Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Thelightless22
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
TyroneIsBacck
Neith
Level 39
God Stats
21W - 27L
1,427 SR
Queue Stats
71W - 103L
1,392 Elo+
Party 2
Nu Wa
Nu Wa
gumballx14-
Nu Wa
Level 69
God Stats
25W - 29L
1,470 SR
Queue Stats
67W - 79L
1,421 Elo+
Party 2
Loki
Loki
sosxcryonic
Loki
Level 36
God Stats
0W - 1L
1,686 SR
Queue Stats
6W - 7L
1,540 Elo+
Solo
Team Averages
Level 31
1,517 SR
1,471 Elo+

VS

Team Averages
Level 108
1,678 SR
1,509 Elo+
Rama
Rama
 
Rama
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
BioKZatu
Yu Huang
Level 148
God Stats
2W - 2L
1,816 SR
Queue Stats
24W - 31L
1,550 Elo+
Party 1
Gilgamesh
Gilgamesh
JAY_671_GU
Gilgamesh
Level 17
God Stats
34W - 25L
1,878 SR
Queue Stats
99W - 112L
1,454 Elo+
Solo
Lancelot
Lancelot
wayside3121
Lancelot
Level 108
God Stats
1W - 0L
1,697 SR
Queue Stats
2W - 1L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
7
0 / 0 / 0
4,236
847
194
568
117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Thelightless22
Jormungandr
9
1 / 4 / 0
4,566
913
3,608
6,715
4,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 4 / 1
4,755
951
3,075
5,265
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 4 / 0
4,263
853
1,994
3,015
772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 2 / 1
4,713
943
699
2,379
673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
5 / 0 / 4
6,020
1,204
4,555
3,688
1,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
 
Cthulhu
10
3 / 1 / 5
5,412
1,082
3,740
4,618
3,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yu Huang
BioKZatu
Yu Huang
11
2 / 0 / 5
5,838
1,168
4,312
2,651
930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
JAY_671_GU
Gilgamesh
10
4 / 1 / 2
5,578
1,116
2,052
4,294
1,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Lancelot
wayside3121
Lancelot
9
0 / 1 / 5
4,922
984
1,923
3,171
1,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
14
14
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
0
0
0
W
Rama
 
Rama
5
0
4
7
W
Cthulhu
 
Cthulhu
3
1
5
5.5
W
Yu Huang
BioKZatu
Yu Huang
2
0
5
4.5
W
Gilgamesh
JAY_671_GU
Gilgamesh
4
1
2
5
L
Jormungandr
Thelightless22
Jormungandr
1
4
0
0.25
L
1
4
1
0.38
L
0
4
0
0
L
1
2
1
0.75
W
Lancelot
wayside3121
Lancelot
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,570
Damage
16,582
17,942
Taken
18,422
7,303
Mitigated
7,862
1,144
Healing
3,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
194
0
0
130
568
117
0
171
362
0
539
W
Rama
 
Rama
4,555
2,931
0
727
3,688
1,158
50
927
2,729
0
16,681
W
Cthulhu
 
Cthulhu
3,740
254
210
602
4,618
3,235
0
1,197
3,387
10,509
0
W
Yu Huang
BioKZatu
Yu Huang
4,312
402
0
431
2,651
930
0
1,590
1,017
18,306
0
W
Gilgamesh
JAY_671_GU
Gilgamesh
2,052
282
0
779
4,294
1,518
251
800
3,484
0
9,554
L
Jormungandr
Thelightless22
Jormungandr
3,608
800
0
204
6,715
4,221
0
4,289
2,269
6,958
0
L
3,075
827
0
480
5,265
1,520
0
1,386
3,720
0
7,124
L
1,994
393
0
80
3,015
772
0
429
2,586
2,328
0
L
699
194
0
250
2,379
673
0
1,390
953
0
4,613
W
Lancelot
wayside3121
Lancelot
1,923
60
0
392
3,171
1,021
0
873
2,203
0
7,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,533
Gold Earned
27,770
24
Minions Killed
102
0
Camps Cleared
0
268,473
Distance Traveled
541,476
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
4,236
847
0
0
0
16,919
0
W
Rama
6,020
1,204
28
6
0
102,229
0
W
Cthulhu
5,412
1,082
12
2
0
108,477
0
W
Yu Huang
5,838
1,168
35
7
0
104,720
0
W
Gilgamesh
5,578
1,116
17
3
0
112,236
0
L
Jormungandr
4,566
913
7
1
0
82,644
2
L
Neith
4,755
951
6
1
0
87,546
0
L
Nu Wa
4,263
853
0
0
0
28,478
0
L
Loki
4,713
943
11
2
0
52,886
0
W
Lancelot
4,922
984
10
2
0
113,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role