Player Matchup

Cerberus
Cerberus
DarkOp
Cerberus
Level 119
God Stats
4W - 2L
1,531 SR
Queue Stats
269W - 258L
1,499 Elo+
Solo
Anhur
Anhur
Juju_395
Anhur
Level 117
God Stats
2W - 0L
1,781 SR
Queue Stats
58W - 58L
1,456 Elo+
Solo
Nike
Nike
MuffinMafia06
Nike
Level 140
God Stats
7W - 9L
1,515 SR
Queue Stats
207W - 217L
1,431 Elo+
Solo
Awilix
Awilix
WOLVI2005
Awilix
Level 89
God Stats
2W - 1L
1,484 SR
Queue Stats
59W - 77L
1,455 Elo+
Solo
Sol
Sol
l1 Chris l1
Sol
Level 103
God Stats
2W - 1L
1,376 SR
Queue Stats
35W - 31L
1,467 Elo+
Solo
Team Averages
Level 114
1,537 SR
1,462 Elo+

VS

Team Averages
Level 94
1,715 SR
1,496 Elo+
Fenrir
Fenrir
CeenB
Fenrir
Level 124
God Stats
2W - 1L
1,675 SR
Queue Stats
120W - 107L
1,514 Elo+
Solo
Jing Wei
Jing Wei
Mommy_Widow0
Jing Wei
Level 87
God Stats
4W - 5L
1,847 SR
Queue Stats
292W - 255L
1,512 Elo+
Solo
Bake Kujira
Bake Kujira
Moparmayhem4
Bake Kujira
Level 81
God Stats
2W - 1L
1,824 SR
Queue Stats
106W - 100L
1,444 Elo+
Solo
Ix Chel
Ix Chel
PeanutLad100
Ix Chel
Level 112
God Stats
14W - 8L
1,644 SR
Queue Stats
98W - 96L
1,489 Elo+
Solo
Bakasura
Bakasura
TheDuelyant
Bakasura
Level 65
God Stats
20W - 15L
1,585 SR
Queue Stats
111W - 97L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarkOp
Cerberus
16
4 / 0 / 16
10,880
604
11,283
14,971
14,334
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
Juju_395
Anhur
18
8 / 1 / 6
11,972
665
14,184
9,065
4,205
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 4 / 6
11,140
619
15,681
17,741
11,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
WOLVI2005
Awilix
19
5 / 1 / 5
10,860
603
6,832
14,634
6,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
2 / 5 / 0
10,728
596
7,180
13,015
3,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CeenB
Fenrir
15
4 / 3 / 2
8,977
499
15,443
18,228
13,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
Mommy_Widow0
Jing Wei
13
0 / 6 / 1
7,633
424
6,394
15,168
3,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bake Kujira
Moparmayhem4
Bake Kujira
12
0 / 6 / 1
7,814
434
3,061
15,587
11,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ix Chel
PeanutLad100
Ix Chel
10
0 / 4 / 2
7,083
394
4,230
7,270
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
TheDuelyant
Bakasura
15
5 / 8 / 0
9,134
507
8,695
18,207
5,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
27
Kills
9
11
Deaths
27
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CeenB
Fenrir
4
3
2
1.67
W
Cerberus
DarkOp
Cerberus
4
0
16
12
W
Anhur
Juju_395
Anhur
8
1
6
11
L
Jing Wei
Mommy_Widow0
Jing Wei
0
6
1
0.08
L
Bake Kujira
Moparmayhem4
Bake Kujira
0
6
1
0.08
W
8
4
6
2.75
L
Ix Chel
PeanutLad100
Ix Chel
0
4
2
0.25
L
Bakasura
TheDuelyant
Bakasura
5
8
0
0.63
W
Awilix
WOLVI2005
Awilix
5
1
5
7.5
W
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,160
Damage
37,823
69,426
Taken
74,460
40,565
Mitigated
34,800
24,370
Healing
13,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CeenB
Fenrir
15,443
2,518
0
2,869
18,228
13,032
0
4,998
13,139
0
57,898
W
Cerberus
DarkOp
Cerberus
11,283
943
0
4,825
14,971
14,334
226
2,186
12,190
36,073
2,286
W
Anhur
Juju_395
Anhur
14,184
9,337
0
4,846
9,065
4,205
3,881
1,038
7,925
0
98,655
L
Jing Wei
Mommy_Widow0
Jing Wei
6,394
4,674
0
3,384
15,168
3,673
0
3,713
11,148
0
59,515
L
Bake Kujira
Moparmayhem4
Bake Kujira
3,061
1,547
0
800
15,587
11,110
0
4,566
10,717
30,789
0
W
15,681
1,143
0
6,246
17,741
11,740
136
2,403
14,151
189
70,275
L
Ix Chel
PeanutLad100
Ix Chel
4,230
653
135
886
7,270
1,496
0
1,315
5,444
30,714
0
L
Bakasura
TheDuelyant
Bakasura
8,695
5,321
0
5,694
18,207
5,489
0
3,450
14,449
0
44,535
W
Awilix
WOLVI2005
Awilix
6,832
2,634
0
3,079
14,634
6,877
475
901
12,940
0
105,555
W
7,180
3,076
0
5,374
13,015
3,409
3,198
954
11,493
73,759
12,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,580
Gold Earned
40,641
621
Minions Killed
376
0
Camps Cleared
0
1,839,390
Distance Traveled
1,724,082
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,977
499
87
5
0
360,149
4
W
Cerberus
10,880
604
62
3
0
400,036
4
W
Anhur
11,972
665
168
9
0
324,342
3
L
Jing Wei
7,633
424
95
5
0
340,226
0
L
Bake Kujira
7,814
434
49
3
0
355,847
2
W
Nike
11,140
619
108
6
0
371,612
0
L
Ix Chel
7,083
394
61
3
0
234,758
0
L
Bakasura
9,134
507
84
5
0
433,102
3
W
Awilix
10,860
603
156
9
0
425,854
0
W
Sol
10,728
596
127
7
0
317,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role