Team Averages
Level 199
1,443 SR
1,628 Elo+

VS

Team Averages
Level 85
1,572 SR
1,479 Elo+
Aphrodite
Aphrodite
CrysisXx
Aphrodite
Level 105
God Stats
6W - 5L
1,584 SR
Queue Stats
35W - 28L
1,471 Elo+
Party 2
Nu Wa
Nu Wa
LordxXBladez
Nu Wa
Level 67
God Stats
1W - 1L
1,721 SR
Queue Stats
8W - 11L
1,441 Elo+
Party 2
Achilles
Achilles
Phesos
Achilles
Level 83
God Stats
1W - 4L
1,410 SR
Queue Stats
16W - 12L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
6 / 0 / 12
9,173
917
12,096
9,320
7,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
 
Sun Wukong
14
5 / 0 / 14
8,932
893
10,015
12,673
9,647
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
14
8 / 1 / 10
9,220
922
13,259
5,157
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CrysisXx
Aphrodite
10
0 / 5 / 1
6,429
643
2,365
12,199
7,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

12
1 / 6 / 0
7,596
760
5,582
9,559
2,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Phesos
Achilles
10
0 / 8 / 1
6,301
630
5,891
16,544
9,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
3
19
Kills
1
1
Deaths
19
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
12
12
W
Sun Wukong
 
Sun Wukong
5
0
14
12
W
Eset
8
1
10
13
L
Aphrodite
CrysisXx
Aphrodite
0
5
1
0.1
L
1
6
0
0.17
L
Achilles
Phesos
Achilles
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,370
Damage
13,838
27,150
Taken
38,302
19,253
Mitigated
18,994
11,881
Healing
7,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,096
1,757
0
5,692
9,320
7,924
697
2,928
5,924
0
29,595
W
Sun Wukong
 
Sun Wukong
10,015
2,076
0
4,387
12,673
9,647
659
3,046
9,437
0
31,948
W
Eset
13,259
299
372
1,430
5,157
1,682
906
2,369
2,627
49,585
0
L
Aphrodite
CrysisXx
Aphrodite
2,365
91
1,517
3,824
12,199
7,128
0
4,566
6,462
13,201
0
L
5,582
2,159
0
680
9,559
2,542
0
3,058
6,054
27,893
0
L
Achilles
Phesos
Achilles
5,891
941
0
1,897
16,544
9,324
0
4,654
10,337
372
15,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,325
Gold Earned
20,326
153
Minions Killed
78
0
Camps Cleared
0
618,393
Distance Traveled
489,715
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,173
917
40
4
0
211,693
0
W
Sun Wukong
8,932
893
35
4
0
221,337
0
W
Eset
9,220
922
78
8
0
185,363
0
L
Aphrodite
6,429
643
29
3
0
163,873
0
L
Nu Wa
7,596
760
34
3
0
164,483
4
L
Achilles
6,301
630
15
2
0
161,359
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role