Player Matchup

Sylvanus
Sylvanus
Enk0r
Sylvanus
Level 126
God Stats
1W - 5L
1,764 SR
Queue Stats
36W - 45L
1,523 Elo+
Party 2
Fenrir
Fenrir
Indemcheeks
Fenrir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 217L
1,571 Elo+
Party 2
Ra
Ra
Rattakk
Ra
Level 53
God Stats
11W - 9L
1,025 SR
Queue Stats
59W - 70L
1,302 Elo+
Solo
Apollo
Apollo
Tickledu
Apollo
Level 127
God Stats
0W - 2L
1,288 SR
Queue Stats
142W - 130L
1,566 Elo+
Party 2
Medusa
Medusa
diabetus45
Medusa
Level 27
God Stats
13W - 17L
1,518 SR
Queue Stats
61W - 62L
1,536 Elo+
Party 2
Team Averages
Level 88
1,419 SR
1,500 Elo+

VS

Team Averages
Level 127
1,459 SR
1,509 Elo+
Serqet
Serqet
 
Serqet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DipSpit4Lube
Danzaburou
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
252W - 269L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
SankeSwar
Cthulhu
Level 152
God Stats
2W - 5L
1,143 SR
Queue Stats
128W - 107L
1,534 Elo+
Solo
Chaac
Chaac
XRC_MACHO-_TURBO
Chaac
Level 155
God Stats
1W - 0L
1,655 SR
Queue Stats
27W - 20L
1,575 Elo+
Solo
Poseidon
Poseidon
w4nnab3
Poseidon
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
186W - 168L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Enk0r
Sylvanus
1
0 / 0 / 0
2,847
407
0
0
0
Fenrir
9
5 / 3 / 0
5,088
727
4,316
7,011
2,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 2 / 0
4,100
586
954
3,858
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apollo
Tickledu
Apollo
9
0 / 1 / 0
4,763
680
2,543
6,200
1,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
diabetus45
Medusa
7
1 / 4 / 2
4,208
601
4,896
5,614
1,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
4 / 1 / 0
4,829
690
1,857
4,165
1,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
DipSpit4Lube
Danzaburou
8
1 / 3 / 3
4,572
653
2,288
4,531
1,352
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
SankeSwar
Cthulhu
8
1 / 0 / 0
4,820
689
3,511
5,659
2,851
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

9
3 / 1 / 3
4,862
695
3,326
5,016
1,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Poseidon
w4nnab3
Poseidon
9
1 / 1 / 3
4,435
634
3,009
3,612
814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
6
Kills
10
10
Deaths
6
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
1
0
4
W
Danzaburou
DipSpit4Lube
Danzaburou
1
3
3
0.83
L
Sylvanus
Enk0r
Sylvanus
0
0
0
0
L
Fenrir
5
3
0
1.67
L
0
2
0
0
W
Cthulhu
SankeSwar
Cthulhu
1
0
0
1
L
Apollo
Tickledu
Apollo
0
1
0
0
W
3
1
3
4.5
L
Medusa
diabetus45
Medusa
1
4
2
0.5
W
Poseidon
w4nnab3
Poseidon
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,709
Damage
13,991
22,683
Taken
22,983
6,904
Mitigated
8,480
6,708
Healing
6,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
1,857
299
0
225
4,165
1,550
0
26
4,139
0
29,174
W
Danzaburou
DipSpit4Lube
Danzaburou
2,288
1,041
0
1,486
4,531
1,352
176
0
4,531
0
25,431
L
Sylvanus
Enk0r
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
4,316
1,898
0
1,446
7,011
2,512
0
1,253
5,580
0
24,034
L
954
174
60
1,428
3,858
951
0
1,257
2,501
19,795
428
W
Cthulhu
SankeSwar
Cthulhu
3,511
188
0
2,315
5,659
2,851
0
125
5,534
29,063
0
L
Apollo
Tickledu
Apollo
2,543
1,271
0
3,024
6,200
1,850
0
3,539
2,611
0
32,107
W
3,326
675
0
1,293
5,016
1,913
0
53
4,963
326
23,122
L
Medusa
diabetus45
Medusa
4,896
1,435
0
750
5,614
1,591
0
415
5,054
0
18,868
W
Poseidon
w4nnab3
Poseidon
3,009
768
0
1,064
3,612
814
0
691
2,921
23,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,006
Gold Earned
23,518
173
Minions Killed
244
0
Camps Cleared
0
613,007
Distance Traveled
738,828
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
4,829
690
60
9
0
190,654
0
W
Danzaburou
4,572
653
44
6
0
122,426
0
L
Sylvanus
2,847
407
0
0
0
0
0
L
Fenrir
5,088
727
45
6
0
161,343
1
L
Ra
4,100
586
40
6
0
148,003
2
W
Cthulhu
4,820
689
60
9
0
130,885
0
L
Apollo
4,763
680
60
9
0
144,213
0
W
Chaac
4,862
695
41
6
0
142,581
0
L
Medusa
4,208
601
28
4
0
159,448
0
W
Poseidon
4,435
634
39
6
0
152,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role