Player Matchup

Skadi
Skadi
AKADR0N
Skadi
Level 84
God Stats
1W - 2L
1,471 SR
Queue Stats
86W - 84L
1,522 Elo+
Party 2
Janus
Janus
CleappeR
Janus
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,720 Elo+
Party 2
Artemis
Artemis
JDouLou
Artemis
Level 139
God Stats
3W - 2L
1,758 SR
Queue Stats
86W - 81L
1,540 Elo+
Solo
Apollo
Apollo
Yuzita
Apollo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,532 Elo+
Party 2
Ra
Ra
lRial
Ra
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 48L
1,564 Elo+
Party 2
Team Averages
Level 117
1,546 SR
1,576 Elo+

VS

Team Averages
Level 144
1,604 SR
1,520 Elo+
Chaac
Chaac
 
Chaac
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Ezard2
Thor
Level 109
God Stats
2W - 0L
1,718 SR
Queue Stats
90W - 87L
1,470 Elo+
Solo
Discordia
Discordia
I Le J I
Discordia
Level 158
God Stats
4W - 4L
1,553 SR
Queue Stats
822W - 860L
1,558 Elo+
Party 1
Ra
Ra
XBG Extreme
Ra
Level 157
God Stats
1W - 0L
1,746 SR
Queue Stats
68W - 65L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AKADR0N
Skadi
13
0 / 1 / 3
7,281
728
3,380
8,258
6,734
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Janus
CleappeR
Janus
13
2 / 1 / 5
7,297
730
6,842
7,572
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
JDouLou
Artemis
14
2 / 4 / 1
7,706
771
4,220
10,431
4,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Yuzita
Apollo
13
1 / 4 / 3
6,955
696
2,670
9,589
4,148
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
16
2 / 2 / 3
8,337
834
3,020
8,866
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
5 / 2 / 3
8,627
863
6,900
10,675
13,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
 
Hou Yi
12
0 / 1 / 5
7,575
758
5,944
5,878
2,153
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Ezard2
Thor
14
2 / 2 / 3
7,830
783
8,113
7,426
3,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
I Le J I
Discordia
14
2 / 2 / 6
8,398
840
18,138
5,009
1,866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 1
8,119
812
4,667
4,740
2,161
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
7
Kills
12
12
Deaths
8
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
2
3
3.25
W
Hou Yi
 
Hou Yi
0
1
5
2.5
L
Skadi
AKADR0N
Skadi
0
1
3
1.5
L
Janus
CleappeR
Janus
2
1
5
4.5
W
Thor
Ezard2
Thor
2
2
3
1.75
W
Discordia
I Le J I
Discordia
2
2
6
2.5
L
Artemis
JDouLou
Artemis
2
4
1
0.63
W
3
1
1
3.5
L
Apollo
Yuzita
Apollo
1
4
3
0.63
L
Ra
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,132
Damage
43,762
44,716
Taken
33,728
21,978
Mitigated
22,985
20,063
Healing
13,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,900
64
603
1,631
10,675
13,554
49
2,458
8,217
0
16,002
W
Hou Yi
 
Hou Yi
5,944
0
19
846
5,878
2,153
414
2,280
3,598
0
12,861
L
Skadi
AKADR0N
Skadi
3,380
664
118
1,512
8,258
6,734
0
4,230
3,962
0
7,154
L
Janus
CleappeR
Janus
6,842
105
0
0
7,572
3,063
28
5,071
2,501
11,806
0
W
Thor
Ezard2
Thor
8,113
233
1,129
542
7,426
3,251
280
1,669
5,757
0
14,058
W
Discordia
I Le J I
Discordia
18,138
0
165
514
5,009
1,866
60
1,658
3,351
24,554
206
L
Artemis
JDouLou
Artemis
4,220
1,668
0
992
10,431
4,080
0
4,508
5,903
0
12,456
W
4,667
0
6,431
1,647
4,740
2,161
320
1,684
2,943
27,527
417
L
Apollo
Yuzita
Apollo
2,670
1,041
0
360
9,589
4,148
0
4,415
5,102
0
3,845
L
Ra
3,020
65
12,208
4,873
8,866
3,953
0
4,246
4,540
32,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,576
Gold Earned
40,549
109
Minions Killed
126
0
Camps Cleared
0
886,845
Distance Traveled
861,333
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,627
863
14
1
0
167,973
0
W
Hou Yi
7,575
758
13
1
0
167,001
0
L
Skadi
7,281
728
8
1
0
167,037
0
L
Janus
7,297
730
27
3
0
190,752
0
W
Thor
7,830
783
24
2
0
158,879
0
W
Discordia
8,398
840
20
2
0
187,615
0
L
Artemis
7,706
771
18
2
0
168,609
0
W
Ra
8,119
812
55
6
0
179,865
0
L
Apollo
6,955
696
4
0
0
175,151
0
L
Ra
8,337
834
52
5
0
185,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role