Player Matchup

Bacchus
Bacchus
AcEofHeaRTSs836
Bacchus
Level 108
God Stats
14W - 10L
1,603 SR
Queue Stats
680W - 682L
1,510 Elo+
Solo
Ix Chel
Ix Chel
JustFxrShow
Ix Chel
Level 102
God Stats
6W - 6L
1,463 SR
Queue Stats
342W - 356L
1,520 Elo+
Solo
Bastet
Bastet
TripleOG02
Bastet
Level 125
God Stats
3W - 6L
1,365 SR
Queue Stats
109W - 108L
1,485 Elo+
Solo
Team Averages
Level 112
1,477 SR
1,505 Elo+

VS

Team Averages
Level 84
1,510 SR
1,503 Elo+
Ix Chel
Ix Chel
JazzLuxus
Ix Chel
Level 61
God Stats
27W - 18L
1,748 SR
Queue Stats
238W - 232L
1,489 Elo+
Solo
Hou Yi
Hou Yi
MasonIsSlick
Hou Yi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,567 Elo+
Solo
Cerberus
Cerberus
WendysOfficial
Cerberus
Level 103
God Stats
0W - 2L
1,281 SR
Queue Stats
78W - 85L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 4
9,256
771
9,505
12,424
13,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
JustFxrShow
Ix Chel
16
3 / 0 / 6
9,487
791
12,356
3,652
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
TripleOG02
Bastet
14
2 / 4 / 6
8,900
742
7,052
7,414
2,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
JazzLuxus
Ix Chel
13
0 / 3 / 4
7,684
640
3,886
7,861
2,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
14
2 / 5 / 2
7,942
662
5,753
10,375
3,044
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
12
3 / 2 / 1
7,812
651
5,407
14,038
11,757
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
10
Kills
5
5
Deaths
10
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
Ix Chel
JazzLuxus
Ix Chel
0
3
4
0.67
W
Ix Chel
JustFxrShow
Ix Chel
3
0
6
6
L
Hou Yi
2
5
2
0.6
W
Bastet
TripleOG02
Bastet
2
4
6
1.25
L
Cerberus
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,913
Damage
15,046
23,490
Taken
32,274
17,359
Mitigated
17,113
7,276
Healing
3,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,505
518
0
2,454
12,424
13,472
180
4,269
8,155
19,087
1,054
L
Ix Chel
JazzLuxus
Ix Chel
3,886
146
685
485
7,861
2,312
0
5,188
2,342
22,762
0
W
Ix Chel
JustFxrShow
Ix Chel
12,356
1,639
2,153
1,573
3,652
1,541
354
1,683
1,969
49,577
425
L
Hou Yi
5,753
1,758
0
772
10,375
3,044
0
5,660
4,232
0
30,899
W
Bastet
TripleOG02
Bastet
7,052
1,370
0
1,096
7,414
2,346
503
3,115
4,299
0
38,127
L
Cerberus
5,407
342
0
1,779
14,038
11,757
0
9,141
4,248
17,470
712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,643
Gold Earned
23,438
166
Minions Killed
155
0
Camps Cleared
0
723,740
Distance Traveled
572,474
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,256
771
30
3
0
248,845
0
L
Ix Chel
7,684
640
59
5
0
175,983
0
W
Ix Chel
9,487
791
92
8
0
233,418
0
L
Hou Yi
7,942
662
59
5
0
184,863
0
W
Bastet
8,900
742
44
4
0
241,477
0
L
Cerberus
7,812
651
37
3
0
211,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role