Player Matchup

Ix Chel
Ix Chel
Bronze III
Herzhammer1
Ix Chel
Bronze III
Level 309
God Stats
2W - 0L
1,322 SR
Queue Stats
20W - 29L
1,263 MMR
Party 2
Neith
Neith
Silver I
Illussion666
Neith
Silver I
Level 108
God Stats
18W - 8L
1,485 SR
Queue Stats
255W - 264L
1,117 MMR
Party 2
Thor
Thor
Gold V
Orbyt_Draxxy
Thor
Gold V
Level 146
God Stats
38W - 42L
1,417 SR
Queue Stats
1,104W - 1,117L
1,198 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
PooopSlayeeer
Kuzenbo
Silver I
Level 127
God Stats
15W - 12L
1,650 SR
Queue Stats
202W - 213L
1,190 MMR
Solo
Surtr
Surtr
Silver II
Rulfer_10
Surtr
Silver II
Level 123
God Stats
79W - 59L
1,532 SR
Queue Stats
385W - 420L
1,094 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 163
1,481 SR
1,172 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 141
1,448 SR
1,237 MMR
Agni
Agni
Bronze III
 
Agni
Bronze III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Silver I
Ar5eni
Horus
Silver I
Level 156
God Stats
1W - 5L
1,537 SR
Queue Stats
78W - 89L
1,210 MMR
Solo
Charybdis
Charybdis
Silver II
DJRobRock
Charybdis
Silver II
Level 238
God Stats
91W - 76L
1,580 SR
Queue Stats
672W - 724L
953 MMR
Solo
Fenrir
Fenrir
Bronze IV
farouk456123
Fenrir
Bronze IV
Level 83
God Stats
1W - 4L
1,124 SR
Queue Stats
5W - 20L
1,215 MMR
Solo
Erlang Shen
Erlang Shen
Bronze IV
frutinop
Erlang Shen
Bronze IV
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 47L
1,307 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Herzhammer1
Ix Chel
14
2 / 2 / 1
7,946
530
4,429
6,664
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 2
7,756
517
7,577
8,095
2,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 1
7,024
468
2,059
7,401
3,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
14
2 / 1 / 1
8,171
545
11,446
11,774
9,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Surtr
Rulfer_10
Surtr
14
4 / 2 / 3
7,931
529
9,736
14,709
10,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
CthulhuAwilixAthena

VS

Bans
Ao KuangCu ChulainnThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
3 / 2 / 3
8,316
554
8,779
6,730
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Ar5eni
Horus
10
1 / 2 / 2
6,632
442
3,967
14,265
11,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
DJRobRock
Charybdis
13
3 / 3 / 1
8,254
550
6,142
9,408
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Fenrir
7
0 / 1 / 0
5,317
354
37
4,725
1,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Erlang Shen
frutinop
Erlang Shen
13
1 / 3 / 1
7,147
476
7,381
16,716
8,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
11
Kills
8
8
Deaths
11
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
2
3
2.25
L
Horus
Ar5eni
Horus
1
2
2
1
L
Charybdis
DJRobRock
Charybdis
3
3
1
1.17
W
Ix Chel
Herzhammer1
Ix Chel
2
2
1
1.25
W
1
1
2
2
W
2
2
1
1.25
W
Kuzenbo
2
1
1
2.5
W
Surtr
Rulfer_10
Surtr
4
2
3
2.75
L
Fenrir
0
1
0
0
L
Erlang Shen
frutinop
Erlang Shen
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,247
Damage
26,306
48,643
Taken
51,844
29,377
Mitigated
26,833
14,959
Healing
17,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,779
227
0
1,236
6,730
2,046
0
2,906
3,484
54,743
80
L
Horus
Ar5eni
Horus
3,967
2,037
1,554
4,235
14,265
11,641
0
1,318
12,841
0
23,473
L
Charybdis
DJRobRock
Charybdis
6,142
2,492
0
3,024
9,408
2,955
0
68
9,340
0
57,267
W
Ix Chel
Herzhammer1
Ix Chel
4,429
553
792
1,130
6,664
2,650
0
4,037
2,627
41,484
426
W
7,577
3,062
0
2,754
8,095
2,872
421
0
8,095
0
58,369
W
2,059
400
0
1,394
7,401
3,439
0
798
6,603
0
22,732
W
Kuzenbo
11,446
3,279
0
4,318
11,774
9,674
149
1,261
10,513
51,484
2,206
W
Surtr
Rulfer_10
Surtr
9,736
3,745
0
4,571
14,709
10,742
346
2,603
12,106
1,791
73,774
L
Fenrir
37
0
0
2,914
4,725
1,258
0
316
4,341
0
18,049
L
Erlang Shen
frutinop
Erlang Shen
7,381
3,502
0
4,164
16,716
8,933
0
10,274
5,508
0
43,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,828
Gold Earned
35,666
422
Minions Killed
363
0
Camps Cleared
0
1,344,268
Distance Traveled
1,191,928
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,316
554
106
7
0
293,368
3
L
Horus
6,632
442
32
2
0
263,880
0
L
Charybdis
8,254
550
104
7
0
233,806
1
W
Ix Chel
7,946
530
101
7
0
303,388
0
W
Neith
7,756
517
120
8
0
258,838
0
W
Thor
7,024
468
23
2
0
198,900
4
W
Kuzenbo
8,171
545
80
5
0
277,235
0
W
Surtr
7,931
529
98
7
0
305,907
2
L
Fenrir
5,317
354
51
3
0
131,894
0
L
Erlang Shen
7,147
476
70
5
0
268,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role