Player Matchup

Merlin
Merlin
Juggsx21
Merlin
Level 156
God Stats
15W - 21L
1,479 SR
Queue Stats
291W - 314L
1,539 Elo+
Party 2
Horus
Horus
Skaboose91
Horus
Level 39
God Stats
4W - 2L
1,880 SR
Queue Stats
173W - 209L
1,507 Elo+
Party 2
Bacchus
Bacchus
mojuji
Bacchus
Level 149
God Stats
1W - 0L
1,737 SR
Queue Stats
4W - 5L
1,196 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
plutogirl2_0
Ah Muzen Cab
Level 105
God Stats
130W - 132L
1,518 SR
Queue Stats
224W - 238L
1,430 Elo+
Party 3
Neith
Neith
thickcrab
Neith
Level 87
God Stats
29W - 32L
1,629 SR
Queue Stats
214W - 242L
1,481 Elo+
Party 3
Team Averages
Level 107
1,649 SR
1,431 Elo+

VS

Team Averages
Level 94
1,475 SR
1,457 Elo+
Chaac
Chaac
Aesop Echo
Chaac
Level 102
God Stats
68W - 42L
1,576 SR
Queue Stats
215W - 205L
1,545 Elo+
Solo
Arachne
Arachne
MN Excalibur
Arachne
Level 63
God Stats
18W - 21L
1,375 SR
Queue Stats
18W - 24L
1,338 Elo+
Solo
Nu Wa
Nu Wa
SloBurnGaming
Nu Wa
Level 85
God Stats
53W - 41L
1,515 SR
Queue Stats
182W - 183L
1,456 Elo+
Solo
Ix Chel
Ix Chel
ThickMamaJ
Ix Chel
Level 99
God Stats
24W - 27L
1,519 SR
Queue Stats
259W - 309L
1,484 Elo+
Party 1
Izanami
Izanami
x Evil Hag x
Izanami
Level 119
God Stats
7W - 7L
1,389 SR
Queue Stats
196W - 250L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Juggsx21
Merlin
15
5 / 0 / 4
10,163
1,270
14,243
5,221
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
15
2 / 1 / 7
8,983
1,123
6,651
11,626
10,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
mojuji
Bacchus
14
2 / 3 / 5
9,112
1,139
9,284
8,725
5,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
plutogirl2_0
Ah Muzen Cab
14
1 / 1 / 7
8,641
1,080
3,480
5,710
3,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Neith
thickcrab
Neith
14
1 / 2 / 5
8,563
1,070
5,025
8,285
5,459
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

287

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
3 / 4 / 4
9,129
1,141
11,128
15,448
11,633
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Arachne
MN Excalibur
Arachne
13
0 / 1 / 1
7,481
935
1,282
2,703
1,152
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 1 / 5
8,878
1,110
10,535
4,247
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
ThickMamaJ
Ix Chel
14
2 / 2 / 3
8,951
1,119
5,115
8,748
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
x Evil Hag x
Izanami
14
1 / 3 / 3
8,760
1,095
9,078
10,509
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
11
Kills
7
7
Deaths
11
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
3
4
4
1.25
W
Merlin
Juggsx21
Merlin
5
0
4
7
L
Arachne
MN Excalibur
Arachne
0
1
1
0.5
W
Horus
2
1
7
5.5
L
1
1
5
3.5
L
Ix Chel
ThickMamaJ
Ix Chel
2
2
3
1.75
W
Bacchus
mojuji
Bacchus
2
3
5
1.5
W
Ah Muzen Cab
plutogirl2_0
Ah Muzen Cab
1
1
7
4.5
W
Neith
thickcrab
Neith
1
2
5
1.75
L
Izanami
x Evil Hag x
Izanami
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,683
Damage
37,138
39,567
Taken
41,655
26,351
Mitigated
19,935
7,608
Healing
7,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
11,128
1,941
85
3,479
15,448
11,633
0
7,472
7,253
0
23,246
W
Merlin
Juggsx21
Merlin
14,243
176
0
0
5,221
1,778
0
2,139
3,082
53,268
673
L
Arachne
MN Excalibur
Arachne
1,282
1,112
0
93
2,703
1,152
0
1,635
935
0
2,688
W
Horus
6,651
2,099
1,806
3,765
11,626
10,193
0
4,593
7,033
0
12,469
L
10,535
2,089
0
0
4,247
1,205
0
1,830
2,154
25,695
0
L
Ix Chel
ThickMamaJ
Ix Chel
5,115
229
1,139
1,105
8,748
2,977
0
5,613
2,724
25,094
0
W
Bacchus
mojuji
Bacchus
9,284
392
0
133
8,725
5,277
0
3,996
4,729
16,737
1,514
W
Ah Muzen Cab
plutogirl2_0
Ah Muzen Cab
3,480
1,460
214
111
5,710
3,644
0
2,119
3,591
0
10,560
W
Neith
thickcrab
Neith
5,025
2,120
216
1,363
8,285
5,459
0
2,803
5,482
488
16,056
L
Izanami
x Evil Hag x
Izanami
9,078
6,865
0
1,461
10,509
2,968
0
5,413
4,499
0
26,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,462
Gold Earned
43,199
180
Minions Killed
178
6
Camps Cleared
5
804,799
Distance Traveled
692,181
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,129
1,141
26
3
0
153,273
0
W
Merlin
10,163
1,270
92
12
1
159,475
0
L
Arachne
7,481
935
1
0
1
61,320
0
W
Horus
8,983
1,123
14
2
1
173,496
0
L
Nu Wa
8,878
1,110
35
4
2
158,662
0
L
Ix Chel
8,951
1,119
58
7
0
165,605
0
W
Bacchus
9,112
1,139
20
3
2
159,825
0
W
Ah Muzen Cab
8,641
1,080
25
3
1
154,423
3
W
Neith
8,563
1,070
29
4
1
157,580
4
L
Izanami
8,760
1,095
58
7
2
153,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role