Player Matchup

Chernobog
Chernobog
Brotherhanky
Chernobog
Level 102
God Stats
9W - 10L
1,573 SR
Queue Stats
143W - 124L
1,608 Elo+
Party 3
Surtr
Surtr
Inuki
Surtr
Level 124
God Stats
6W - 10L
1,644 SR
Queue Stats
134W - 164L
1,468 Elo+
Party 1
Athena
Athena
Kesisara
Athena
Level 142
God Stats
1W - 5L
1,487 SR
Queue Stats
57W - 80L
1,450 Elo+
Party 1
Scylla
Scylla
TBS x SwiFTy
Scylla
Level 122
God Stats
38W - 53L
1,390 SR
Queue Stats
382W - 381L
1,526 Elo+
Solo
Mercury
Mercury
stortiltarn
Mercury
Level 66
God Stats
1W - 1L
1,732 SR
Queue Stats
45W - 40L
1,511 Elo+
Party 3
Team Averages
Level 111
1,565 SR
1,513 Elo+

VS

Team Averages
Level 76
1,667 SR
1,518 Elo+
Hachiman
Hachiman
Moons dance
Hachiman
Level 125
God Stats
7W - 6L
1,578 SR
Queue Stats
818W - 804L
1,481 Elo+
Solo
Da Ji
Da Ji
TwisterKill
Da Ji
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 46L
1,548 Elo+
Party 2
Ymir
Ymir
marcusdilo
Ymir
Level 49
God Stats
119W - 92L
1,597 SR
Queue Stats
126W - 107L
1,539 Elo+
Party 4
Cthulhu
Cthulhu
venmonk
Cthulhu
Level 23
God Stats
4W - 1L
1,686 SR
Queue Stats
24W - 24L
1,472 Elo+
Party 2
Ix Chel
Ix Chel
x1xPastinax1x
Ix Chel
Level 126
God Stats
31W - 9L
1,972 SR
Queue Stats
135W - 119L
1,550 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Brotherhanky
Chernobog
14
4 / 1 / 1
8,066
538
9,146
8,438
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Surtr
Inuki
Surtr
11
0 / 4 / 0
6,860
457
7,058
14,451
11,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Kesisara
Athena
12
0 / 1 / 3
7,328
489
3,549
11,913
11,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
13
1 / 2 / 0
7,700
513
4,115
6,641
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
stortiltarn
Mercury
13
1 / 7 / 1
7,200
480
4,295
14,014
4,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Moons dance
Hachiman
15
0 / 3 / 1
8,306
554
5,864
9,187
2,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 1 / 2
8,769
585
5,639
9,694
4,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
0 / 0 / 5
7,910
527
2,840
7,872
6,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
venmonk
Cthulhu
13
1 / 1 / 7
7,884
526
9,361
12,004
9,835
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ix Chel
16
8 / 1 / 0
9,822
655
13,381
9,317
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
15
15
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Brotherhanky
Chernobog
4
1
1
4.5
L
Surtr
Inuki
Surtr
0
4
0
0
L
Athena
Kesisara
Athena
0
1
3
1.5
W
Hachiman
Moons dance
Hachiman
0
3
1
0.17
L
Scylla
1
2
0
0.5
W
6
1
2
7
W
0
0
5
2.5
L
Mercury
stortiltarn
Mercury
1
7
1
0.21
W
Cthulhu
venmonk
Cthulhu
1
1
7
4.5
W
Ix Chel
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,163
Damage
37,085
55,457
Taken
48,074
31,736
Mitigated
27,315
11,005
Healing
14,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Brotherhanky
Chernobog
9,146
4,621
0
3,193
8,438
2,667
330
2,651
5,787
0
61,319
L
Surtr
Inuki
Surtr
7,058
1,722
0
3,885
14,451
11,020
0
8,968
5,483
739
38,141
L
Athena
Kesisara
Athena
3,549
684
0
1,782
11,913
11,759
0
3,099
8,814
28,771
0
W
Hachiman
Moons dance
Hachiman
5,864
2,392
0
2,963
9,187
2,819
201
1,802
7,385
0
71,535
L
Scylla
4,115
322
0
865
6,641
1,589
0
4,408
2,233
57,016
635
W
5,639
1,077
0
714
9,694
4,481
0
106
9,552
0
52,264
W
2,840
560
0
2,824
7,872
6,219
562
2,176
5,626
22,166
3,937
L
Mercury
stortiltarn
Mercury
4,295
1,697
0
1,280
14,014
4,701
0
5,257
8,757
0
59,721
W
Cthulhu
venmonk
Cthulhu
9,361
1,079
44
3,302
12,004
9,835
123
1,029
10,258
40,130
3,357
W
Ix Chel
13,381
1,616
755
3,668
9,317
3,961
1,742
2,950
6,320
89,075
1,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,154
Gold Earned
42,691
417
Minions Killed
513
0
Camps Cleared
0
1,599,220
Distance Traveled
1,568,411
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,066
538
101
7
0
325,697
3
L
Surtr
6,860
457
66
4
0
310,330
6
L
Athena
7,328
489
47
3
0
368,267
0
W
Hachiman
8,306
554
127
8
0
269,741
5
L
Scylla
7,700
513
115
8
0
247,403
0
W
Da Ji
8,769
585
87
6
0
375,542
1
W
Ymir
7,910
527
51
3
0
290,682
8
L
Mercury
7,200
480
88
6
0
347,523
1
W
Cthulhu
7,884
526
84
6
0
326,130
0
W
Ix Chel
9,822
655
164
11
0
306,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role