Player Matchup

Medusa
Medusa
 
Medusa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
XxST4RK1LL3RxX
Camazotz
Level 124
God Stats
2W - 1L
1,296 SR
Queue Stats
105W - 56L
1,614 Elo+
Solo
Kuzenbo
Kuzenbo
YikingsPirate
Kuzenbo
Level 55
God Stats
12W - 11L
1,360 SR
Queue Stats
104W - 101L
1,409 Elo+
Party 2
Team Averages
Level 95
1,385 SR
1,508 Elo+

VS

Team Averages
Level 134
1,451 SR
1,472 Elo+
Izanami
Izanami
ArrowsLogic
Izanami
Level 144
God Stats
121W - 125L
1,552 SR
Queue Stats
437W - 442L
1,570 Elo+
Solo
Nox
Nox
Kuroplays_
Nox
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 135L
1,439 Elo+
Party 1
Cerberus
Cerberus
mehlah550
Cerberus
Level 153
God Stats
0W - 2L
1,301 SR
Queue Stats
39W - 51L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
7 / 0 / 6
9,247
925
9,715
4,707
1,818
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Camazotz
14
6 / 2 / 6
8,841
884
9,340
9,428
3,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
12
0 / 2 / 12
7,498
750
3,958
6,300
6,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArrowsLogic
Izanami
12
2 / 4 / 1
7,218
722
6,140
8,251
2,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 4 / 0
6,278
628
2,243
7,115
2,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
mehlah550
Cerberus
11
1 / 5 / 3
6,699
670
3,556
12,871
6,169
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
13
Kills
4
4
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
0
6
10
L
Izanami
ArrowsLogic
Izanami
2
4
1
0.63
L
1
4
0
0.25
W
Camazotz
6
2
6
4.5
W
Kuzenbo
0
2
12
3
L
Cerberus
mehlah550
Cerberus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,013
Damage
11,939
20,435
Taken
28,237
11,890
Mitigated
11,211
5,870
Healing
1,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,715
3,332
0
1,868
4,707
1,818
1,552
1,059
3,648
0
43,350
L
Izanami
ArrowsLogic
Izanami
6,140
2,674
0
589
8,251
2,479
0
706
7,252
0
30,677
L
2,243
265
0
0
7,115
2,563
0
575
6,441
12,977
0
W
Camazotz
9,340
1,349
0
3,639
9,428
3,325
195
2,774
6,654
0
35,002
W
Kuzenbo
3,958
1,646
0
363
6,300
6,747
353
2,030
4,270
9,997
296
L
Cerberus
mehlah550
Cerberus
3,556
262
0
1,337
12,871
6,169
0
2,105
10,421
14,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,586
Gold Earned
20,195
140
Minions Killed
102
0
Camps Cleared
0
589,209
Distance Traveled
492,337
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,247
925
62
6
0
217,208
0
L
Izanami
7,218
722
63
6
0
174,587
1
L
Nox
6,278
628
15
2
0
155,653
0
W
Camazotz
8,841
884
62
6
0
193,298
0
W
Kuzenbo
7,498
750
16
2
0
178,703
4
L
Cerberus
6,699
670
24
2
0
162,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role