Player Matchup

Janus
Janus
Silver II
xarliealb
Janus
Silver II
Level 156
God Stats
6W - 4L
1,381 SR
Queue Stats
87W - 208L
1,206 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 156
1,381 SR
1,206 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 128
1,778 SR
971 MMR
Geb
Geb
Bronze V
malikoo
Geb
Bronze V
Level 128
God Stats
0W - 1L
1,778 SR
Queue Stats
4W - 13L
971 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
xarliealb
Janus
12
0 / 1 / 0
7,211
1,030
905
3,158
1,470
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BellonaBaron SamediAh Muzen CabUllrBakasura

VS

Bans
Xing TianAnubisSurtrBastetLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
8
1 / 0 / 0
5,636
805
1,375
3,024
1,381
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Geb
1
0
0
1
W
Janus
xarliealb
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

905
Damage
1,375
3,158
Taken
3,024
1,470
Mitigated
1,381
443
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
1,375
217
0
0
3,024
1,381
0
816
2,208
7,098
0
W
Janus
xarliealb
Janus
905
209
0
443
3,158
1,470
684
2,147
1,011
26,907
1,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,211
Gold Earned
5,636
71
Minions Killed
9
6
Camps Cleared
0
126,970
Distance Traveled
93,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,636
805
9
1
0
93,607
0
W
Janus
7,211
1,030
71
10
6
126,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role