Player Matchup

Jormungandr
Jormungandr
AboutDust
Jormungandr
Level 102
God Stats
2W - 1L
1,543 SR
Queue Stats
45W - 40L
1,465 Elo+
Party 2
Chaac
Chaac
Dr_Gottwald
Chaac
Level 109
God Stats
14W - 15L
1,474 SR
Queue Stats
171W - 180L
1,510 Elo+
Solo
Ra
Ra
FlavoredToast
Ra
Level 155
God Stats
12W - 5L
1,567 SR
Queue Stats
78W - 69L
1,574 Elo+
Party 2
Ne Zha
Ne Zha
KINGOREO
Ne Zha
Level 141
God Stats
1W - 1L
1,326 SR
Queue Stats
64W - 54L
1,558 Elo+
Party 2
Nu Wa
Nu Wa
l AEGORA l
Nu Wa
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,340 Elo+
Solo
Team Averages
Level 107
1,482 SR
1,489 Elo+

VS

Team Averages
Level 98
1,483 SR
1,492 Elo+
Izanami
Izanami
Brazzen2727
Izanami
Level 67
God Stats
50W - 58L
1,431 SR
Queue Stats
88W - 119L
1,457 Elo+
Solo
Hera
Hera
Crackypenguins
Hera
Level 117
God Stats
0W - 1L
1,717 SR
Queue Stats
48W - 43L
1,735 Elo+
Solo
Raijin
Raijin
DonPocho96
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,320 Elo+
Solo
Mulan
Mulan
PrinceAzmodeouz
Mulan
Level 172
God Stats
0W - 1L
1,285 SR
Queue Stats
7W - 12L
1,450 Elo+
Party 1
Fenrir
Fenrir
RegretfulPriest
Fenrir
Level 105
God Stats
9W - 12L
1,481 SR
Queue Stats
37W - 40L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AboutDust
Jormungandr
15
3 / 1 / 10
9,118
912
10,955
8,079
9,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 0 / 8
9,590
959
6,732
8,457
7,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 2 / 7
9,872
987
6,619
7,778
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
KINGOREO
Ne Zha
16
6 / 3 / 7
9,655
966
9,222
7,503
3,026
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
14
1 / 1 / 4
8,695
870
4,954
2,039
614
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Brazzen2727
Izanami
12
0 / 2 / 2
7,569
757
700
4,310
1,539
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 3 / 1
8,189
819
4,663
6,147
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
DonPocho96
Raijin
14
1 / 8 / 3
8,509
851
4,646
10,125
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 2 / 2
9,268
927
9,963
13,458
8,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 3 / 3
9,031
903
4,173
9,976
3,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
18
Kills
7
7
Deaths
18
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AboutDust
Jormungandr
3
1
10
8
L
Izanami
Brazzen2727
Izanami
0
2
2
0.5
L
0
3
1
0.17
L
Raijin
DonPocho96
Raijin
1
8
3
0.31
W
4
0
8
8
W
4
2
7
3.75
W
Ne Zha
KINGOREO
Ne Zha
6
3
7
3.17
L
4
2
2
2.5
L
2
3
3
1.17
W
Nu Wa
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,482
Damage
24,145
33,856
Taken
44,016
23,794
Mitigated
19,327
11,165
Healing
8,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AboutDust
Jormungandr
10,955
925
0
950
8,079
9,731
404
2,536
5,401
23,285
2,707
L
Izanami
Brazzen2727
Izanami
700
254
0
238
4,310
1,539
0
2,543
1,677
0
4,495
L
4,663
833
0
500
6,147
2,151
0
2,564
3,197
27,936
0
L
Raijin
DonPocho96
Raijin
4,646
249
0
250
10,125
3,283
160
4,008
5,628
20,181
0
W
6,732
482
0
3,568
8,457
7,169
0
3,114
5,116
0
25,432
W
6,619
513
1,771
3,170
7,778
3,254
106
2,162
5,479
38,176
92
W
Ne Zha
KINGOREO
Ne Zha
9,222
2,005
0
764
7,503
3,026
0
1,015
6,266
0
28,282
L
9,963
941
0
5,080
13,458
8,594
0
7,443
5,537
0
24,377
L
4,173
781
0
2,288
9,976
3,760
0
3,368
6,240
0
24,879
W
Nu Wa
4,954
1,407
623
319
2,039
614
121
482
1,518
10,562
203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,930
Gold Earned
42,566
225
Minions Killed
196
0
Camps Cleared
0
1,019,004
Distance Traveled
925,195
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,118
912
38
4
0
186,729
0
L
Izanami
7,569
757
7
1
0
150,417
0
L
Hera
8,189
819
64
6
0
203,579
0
L
Raijin
8,509
851
50
5
0
159,388
0
W
Chaac
9,590
959
52
5
0
233,326
0
W
Ra
9,872
987
77
8
0
215,111
0
W
Ne Zha
9,655
966
34
3
0
190,199
0
L
Mulan
9,268
927
32
3
0
210,189
0
L
Fenrir
9,031
903
43
4
0
201,622
0
W
Nu Wa
8,695
870
24
2
0
193,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role