Player Matchup

Ix Chel
Ix Chel
Diamond V
CleverFoal68561
Ix Chel
Diamond V
Level 159
God Stats
1W - 3L
1,366 SR
Queue Stats
119W - 106L
2,092 MMR
Party 1
Cthulhu
Cthulhu
Platinum III
KGoody24
Cthulhu
Platinum III
Level 121
God Stats
36W - 34L
1,647 SR
Queue Stats
305W - 338L
1,865 MMR
Solo
Neith
Neith
Platinum III
mevsec
Neith
Platinum III
Level 158
God Stats
6W - 14L
1,491 SR
Queue Stats
423W - 444L
1,831 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,501 SR
1,929 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,592 SR
1,865 MMR
Thor
Thor
Diamond V
YoTeDoyDuro
Thor
Diamond V
Level 198
God Stats
2W - 0L
1,627 SR
Queue Stats
54W - 37L
1,925 MMR
Solo
Eset
Eset
Platinum V
best chaac
Eset
Platinum V
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,946 MMR
Party 2
Erlang Shen
Erlang Shen
Gold IV
krifts
Erlang Shen
Gold IV
Level 127
God Stats
12W - 7L
1,649 SR
Queue Stats
20W - 12L
1,724 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,510
626
4,022
9,264
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
KGoody24
Cthulhu
12
0 / 3 / 1
7,103
592
9,085
15,161
12,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
mevsec
Neith
11
0 / 6 / 1
7,128
594
4,823
10,010
2,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
ThothKuzenboAresAchillesNe Zha

VS

Bans
MulanBacchusHorusAtlasXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 5
9,786
816
7,826
10,576
5,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
5 / 0 / 9
9,962
830
17,191
7,012
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
krifts
Erlang Shen
13
1 / 1 / 11
8,582
715
6,130
12,587
7,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
1
Kills
14
14
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Cthulhu
KGoody24
Cthulhu
0
3
1
0.17
W
8
0
5
10.5
W
5
0
9
9.5
W
Erlang Shen
krifts
Erlang Shen
1
1
11
6.5
L
Neith
mevsec
Neith
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,930
Damage
31,147
34,435
Taken
30,175
17,541
Mitigated
16,035
5,536
Healing
10,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,022
384
831
1,347
9,264
2,623
0
4,246
4,554
29,795
0
L
Cthulhu
KGoody24
Cthulhu
9,085
621
93
2,629
15,161
12,578
0
6,788
7,396
26,510
0
W
7,826
468
0
3,371
10,576
5,470
1,108
5,495
5,078
0
38,504
W
17,191
1,231
661
2,722
7,012
2,856
390
2,700
4,305
50,970
0
W
Erlang Shen
krifts
Erlang Shen
6,130
2,060
0
3,249
12,587
7,709
706
4,989
7,585
0
24,344
L
Neith
mevsec
Neith
4,823
2,191
0
636
10,010
2,340
0
6,205
3,528
0
16,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,741
Gold Earned
28,330
120
Minions Killed
165
0
Camps Cleared
0
600,106
Distance Traveled
667,363
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,510
626
57
5
0
190,507
0
L
Cthulhu
7,103
592
13
1
0
233,424
6
W
Thor
9,786
816
52
4
0
235,104
0
W
Eset
9,962
830
68
6
0
226,148
0
W
Erlang Shen
8,582
715
45
4
0
206,111
0
L
Neith
7,128
594
50
4
0
176,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role