Player Matchup

Fenrir
Fenrir
Tactical-_-Ghoul
Fenrir
Level 104
God Stats
25W - 19L
1,589 SR
Queue Stats
153W - 137L
1,513 Elo+
Party 2
Aphrodite
Aphrodite
Themortemhommie
Aphrodite
Level 104
God Stats
9W - 3L
1,757 SR
Queue Stats
76W - 74L
1,460 Elo+
Party 2
Atlas
Atlas
weremycheese
Atlas
Level 83
God Stats
22W - 15L
1,528 SR
Queue Stats
307W - 289L
1,470 Elo+
Party 2
Team Averages
Level 97
1,625 SR
1,481 Elo+

VS

Team Averages
Level 73
1,422 SR
1,492 Elo+
Set
Set
 
Set
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Rylock_
Anubis
Level 55
God Stats
4W - 17L
1,265 SR
Queue Stats
155W - 167L
1,473 Elo+
Party 1
Mulan
Mulan
temp-193254
Mulan
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 183L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 12
7,570
757
4,089
6,713
3,786
Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Themortemhommie
Aphrodite
14
7 / 1 / 7
8,568
857
5,524
5,766
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
6 / 2 / 8
8,384
838
9,857
10,794
11,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
3 / 3 / 0
7,516
752
7,404
7,126
3,454
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Rylock_
Anubis
10
1 / 8 / 2
6,862
686
4,301
7,724
3,361
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
0 / 3 / 3
6,408
641
4,523
8,878
4,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
14
Kills
4
4
Deaths
14
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
3
0
1
L
Anubis
Rylock_
Anubis
1
8
2
0.25
W
1
1
12
7
W
Aphrodite
Themortemhommie
Aphrodite
7
1
7
10.5
L
0
3
3
0.5
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,470
Damage
16,228
23,273
Taken
23,728
17,478
Mitigated
11,768
9,009
Healing
2,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
7,404
2,591
0
1,161
7,126
3,454
0
4,187
2,939
0
32,788
L
Anubis
Rylock_
Anubis
4,301
48
72
403
7,724
3,361
90
5,189
2,535
16,742
0
W
4,089
571
0
1,385
6,713
3,786
512
713
5,960
198
15,890
W
Aphrodite
Themortemhommie
Aphrodite
5,524
861
3,119
3,286
5,766
2,079
579
1,474
4,247
19,937
0
L
4,523
164
200
1,026
8,878
4,953
0
5,834
3,044
0
14,771
W
9,857
2,717
0
1,219
10,794
11,613
136
2,169
8,572
29,869
2,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,522
Gold Earned
20,786
109
Minions Killed
105
0
Camps Cleared
0
539,646
Distance Traveled
472,001
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,516
752
47
5
0
168,560
0
L
Anubis
6,862
686
36
4
0
134,393
0
W
Fenrir
7,570
757
24
2
0
197,299
2
W
Aphrodite
8,568
857
50
5
0
167,120
0
L
Mulan
6,408
641
22
2
0
169,048
3
W
Atlas
8,384
838
35
4
0
175,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role