Player Matchup

Bellona
Bellona
BUTTSTIN165
Bellona
Level 65
God Stats
1W - 2L
1,813 SR
Queue Stats
41W - 41L
1,429 Elo+
Party 2
Hel
Hel
Mercenary800000
Hel
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 70L
1,488 Elo+
Party 2
Athena
Athena
OGDon2814
Athena
Level 16
God Stats
0W - 2L
1,228 SR
Queue Stats
27W - 37L
1,296 Elo+
Party 2
Rama
Rama
VersesThaWorld
Rama
Level 121
God Stats
0W - 2L
1,292 SR
Queue Stats
125W - 121L
1,481 Elo+
Solo
Maui
Maui
iTeamKilledYou-
Maui
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 75L
1,472 Elo+
Party 2
Team Averages
Level 84
1,467 SR
1,433 Elo+

VS

Team Averages
Level 132
1,659 SR
1,413 Elo+
Hel
Hel
Huasi
Hel
Level 129
God Stats
13W - 9L
1,357 SR
Queue Stats
451W - 454L
1,382 Elo+
Party 1
Nike
Nike
MessiGOAT
Nike
Level 158
God Stats
10W - 2L
1,984 SR
Queue Stats
200W - 211L
1,480 Elo+
Party 1
Vulcan
Vulcan
io BeRsErKeR oi
Vulcan
Level 128
God Stats
4W - 2L
1,728 SR
Queue Stats
144W - 133L
1,449 Elo+
Solo
Kumbhakarna
Kumbhakarna
kavoossi
Kumbhakarna
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,277 Elo+
Solo
Hun Batz
Hun Batz
shadowbud-420
Hun Batz
Level 142
God Stats
4W - 1L
1,729 SR
Queue Stats
353W - 378L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BUTTSTIN165
Bellona
10
0 / 3 / 2
7,617
448
3,590
9,594
7,229
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

19
5 / 5 / 6
10,439
614
14,063
22,656
12,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
OGDon2814
Athena
17
2 / 8 / 7
9,745
573
6,520
28,652
33,936
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

18
2 / 6 / 3
9,824
578
10,114
16,944
7,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
3 / 5 / 9
11,625
684
8,150
23,608
28,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Huasi
Hel
19
1 / 1 / 16
11,457
674
7,431
14,571
8,496
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
17
5 / 5 / 14
11,775
693
20,575
22,941
14,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
10 / 1 / 10
13,268
780
34,347
10,528
5,227
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
kavoossi
Kumbhakarna
20
3 / 1 / 13
13,089
770
7,502
22,183
19,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hun Batz
shadowbud-420
Hun Batz
18
8 / 6 / 13
12,697
747
23,382
17,319
8,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
93
12
Kills
27
27
Deaths
14
27
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Bellona
BUTTSTIN165
Bellona
0
3
2
0.33
W
Hel
Huasi
Hel
1
1
16
9
L
5
5
6
1.6
W
Nike
5
5
14
2.4
L
Athena
OGDon2814
Athena
2
8
7
0.69
L
2
6
3
0.58
L
3
5
9
1.5
W
10
1
10
15
W
Kumbhakarna
kavoossi
Kumbhakarna
3
1
13
9.5
W
Hun Batz
shadowbud-420
Hun Batz
8
6
13
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,437
Damage
93,237
101,454
Taken
87,542
89,978
Mitigated
56,178
48,382
Healing
44,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BUTTSTIN165
Bellona
3,590
219
373
1,002
9,594
7,229
0
4,909
4,685
0
6,167
W
Hel
Huasi
Hel
7,431
1,309
14,707
8,821
14,571
8,496
1,066
7,000
7,491
19,068
0
L
14,063
108
24,886
14,191
22,656
12,532
0
8,746
13,910
33,498
0
W
Nike
20,575
1,081
2,345
4,565
22,941
14,162
952
7,260
15,557
0
37,824
L
Athena
OGDon2814
Athena
6,520
1,056
0
0
28,652
33,936
0
16,781
11,871
14,296
333
L
10,114
7,321
2,138
2,870
16,944
7,692
0
6,623
10,321
0
30,086
L
8,150
992
808
2,114
23,608
28,589
0
11,576
11,948
25,453
0
W
34,347
1,389
0
1,335
10,528
5,227
1,713
3,173
7,272
63,777
394
W
Kumbhakarna
kavoossi
Kumbhakarna
7,502
595
3,650
5,449
22,183
19,559
892
5,733
14,015
22,286
2,597
W
Hun Batz
shadowbud-420
Hun Batz
23,382
2,727
777
2,370
17,319
8,734
1,727
5,495
11,702
0
40,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,250
Gold Earned
62,286
130
Minions Killed
184
0
Camps Cleared
0
1,220,255
Distance Traveled
1,656,031
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,617
448
6
0
0
94,353
0
W
Hel
11,457
674
18
1
0
296,714
0
L
Hel
10,439
614
41
2
0
317,418
0
W
Nike
11,775
693
34
2
0
344,851
0
L
Athena
9,745
573
13
1
0
280,113
0
L
Rama
9,824
578
41
2
0
218,160
0
L
Maui
11,625
684
29
2
0
310,211
0
W
Vulcan
13,268
780
67
4
0
357,945
0
W
Kumbhakarna
13,089
770
41
2
0
324,495
0
W
Hun Batz
12,697
747
24
1
0
332,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role