Player Matchup

Ne Zha
Ne Zha
Blitzkrieg1194
Ne Zha
Level 157
God Stats
14W - 10L
1,605 SR
Queue Stats
194W - 184L
1,563 Elo+
Party 1
Mulan
Mulan
CynicalCaracal11
Mulan
Level 158
God Stats
9W - 7L
1,554 SR
Queue Stats
260W - 247L
1,516 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DBreazy
Ah Muzen Cab
Level 148
God Stats
2W - 3L
1,510 SR
Queue Stats
88W - 55L
1,622 Elo+
Solo
Nu Wa
Nu Wa
Dopel Dorf
Nu Wa
Level 152
God Stats
0W - 1L
1,560 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
Nope rope4307
Janus
Level 84
God Stats
9W - 7L
1,500 SR
Queue Stats
92W - 68L
1,557 Elo+
Solo
Team Averages
Level 140
1,546 SR
1,552 Elo+

VS

Team Averages
Level 111
1,614 SR
1,516 Elo+
Mulan
Mulan
 
Mulan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Cruddddy1
Chang'e
Level 126
God Stats
15W - 13L
1,628 SR
Queue Stats
326W - 302L
1,559 Elo+
Solo
Charon
Charon
JuneCherry
Charon
Level 126
God Stats
8W - 5L
1,573 SR
Queue Stats
191W - 165L
1,462 Elo+
Solo
Medusa
Medusa
UrMessiah4522
Medusa
Level 67
God Stats
7W - 2L
1,871 SR
Queue Stats
262W - 243L
1,578 Elo+
Solo
Awilix
Awilix
becoolant
Awilix
Level 127
God Stats
12W - 7L
1,500 SR
Queue Stats
504W - 506L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,715
476
3,859
11,422
7,488
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
5 / 5 / 0
6,831
569
7,441
12,269
5,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
DBreazy
Ah Muzen Cab
11
0 / 5 / 0
5,606
467
3,543
8,347
2,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nu Wa
11
0 / 3 / 2
6,211
518
10,882
6,801
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 5 / 0
6,545
545
2,287
5,969
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
4 / 2 / 1
7,765
647
3,913
8,698
4,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Cruddddy1
Chang'e
13
4 / 0 / 4
7,427
619
9,552
8,035
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charon
JuneCherry
Charon
11
1 / 1 / 6
6,998
583
3,798
9,549
6,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
8 / 0 / 2
8,524
710
10,342
6,792
2,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Awilix
becoolant
Awilix
11
3 / 3 / 4
6,572
548
4,892
13,040
4,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
6
Kills
20
21
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
2
1
2.25
L
0
3
1
0.17
W
Chang'e
Cruddddy1
Chang'e
4
0
4
6
L
5
5
0
1
L
Ah Muzen Cab
DBreazy
Ah Muzen Cab
0
5
0
0
L
Nu Wa
0
3
2
0.33
W
Charon
JuneCherry
Charon
1
1
6
4
L
1
5
0
0.2
W
8
0
2
9
W
Awilix
becoolant
Awilix
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,012
Damage
32,497
44,808
Taken
46,114
18,659
Mitigated
19,579
10,033
Healing
15,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
3,913
346
0
2,833
8,698
4,240
0
2,038
6,660
0
47,729
L
3,859
475
0
2,334
11,422
7,488
0
4,499
6,645
0
16,502
W
Chang'e
Cruddddy1
Chang'e
9,552
481
720
3,266
8,035
2,347
0
4,742
3,293
58,533
0
L
7,441
1,961
0
5,324
12,269
5,319
0
2,796
9,277
0
57,864
L
Ah Muzen Cab
DBreazy
Ah Muzen Cab
3,543
1,194
0
748
8,347
2,224
0
381
7,966
0
49,436
L
Nu Wa
10,882
4,448
84
1,043
6,801
1,940
0
4,511
1,899
49,884
1,714
W
Charon
JuneCherry
Charon
3,798
843
1,413
1,999
9,549
6,516
0
2,142
7,407
18,820
0
L
2,287
252
0
500
5,969
1,688
0
258
5,671
40,521
0
W
10,342
3,754
0
2,755
6,792
2,379
120
1,447
5,345
0
70,641
W
Awilix
becoolant
Awilix
4,892
2,282
0
2,264
13,040
4,097
0
2,905
10,135
0
40,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,908
Gold Earned
37,286
369
Minions Killed
435
0
Camps Cleared
0
1,192,258
Distance Traveled
1,269,716
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,765
647
91
8
0
243,730
0
L
Ne Zha
5,715
476
25
2
0
253,249
6
W
Chang'e
7,427
619
119
10
0
257,418
0
L
Mulan
6,831
569
97
8
0
270,358
0
L
Ah Muzen Cab
5,606
467
84
7
0
220,928
0
L
Nu Wa
6,211
518
84
7
0
236,247
0
W
Charon
6,998
583
22
2
0
233,374
4
L
Janus
6,545
545
79
7
0
211,476
0
W
Medusa
8,524
710
137
11
0
240,246
0
W
Awilix
6,572
548
66
6
0
294,948
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role